Player Matchup

Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Ruinix
Zhong Kui
Level 120
God Stats
5W - 1L
1,500 SR
Queue Stats
386W - 432L
1,479 Elo+
Solo
Cliodhna
Cliodhna
Sloth Jerky4000
Cliodhna
Level 128
God Stats
2W - 1L
1,916 SR
Queue Stats
106W - 105L
1,469 Elo+
Solo
Yemoja
Yemoja
Taniel2Shot 623
Yemoja
Level 158
God Stats
4W - 3L
1,500 SR
Queue Stats
411W - 407L
1,457 Elo+
Solo
Team Averages
Level 142
1,583 SR
1,481 Elo+

VS

Team Averages
Level 120
1,547 SR
1,488 Elo+
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Nightmare19
Gilgamesh
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Danzaburou
Danzaburou
RealNameles
Danzaburou
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
195W - 196L
1,407 Elo+
Solo
Ne Zha
Ne Zha
SuhhChiLL
Ne Zha
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
734W - 723L
1,507 Elo+
Solo
Aphrodite
Aphrodite
tyspeed360
Aphrodite
Level 133
God Stats
4W - 6L
1,736 SR
Queue Stats
623W - 656L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
7 / 1 / 15
10,290
935
13,461
8,350
3,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
 
Odin
15
2 / 2 / 16
9,370
852
5,544
13,339
17,799
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Ruinix
Zhong Kui
16
4 / 3 / 11
9,458
860
13,247
12,525
14,084
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
17
11 / 3 / 9
10,854
987
16,971
13,283
6,613
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 2 / 20
9,181
835
6,628
9,511
12,967
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 6 / 5
7,838
713
6,576
11,768
4,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Nightmare19
Gilgamesh
14
2 / 4 / 4
7,799
709
7,223
11,317
8,211
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
RealNameles
Danzaburou
16
3 / 5 / 6
9,266
842
9,271
12,079
4,160
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
SuhhChiLL
Ne Zha
13
1 / 5 / 5
7,837
712
9,435
10,495
4,936
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
tyspeed360
Aphrodite
15
1 / 6 / 7
8,280
753
11,380
13,962
7,441
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
36
26
Kills
9
11
Deaths
26
71
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
1
15
14.5
W
Odin
 
Odin
2
2
16
5
L
Hachiman
 
Hachiman
2
6
5
0.75
L
Gilgamesh
Nightmare19
Gilgamesh
2
4
4
1
L
Danzaburou
RealNameles
Danzaburou
3
5
6
1.2
W
Zhong Kui
Ruinix
Zhong Kui
4
3
11
3.17
W
Cliodhna
11
3
9
5.17
L
Ne Zha
SuhhChiLL
Ne Zha
1
5
5
0.7
W
2
2
20
6
L
Aphrodite
tyspeed360
Aphrodite
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,851
Damage
43,885
57,008
Taken
59,621
55,319
Mitigated
28,785
21,706
Healing
21,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,461
986
892
1,747
8,350
3,856
1,343
2,462
5,888
27,635
0
W
Odin
 
Odin
5,544
686
722
1,610
13,339
17,799
1,057
2,510
10,829
0
12,474
L
Hachiman
 
Hachiman
6,576
3,661
356
1,440
11,768
4,037
0
6,252
5,516
0
18,688
L
Gilgamesh
Nightmare19
Gilgamesh
7,223
2,084
0
281
11,317
8,211
0
6,321
4,996
0
13,080
L
Danzaburou
RealNameles
Danzaburou
9,271
4,514
232
3,133
12,079
4,160
0
6,366
5,713
0
16,631
W
Zhong Kui
Ruinix
Zhong Kui
13,247
1,742
1,282
2,685
12,525
14,084
2,321
2,101
10,424
29,885
0
W
Cliodhna
16,971
490
684
2,150
13,283
6,613
1,195
1,976
11,307
0
27,233
L
Ne Zha
SuhhChiLL
Ne Zha
9,435
1,111
1,304
1,822
10,495
4,936
0
6,105
4,390
0
16,181
W
6,628
1,197
7,832
2,102
9,511
12,967
549
2,331
7,180
12,559
0
L
Aphrodite
tyspeed360
Aphrodite
11,380
844
6,615
6,245
13,962
7,441
0
8,292
5,670
29,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,153
Gold Earned
41,020
133
Minions Killed
115
0
Camps Cleared
0
991,224
Distance Traveled
893,776
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,290
935
40
4
0
194,214
4
W
Odin
9,370
852
17
2
0
200,353
4
L
Hachiman
7,838
713
12
1
0
190,802
0
L
Gilgamesh
7,799
709
10
1
0
186,374
2
L
Danzaburou
9,266
842
37
3
0
184,609
1
W
Zhong Kui
9,458
860
40
4
0
196,092
0
W
Cliodhna
10,854
987
20
2
0
219,343
0
L
Ne Zha
7,837
712
10
1
0
177,799
1
W
Yemoja
9,181
835
16
1
0
181,222
0
L
Aphrodite
8,280
753
46
4
0
154,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role