Player Matchup

Olorun
Olorun
DrWolverine46
Olorun
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 42L
1,336 Elo+
Party 1
Arachne
Arachne
JohnnyAU
Arachne
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,271 Elo+
Party 2
Sun Wukong
Sun Wukong
Maetra-
Sun Wukong
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 42L
1,459 Elo+
Party 2
Odin
Odin
Thisguyroyce
Odin
Level 82
God Stats
1W - 0L
1,487 SR
Queue Stats
47W - 55L
1,432 Elo+
Party 1
Vulcan
Vulcan
lymphaticphlegm
Vulcan
Level 123
God Stats
3W - 0L
1,665 SR
Queue Stats
80W - 111L
1,503 Elo+
Solo
Team Averages
Level 80
1,530 SR
1,400 Elo+

VS

Team Averages
Level 103
1,450 SR
1,459 Elo+
King Arthur
King Arthur
Kimerakeeper
King Arthur
Level 153
God Stats
2W - 2L
1,249 SR
Queue Stats
236W - 232L
1,381 Elo+
Solo
Scylla
Scylla
OrangeLiger1
Scylla
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 98L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
RapidBunny69173
Baron Samedi
Level 86
God Stats
3W - 4L
1,500 SR
Queue Stats
197W - 225L
1,293 Elo+
Solo
Ares
Ares
senarmoni
Ares
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,527 Elo+
Solo
Izanami
Izanami
timmythe1
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 8
11,237
624
11,519
10,716
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
JohnnyAU
Arachne
20
15 / 4 / 7
14,413
801
23,476
25,563
17,441
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Maetra-
Sun Wukong
19
3 / 7 / 12
11,939
663
17,460
22,477
23,514
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
2 / 7 / 14
11,574
643
7,584
30,645
25,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
2 / 3 / 12
12,209
678
27,353
13,986
6,047
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kimerakeeper
King Arthur
18
2 / 7 / 15
11,019
612
13,146
26,191
30,379
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
20
11 / 2 / 10
14,081
782
30,413
12,671
6,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
RapidBunny69173
Baron Samedi
19
4 / 4 / 15
12,007
667
18,369
18,775
16,033
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
19
4 / 2 / 18
11,994
666
10,465
19,331
17,226
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
timmythe1
Izanami
17
3 / 9 / 13
10,943
608
15,778
19,284
9,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
95
24
Kills
24
25
Deaths
24
53
Assists
71
Player
Kills
Deaths
Assists
KDA
W
2
4
8
1.5
W
Arachne
JohnnyAU
Arachne
15
4
7
4.63
L
King Arthur
Kimerakeeper
King Arthur
2
7
15
1.36
W
Sun Wukong
Maetra-
Sun Wukong
3
7
12
1.29
L
Scylla
11
2
10
8
L
Baron Samedi
RapidBunny69173
Baron Samedi
4
4
15
2.88
W
2
7
14
1.29
W
2
3
12
2.67
L
Ares
4
2
18
6.5
L
Izanami
timmythe1
Izanami
3
9
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,392
Damage
88,171
103,387
Taken
96,252
76,808
Mitigated
79,425
41,638
Healing
26,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,519
5,671
2,796
3,325
10,716
4,787
1,539
6,746
3,970
26,726
0
W
Arachne
JohnnyAU
Arachne
23,476
17,439
1,947
12,492
25,563
17,441
1,018
14,939
10,624
0
37,930
L
King Arthur
Kimerakeeper
King Arthur
13,146
536
424
3,665
26,191
30,379
12
12,631
13,334
0
36,100
W
Sun Wukong
Maetra-
Sun Wukong
17,460
3,054
1,230
5,172
22,477
23,514
127
10,732
11,745
0
28,829
L
Scylla
30,413
3,198
2,510
1,590
12,671
6,045
1,823
3,587
8,906
66,965
0
L
Baron Samedi
RapidBunny69173
Baron Samedi
18,369
1,769
6,569
5,079
18,775
16,033
1,010
8,592
10,058
41,600
0
W
7,584
1,466
1,010
9,354
30,645
25,019
802
18,586
12,059
3,028
15,084
W
27,353
10,456
1,325
2,987
13,986
6,047
780
8,244
5,742
65,296
0
L
Ares
10,465
1,193
1,573
1,629
19,331
17,226
0
10,786
8,337
17,449
0
L
Izanami
timmythe1
Izanami
15,778
10,145
909
2,459
19,284
9,742
547
4,838
14,139
0
37,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,372
Gold Earned
60,044
185
Minions Killed
267
0
Camps Cleared
0
1,557,937
Distance Traveled
1,553,927
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,237
624
36
2
0
263,389
1
W
Arachne
14,413
801
33
2
0
368,978
1
L
King Arthur
11,019
612
33
2
0
338,928
0
W
Sun Wukong
11,939
663
18
1
0
296,543
0
L
Scylla
14,081
782
118
7
0
310,287
0
L
Baron Samedi
12,007
667
51
3
0
280,079
0
W
Odin
11,574
643
18
1
0
304,009
0
W
Vulcan
12,209
678
80
4
0
325,018
0
L
Ares
11,994
666
7
0
0
341,978
0
L
Izanami
10,943
608
58
3
0
282,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role