Player Matchup

Thanatos
Thanatos
DerKapi
Thanatos
Level 44
God Stats
6W - 6L
1,537 SR
Queue Stats
15W - 25L
1,288 Elo+
Party 2
Freya
Freya
LA5TMARAUD3R
Freya
Level 45
God Stats
5W - 8L
1,195 SR
Queue Stats
110W - 156L
1,240 Elo+
Solo
Khepri
Khepri
TheJoselato
Khepri
Level 69
God Stats
3W - 3L
1,518 SR
Queue Stats
49W - 55L
1,382 Elo+
Party 1
Scylla
Scylla
WeisserSchakal
Scylla
Level 64
God Stats
10W - 8L
1,425 SR
Queue Stats
29W - 38L
1,328 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mateusanchis
Ah Muzen Cab
Level 63
God Stats
4W - 8L
1,500 SR
Queue Stats
50W - 68L
1,330 Elo+
Party 1
Team Averages
Level 57
1,435 SR
1,313 Elo+

VS

Team Averages
Level 81
1,430 SR
1,420 Elo+
Bakasura
Bakasura
Alfresco257HD
Bakasura
Level 84
God Stats
7W - 7L
1,308 SR
Queue Stats
217W - 193L
1,437 Elo+
Solo
Bacchus
Bacchus
MOODIFTW
Bacchus
Level 120
God Stats
4W - 8L
1,410 SR
Queue Stats
161W - 162L
1,546 Elo+
Solo
Ullr
Ullr
miguelandrus
Ullr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 239L
1,355 Elo+
Party 3
Erlang Shen
Erlang Shen
nuriks
Erlang Shen
Level 66
God Stats
18W - 17L
1,500 SR
Queue Stats
364W - 377L
1,403 Elo+
Solo
Scylla
Scylla
pauet22
Scylla
Level 89
God Stats
7W - 13L
1,432 SR
Queue Stats
259W - 315L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DerKapi
Thanatos
11
7 / 4 / 4
7,618
508
5,848
10,093
2,784
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 2 / 5
8,574
572
11,088
11,865
4,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Khepri
10
1 / 1 / 10
7,270
485
4,674
7,576
3,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 3 / 5
7,071
471
6,438
4,831
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
mateusanchis
Ah Muzen Cab
11
3 / 1 / 7
6,830
455
5,123
6,121
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alfresco257HD
Bakasura
13
7 / 1 / 2
8,296
553
5,108
9,560
3,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
MOODIFTW
Bacchus
10
1 / 3 / 5
6,822
455
7,590
12,947
12,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 4 / 4
6,992
466
4,065
8,961
2,739
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
nuriks
Erlang Shen
10
1 / 6 / 2
6,937
462
6,943
13,465
11,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
pauet22
Scylla
10
0 / 3 / 4
6,809
454
5,254
7,576
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
17
Kills
11
11
Deaths
17
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Alfresco257HD
Bakasura
7
1
2
8
W
Thanatos
DerKapi
Thanatos
7
4
4
2.25
W
4
2
5
3.25
L
Bacchus
MOODIFTW
Bacchus
1
3
5
1.17
W
Khepri
1
1
10
6
W
2
3
5
1.5
W
Ah Muzen Cab
mateusanchis
Ah Muzen Cab
3
1
7
6.5
L
2
4
4
1
L
Erlang Shen
nuriks
Erlang Shen
1
6
2
0.33
L
Scylla
pauet22
Scylla
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,171
Damage
28,960
40,486
Taken
52,509
13,894
Mitigated
32,374
15,357
Healing
10,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Alfresco257HD
Bakasura
5,108
3,553
0
2,165
9,560
3,532
1,350
3,156
6,342
0
36,104
W
Thanatos
DerKapi
Thanatos
5,848
1,590
0
4,429
10,093
2,784
0
1,807
7,607
0
21,654
W
11,088
5,011
0
5,338
11,865
4,455
585
2,374
9,411
50,363
0
L
Bacchus
MOODIFTW
Bacchus
7,590
1,379
170
2,689
12,947
12,804
0
3,657
9,267
22,735
0
W
Khepri
4,674
348
1,820
1,470
7,576
3,632
41
3,378
4,039
19,755
0
W
6,438
146
0
397
4,831
1,311
204
2,361
2,179
30,103
0
W
Ah Muzen Cab
mateusanchis
Ah Muzen Cab
5,123
1,195
0
1,903
6,121
1,712
372
3,333
2,275
0
34,043
L
4,065
1,967
0
1,895
8,961
2,739
714
3,328
5,591
0
27,514
L
Erlang Shen
nuriks
Erlang Shen
6,943
2,508
0
3,006
13,465
11,490
0
9,322
4,032
1,821
31,296
L
Scylla
pauet22
Scylla
5,254
213
0
879
7,576
1,809
0
2,341
5,077
32,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,363
Gold Earned
35,856
272
Minions Killed
294
0
Camps Cleared
0
1,412,485
Distance Traveled
1,397,670
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,296
553
85
6
0
341,397
4
W
Thanatos
7,618
508
34
2
0
295,208
0
W
Freya
8,574
572
90
6
0
267,343
6
L
Bacchus
6,822
455
36
2
0
275,121
3
W
Khepri
7,270
485
29
2
0
295,037
4
W
Scylla
7,071
471
63
4
0
261,003
2
W
Ah Muzen Cab
6,830
455
56
4
0
293,894
0
L
Ullr
6,992
466
55
4
0
246,959
1
L
Erlang Shen
6,937
462
49
3
0
249,407
1
L
Scylla
6,809
454
69
5
0
284,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role