Player Matchup

Fenrir
Fenrir
Igor-Twan
Fenrir
Level 100
God Stats
6W - 8L
1,507 SR
Queue Stats
228W - 206L
1,529 Elo+
Party 1
Khepri
Khepri
Roelj44
Khepri
Level 103
God Stats
13W - 9L
1,458 SR
Queue Stats
182W - 152L
1,471 Elo+
Party 1
Kukulkan
Kukulkan
TruffelPlayzz
Kukulkan
Level 14
God Stats
3W - 1L
1,740 SR
Queue Stats
5W - 5L
1,564 Elo+
Party 1
Team Averages
Level 72
1,568 SR
1,521 Elo+

VS

Team Averages
Level 78
1,575 SR
1,371 Elo+
Osiris
Osiris
 
Osiris
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
FgK HunnA UnO
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,141 Elo+
Party 2
Zeus
Zeus
STONNED 8018
Zeus
Level 105
God Stats
5W - 8L
1,726 SR
Queue Stats
152W - 137L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Igor-Twan
Fenrir
14
12 / 2 / 9
10,010
1,001
17,672
12,756
9,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
Roelj44
Khepri
13
4 / 1 / 13
9,108
911
4,970
10,576
10,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
TruffelPlayzz
Kukulkan
13
6 / 2 / 9
8,722
872
9,166
6,265
2,358
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
2 / 3 / 1
6,812
681
7,546
12,253
6,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
FgK HunnA UnO
Sun Wukong
10
0 / 9 / 2
6,438
644
3,091
12,860
8,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 10 / 1
8,393
839
12,871
11,571
3,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
22
Kills
5
5
Deaths
22
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
3
1
0.83
L
Sun Wukong
FgK HunnA UnO
Sun Wukong
0
9
2
0.11
W
Fenrir
Igor-Twan
Fenrir
12
2
9
8.25
W
Khepri
Roelj44
Khepri
4
1
13
10.5
L
3
10
1
0.35
W
Kukulkan
TruffelPlayzz
Kukulkan
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,808
Damage
23,508
29,597
Taken
36,684
21,767
Mitigated
18,813
6,854
Healing
2,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,546
3,249
0
351
12,253
6,428
0
6,252
6,001
0
19,465
L
Sun Wukong
FgK HunnA UnO
Sun Wukong
3,091
706
0
842
12,860
8,654
0
3,552
9,308
0
7,244
W
Fenrir
Igor-Twan
Fenrir
17,672
5,523
0
2,518
12,756
9,339
22
4,665
7,872
0
40,876
W
Khepri
Roelj44
Khepri
4,970
643
213
3,504
10,576
10,070
190
4,049
6,312
16,005
0
L
12,871
1,690
0
1,039
11,571
3,731
0
4,457
7,114
25,704
0
W
Kukulkan
TruffelPlayzz
Kukulkan
9,166
1,107
0
619
6,265
2,358
418
4,384
1,857
25,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,840
Gold Earned
21,643
99
Minions Killed
73
6
Camps Cleared
3
613,738
Distance Traveled
533,292
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,812
681
35
4
1
197,261
1
L
Sun Wukong
6,438
644
5
1
0
181,631
0
W
Fenrir
10,010
1,001
43
4
3
206,373
1
W
Khepri
9,108
911
14
1
2
198,004
5
L
Zeus
8,393
839
33
3
2
154,400
2
W
Kukulkan
8,722
872
42
4
1
209,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role