Player Matchup

Thanatos
Thanatos
FigPucker12
Thanatos
Level 28
God Stats
3W - 6L
1,734 SR
Queue Stats
50W - 50L
1,669 Elo+
Party 1
Mulan
Mulan
HeavyAnchor
Mulan
Level 76
God Stats
2W - 2L
1,725 SR
Queue Stats
26W - 25L
1,596 Elo+
Party 2
Medusa
Medusa
Ponches
Medusa
Level 65
God Stats
0W - 5L
1,444 SR
Queue Stats
88W - 74L
1,614 Elo+
Party 1
Tiamat
Tiamat
RurouniHart
Tiamat
Level 133
God Stats
1W - 1L
1,725 SR
Queue Stats
44W - 48L
1,562 Elo+
Party 2
Bacchus
Bacchus
urinemyway
Bacchus
Level 25
God Stats
8W - 11L
1,719 SR
Queue Stats
36W - 37L
1,587 Elo+
Party 2
Team Averages
Level 65
1,669 SR
1,606 Elo+

VS

Team Averages
Level 71
1,529 SR
1,583 Elo+
Neith
Neith
Archer903
Neith
Level 21
God Stats
1W - 0L
1,267 SR
Queue Stats
3W - 3L
1,499 Elo+
Solo
Nemesis
Nemesis
CowkDestroya
Nemesis
Level 29
God Stats
11W - 6L
1,318 SR
Queue Stats
38W - 34L
1,501 Elo+
Solo
Khepri
Khepri
QuarterWaters
Khepri
Level 143
God Stats
7W - 10L
1,732 SR
Queue Stats
120W - 101L
1,643 Elo+
Party 3
Agni
Agni
Varguba
Agni
Level 15
God Stats
2W - 0L
1,711 SR
Queue Stats
29W - 19L
1,677 Elo+
Party 3
Mulan
Mulan
WOLF3826
Mulan
Level 149
God Stats
36W - 22L
1,618 SR
Queue Stats
151W - 120L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FigPucker12
Thanatos
13
5 / 10 / 4
7,828
783
7,989
12,504
3,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 7 / 5
7,408
741
5,927
11,844
4,718
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
Ponches
Medusa
15
5 / 7 / 3
8,234
823
14,062
12,334
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
14
1 / 3 / 5
7,563
756
9,702
11,127
6,080
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
urinemyway
Bacchus
13
1 / 5 / 5
7,403
740
3,587
11,429
8,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Archer903
Neith
15
4 / 1 / 13
8,250
825
10,348
7,915
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
CowkDestroya
Nemesis
15
6 / 2 / 11
8,497
850
12,444
10,577
5,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
6 / 2 / 22
9,104
910
7,696
13,807
11,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
Varguba
Agni
15
6 / 6 / 13
8,102
810
9,274
7,454
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
WOLF3826
Mulan
15
10 / 2 / 14
8,748
875
11,630
12,545
9,903
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
105
13
Kills
32
32
Deaths
13
22
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Neith
Archer903
Neith
4
1
13
10.5
W
Nemesis
CowkDestroya
Nemesis
6
2
11
5.75
L
Thanatos
FigPucker12
Thanatos
5
10
4
0.7
L
1
7
5
0.5
L
Medusa
Ponches
Medusa
5
7
3
0.93
W
6
2
22
8.5
L
Tiamat
1
3
5
1.17
W
Agni
Varguba
Agni
6
6
13
2.08
W
Mulan
WOLF3826
Mulan
10
2
14
8.5
L
Bacchus
urinemyway
Bacchus
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,267
Damage
51,392
59,238
Taken
52,298
26,478
Mitigated
31,727
13,383
Healing
11,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Archer903
Neith
10,348
3,966
0
2,914
7,915
2,708
0
2,130
5,785
0
30,384
W
Nemesis
CowkDestroya
Nemesis
12,444
6,381
0
1,190
10,577
5,131
0
3,402
7,175
0
30,981
L
Thanatos
FigPucker12
Thanatos
7,989
1,510
0
3,783
12,504
3,521
0
2,359
9,819
0
16,931
L
5,927
718
50
2,030
11,844
4,718
110
2,884
8,727
0
18,618
L
Medusa
Ponches
Medusa
14,062
6,678
0
1,707
12,334
3,616
0
4,030
7,948
0
31,042
W
7,696
851
121
4,437
13,807
11,729
0
2,922
10,885
21,507
0
L
Tiamat
9,702
836
363
3,765
11,127
6,080
0
3,075
7,788
30,034
0
W
Agni
Varguba
Agni
9,274
487
0
670
7,454
2,256
176
2,384
5,070
17,971
0
W
Mulan
WOLF3826
Mulan
11,630
1,973
0
1,910
12,545
9,903
45
2,451
10,094
0
25,187
L
Bacchus
urinemyway
Bacchus
3,587
428
319
1,366
11,429
8,543
87
3,791
7,361
7,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,436
Gold Earned
42,701
168
Minions Killed
172
0
Camps Cleared
0
909,093
Distance Traveled
972,218
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,250
825
61
6
0
196,060
2
W
Nemesis
8,497
850
37
4
0
217,403
2
L
Thanatos
7,828
783
22
2
0
173,952
2
L
Mulan
7,408
741
37
4
0
177,206
0
L
Medusa
8,234
823
46
5
0
173,402
0
W
Khepri
9,104
910
18
2
0
195,107
1
L
Tiamat
7,563
756
54
5
0
199,880
1
W
Agni
8,102
810
23
2
0
155,968
0
W
Mulan
8,748
875
33
3
0
207,680
1
L
Bacchus
7,403
740
9
1
0
184,653
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role