Player Matchup

Medusa
Medusa
Aladon96
Medusa
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,756 Elo+
Party 1
Bacchus
Bacchus
Coldiffuse
Bacchus
Level 141
God Stats
15W - 10L
1,479 SR
Queue Stats
178W - 131L
1,700 Elo+
Party 1
Fenrir
Fenrir
DimanDread
Fenrir
Level 125
God Stats
38W - 26L
1,212 SR
Queue Stats
257W - 152L
1,601 Elo+
Party 1
Team Averages
Level 142
1,397 SR
1,685 Elo+

VS

Team Averages
Level 48
1,588 SR
1,611 Elo+
Morgan Le Fay
Morgan Le Fay
DesQerd
Morgan Le Fay
Level 26
God Stats
12W - 9L
1,775 SR
Queue Stats
16W - 10L
1,682 Elo+
Party 2
Danzaburou
Danzaburou
Dimagr44
Danzaburou
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,562 Elo+
Party 2
Geb
Geb
artemvldm
Geb
Level 21
God Stats
4W - 3L
1,488 SR
Queue Stats
6W - 4L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aladon96
Medusa
12
3 / 2 / 15
8,176
818
10,060
6,382
2,110
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Coldiffuse
Bacchus
13
6 / 2 / 15
9,138
914
9,726
8,833
8,202
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
DimanDread
Fenrir
14
14 / 1 / 10
9,966
997
11,316
9,356
4,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DesQerd
Morgan Le Fay
9
1 / 11 / 2
6,790
679
6,675
13,299
4,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Dimagr44
Danzaburou
11
3 / 8 / 2
7,665
767
6,750
11,144
3,469
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 5 / 3
7,031
703
2,782
11,361
9,118
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
23
Kills
5
5
Deaths
24
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aladon96
Medusa
3
2
15
5.25
W
Bacchus
Coldiffuse
Bacchus
6
2
15
6.75
L
Morgan Le Fay
DesQerd
Morgan Le Fay
1
11
2
0.18
L
Danzaburou
Dimagr44
Danzaburou
3
8
2
0.5
W
Fenrir
DimanDread
Fenrir
14
1
10
19
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,102
Damage
16,207
24,571
Taken
35,804
14,762
Mitigated
16,745
5,486
Healing
1,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aladon96
Medusa
10,060
2,771
0
312
6,382
2,110
1,733
2,787
3,409
0
26,677
W
Bacchus
Coldiffuse
Bacchus
9,726
1,595
757
1,407
8,833
8,202
372
3,648
4,907
28,758
0
L
Morgan Le Fay
DesQerd
Morgan Le Fay
6,675
471
72
1,135
13,299
4,158
0
3,428
9,600
18,671
0
L
Danzaburou
Dimagr44
Danzaburou
6,750
2,413
0
550
11,144
3,469
0
2,919
8,072
0
18,661
W
Fenrir
DimanDread
Fenrir
11,316
2,106
484
2,526
9,356
4,450
768
3,396
5,774
0
17,708
L
2,782
552
39
58
11,361
9,118
0
3,427
7,741
5,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,280
Gold Earned
21,486
93
Minions Killed
51
8
Camps Cleared
0
579,786
Distance Traveled
513,164
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,176
818
40
4
4
183,897
0
W
Bacchus
9,138
914
30
3
0
181,574
2
L
Morgan Le Fay
6,790
679
17
2
0
168,490
0
L
Danzaburou
7,665
767
29
3
0
149,238
4
W
Fenrir
9,966
997
23
2
4
214,315
1
L
Geb
7,031
703
5
1
0
195,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role