Player Matchup

Sol
Sol
A Beast king 1
Sol
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 166L
1,393 Elo+
Party 2
Arachne
Arachne
IlSkimask
Arachne
Level 27
God Stats
11W - 8L
1,807 SR
Queue Stats
20W - 31L
1,140 Elo+
Solo
Tsukuyomi
Tsukuyomi
MysticalGamer81
Tsukuyomi
Level 6
God Stats
1W - 0L
1,752 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
OGSunWukong
Cerberus
Level 154
God Stats
6W - 8L
1,500 SR
Queue Stats
311W - 331L
1,518 Elo+
Party 2
Horus
Horus
moonblade990
Horus
Level 69
God Stats
6W - 2L
1,397 SR
Queue Stats
15W - 20L
1,410 Elo+
Party 2
Team Averages
Level 82
1,591 SR
1,392 Elo+

VS

Team Averages
Level 16
1,488 SR
1,379 Elo+
Ra
Ra
Cuttadripp5
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 56L
1,189 Elo+
Party 1
Medusa
Medusa
HkHiTmAn
Medusa
Level 29
God Stats
13W - 32L
1,216 SR
Queue Stats
58W - 105L
1,281 Elo+
Party 1
Ares
Ares
RickyShotYaaa
Ares
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
UnStOpAbLe0710
Artemis
Level 29
God Stats
1W - 2L
1,725 SR
Queue Stats
1W - 3L
1,425 Elo+
Solo
Nemesis
Nemesis
bnote4545
Nemesis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 3
10,521
956
11,944
11,782
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
IlSkimask
Arachne
15
2 / 1 / 8
8,730
794
4,588
6,971
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
MysticalGamer81
Tsukuyomi
13
0 / 1 / 6
7,900
718
3,125
7,941
4,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
OGSunWukong
Cerberus
18
14 / 2 / 9
11,004
1,000
15,762
17,446
10,009
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
6 / 1 / 13
10,280
935
7,665
11,902
11,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 1
7,087
644
4,929
9,812
4,437
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
HkHiTmAn
Medusa
15
4 / 9 / 0
8,971
816
12,039
14,855
5,471
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 0
6,429
584
191
3,611
1,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 4 / 1
6,856
623
3,346
7,543
2,694
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
bnote4545
Nemesis
15
2 / 6 / 1
8,615
783
10,951
15,350
6,107
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
9
30
Kills
6
6
Deaths
31
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
L
0
9
1
0.06
L
Medusa
HkHiTmAn
Medusa
4
9
0
0.44
W
Arachne
IlSkimask
Arachne
2
1
8
6
W
Tsukuyomi
MysticalGamer81
Tsukuyomi
0
1
6
3
W
Cerberus
OGSunWukong
Cerberus
14
2
9
9.25
L
0
3
0
0
L
0
4
1
0.13
L
Nemesis
bnote4545
Nemesis
2
6
1
0.42
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,084
Damage
31,456
56,042
Taken
51,171
33,184
Mitigated
20,576
23,518
Healing
4,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,944
4,495
0
5,822
11,782
4,547
8,327
987
10,795
49,305
0
L
4,929
1,560
116
160
9,812
4,437
0
5,945
3,867
13,266
0
L
Medusa
HkHiTmAn
Medusa
12,039
4,828
169
1,661
14,855
5,471
0
6,874
7,981
0
32,573
W
Arachne
IlSkimask
Arachne
4,588
3,592
0
2,193
6,971
2,822
1,190
802
6,169
0
21,482
W
Tsukuyomi
MysticalGamer81
Tsukuyomi
3,125
710
0
68
7,941
4,028
0
501
7,440
0
7,201
W
Cerberus
OGSunWukong
Cerberus
15,762
1,573
442
6,255
17,446
10,009
778
1,364
16,082
49,572
0
L
191
75
0
47
3,611
1,867
45
849
2,762
2,016
0
L
3,346
1,428
0
284
7,543
2,694
0
5,535
2,008
0
8,061
L
Nemesis
bnote4545
Nemesis
10,951
4,742
0
2,069
15,350
6,107
193
8,503
6,847
0
22,086
W
7,665
3,718
3,008
5,730
11,902
11,778
804
1,466
10,436
0
19,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,435
Gold Earned
37,958
246
Minions Killed
106
0
Camps Cleared
0
1,146,318
Distance Traveled
692,323
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,521
956
71
6
0
213,036
0
L
Ra
7,087
644
17
2
0
131,908
0
L
Medusa
8,971
816
45
4
0
159,774
0
W
Arachne
8,730
794
41
4
0
259,933
0
W
Tsukuyomi
7,900
718
7
1
0
212,787
0
W
Cerberus
11,004
1,000
98
9
0
217,027
0
L
Ares
6,429
584
4
0
0
47,763
0
L
Artemis
6,856
623
5
0
0
157,605
1
L
Nemesis
8,615
783
35
3
0
195,273
1
W
Horus
10,280
935
29
3
0
243,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role