Player Matchup

Merlin
Merlin
Kuelsar
Merlin
Level 5
God Stats
4W - 3L
1,714 SR
Queue Stats
52W - 84L
1,221 Elo+
Solo
Cerberus
Cerberus
Mako200003010
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Solo
Fenrir
Fenrir
Mixate
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,263 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Navalegroy
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,348 Elo+
Party 2
Artemis
Artemis
RANDOOOM11
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,117 Elo+
Party 2
Team Averages
Level 13
1,543 SR
1,243 Elo+

VS

Team Averages
Level 40
1,621 SR
1,433 Elo+
Apollo
Apollo
HuecoMundo69
Apollo
Level 129
God Stats
6W - 0L
1,848 SR
Queue Stats
15W - 10L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Mepukas
Aphrodite
Level 17
God Stats
56W - 51L
1,758 SR
Queue Stats
156W - 152L
1,463 Elo+
Solo
Charybdis
Charybdis
SCTFS
Charybdis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 1
Sobek
Sobek
uguin
Sobek
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,479 Elo+
Solo
Cerberus
Cerberus
xLEGATx
Cerberus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kuelsar
Merlin
18
0 / 5 / 5
10,542
659
16,469
12,770
5,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Mako200003010
Cerberus
17
2 / 4 / 1
10,631
664
4,046
13,001
9,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Mixate
Fenrir
18
5 / 3 / 4
11,109
694
10,945
17,949
16,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
Navalegroy
Morgan Le Fay
16
1 / 6 / 4
9,635
602
18,121
13,202
6,524
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
RANDOOOM11
Artemis
16
1 / 5 / 5
9,799
612
12,278
9,664
4,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
12 / 1 / 6
13,648
853
22,350
15,150
7,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Mepukas
Aphrodite
18
2 / 1 / 10
11,354
710
2,796
13,397
8,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
SCTFS
Charybdis
19
5 / 0 / 5
12,093
756
9,726
13,657
5,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
uguin
Sobek
17
1 / 3 / 11
11,309
707
10,244
25,839
22,738
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
xLEGATx
Cerberus
17
2 / 4 / 9
11,299
706
7,126
14,363
16,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
9
Kills
22
23
Deaths
9
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Apollo
12
1
6
15
L
Merlin
Kuelsar
Merlin
0
5
5
0.5
L
Cerberus
Mako200003010
Cerberus
2
4
1
0.63
W
Aphrodite
Mepukas
Aphrodite
2
1
10
7
L
Fenrir
Mixate
Fenrir
5
3
4
2.33
L
Morgan Le Fay
Navalegroy
Morgan Le Fay
1
6
4
0.5
L
Artemis
RANDOOOM11
Artemis
1
5
5
0.7
W
Charybdis
SCTFS
Charybdis
5
0
5
7.5
W
Sobek
uguin
Sobek
1
3
11
2.17
W
Cerberus
xLEGATx
Cerberus
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,859
Damage
52,242
66,586
Taken
82,406
41,569
Mitigated
60,213
8,961
Healing
42,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
22,350
16,871
0
8,354
15,150
7,359
4,372
5,815
9,193
0
77,035
L
Merlin
Kuelsar
Merlin
16,469
429
127
276
12,770
5,777
0
3,010
9,636
67,698
0
L
Cerberus
Mako200003010
Cerberus
4,046
515
0
2,795
13,001
9,087
173
4,944
8,057
13,563
0
W
Aphrodite
Mepukas
Aphrodite
2,796
1,121
9,075
8,247
13,397
8,120
466
8,510
4,515
18,235
0
L
Fenrir
Mixate
Fenrir
10,945
2,294
0
2,352
17,949
16,107
0
5,528
12,204
0
29,773
L
Morgan Le Fay
Navalegroy
Morgan Le Fay
18,121
2,481
68
1,794
13,202
6,524
193
2,590
10,580
34,062
0
L
Artemis
RANDOOOM11
Artemis
12,278
3,777
452
1,097
9,664
4,074
410
3,684
5,840
0
31,110
W
Charybdis
SCTFS
Charybdis
9,726
6,578
0
4,093
13,657
5,375
5,528
7,587
5,870
0
37,776
W
Sobek
uguin
Sobek
10,244
962
645
10,493
25,839
22,738
0
9,717
15,943
38,050
0
W
Cerberus
xLEGATx
Cerberus
7,126
123
0
1,390
14,363
16,621
1,234
5,941
8,249
20,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,716
Gold Earned
59,703
239
Minions Killed
291
0
Camps Cleared
0
1,345,736
Distance Traveled
1,604,125
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,648
853
113
7
0
340,754
0
L
Merlin
10,542
659
92
6
0
286,174
0
L
Cerberus
10,631
664
23
1
0
180,815
0
W
Aphrodite
11,354
710
54
3
0
322,730
0
L
Fenrir
11,109
694
38
2
0
335,190
5
L
Morgan Le Fay
9,635
602
43
3
0
279,391
5
L
Artemis
9,799
612
43
3
0
264,166
4
W
Charybdis
12,093
756
52
3
0
321,541
1
W
Sobek
11,309
707
41
3
0
335,655
1
W
Cerberus
11,299
706
31
2
0
283,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role