Player Matchup

Zeus
Zeus
BadMaх
Zeus
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 12L
1,522 Elo+
Party 4
Rama
Rama
Marksyyy
Rama
Level 23
God Stats
0W - 2L
1,400 SR
Queue Stats
0W - 2L
1,330 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ThePeskyBee
Kumbhakarna
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,330 Elo+
Party 2
Merlin
Merlin
UnStilleR
Merlin
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 29L
1,525 Elo+
Party 4
Izanami
Izanami
m-olzi
Izanami
Level 49
God Stats
19W - 29L
1,550 SR
Queue Stats
40W - 59L
1,477 Elo+
Solo
Team Averages
Level 75
1,490 SR
1,437 Elo+

VS

Team Averages
Level 66
1,555 SR
1,583 Elo+
Medusa
Medusa
H4ZE1303
Medusa
Level 26
God Stats
25W - 26L
1,443 SR
Queue Stats
35W - 42L
1,476 Elo+
Party 3
Awilix
Awilix
Itamienjin
Awilix
Level 29
God Stats
1W - 0L
1,875 SR
Queue Stats
3W - 0L
1,787 Elo+
Party 1
Bacchus
Bacchus
Oo420SaundersoO
Bacchus
Level 105
God Stats
12W - 9L
1,602 SR
Queue Stats
78W - 66L
1,586 Elo+
Party 3
Nike
Nike
SmoKeY x BEzzA
Nike
Level 141
God Stats
1W - 0L
1,153 SR
Queue Stats
101W - 95L
1,566 Elo+
Party 3
Nu Wa
Nu Wa
Молчаливая
Nu Wa
Level 28
God Stats
1W - 1L
1,700 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BadMaх
Zeus
17
6 / 8 / 5
10,652
710
20,142
14,374
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
16
2 / 10 / 6
10,195
680
4,688
14,741
4,583
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
ThePeskyBee
Kumbhakarna
16
2 / 6 / 4
10,567
704
7,785
22,617
21,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
UnStilleR
Merlin
19
2 / 8 / 4
11,192
746
12,590
14,862
5,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
m-olzi
Izanami
17
1 / 7 / 3
10,145
676
8,775
14,777
4,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
H4ZE1303
Medusa
19
5 / 2 / 19
11,702
780
20,709
19,293
8,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
Itamienjin
Awilix
20
22 / 2 / 6
13,866
924
16,033
13,509
5,711
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 1 / 14
11,739
783
13,596
15,944
25,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 5 / 19
11,707
780
16,231
16,497
18,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
5 / 3 / 12
11,577
772
8,810
8,018
3,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
109
13
Kills
39
39
Deaths
13
22
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Zeus
BadMaх
Zeus
6
8
5
1.06
W
Medusa
H4ZE1303
Medusa
5
2
19
7.25
W
Awilix
Itamienjin
Awilix
22
2
6
12.5
L
Rama
2
10
6
0.5
W
4
1
14
11
W
3
5
19
2.5
L
Kumbhakarna
ThePeskyBee
Kumbhakarna
2
6
4
0.67
L
Merlin
UnStilleR
Merlin
2
8
4
0.5
L
Izanami
m-olzi
Izanami
1
7
3
0.36
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,980
Damage
75,379
81,371
Taken
73,261
41,220
Mitigated
61,315
5,191
Healing
13,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
BadMaх
Zeus
20,142
651
0
934
14,374
4,271
0
2,221
12,067
38,479
0
W
Medusa
H4ZE1303
Medusa
20,709
8,837
290
7,166
19,293
8,465
1,110
11,080
7,929
0
57,072
W
Awilix
Itamienjin
Awilix
16,033
5,379
0
1,237
13,509
5,711
2,410
7,926
5,317
0
33,694
L
Rama
4,688
3,619
0
262
14,741
4,583
224
4,300
10,210
0
12,372
W
13,596
605
440
2,378
15,944
25,482
178
7,577
8,037
41,480
0
W
16,231
953
531
788
16,497
18,429
432
6,746
9,487
0
37,842
L
Kumbhakarna
ThePeskyBee
Kumbhakarna
7,785
597
156
1,254
22,617
21,761
0
7,754
14,587
26,519
0
L
Merlin
UnStilleR
Merlin
12,590
517
0
1,328
14,862
5,759
270
4,684
10,029
60,136
0
L
Izanami
m-olzi
Izanami
8,775
6,525
439
818
14,777
4,846
576
2,591
12,072
0
49,211
W
8,810
1,508
0
308
8,018
3,228
3,315
5,884
1,974
34,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,751
Gold Earned
60,591
285
Minions Killed
246
0
Camps Cleared
0
1,357,596
Distance Traveled
1,648,460
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,652
710
47
3
0
258,819
2
W
Medusa
11,702
780
47
3
0
332,108
1
W
Awilix
13,866
924
42
3
0
369,199
0
L
Rama
10,195
680
20
1
0
274,422
0
W
Bacchus
11,739
783
61
4
0
325,750
2
W
Nike
11,707
780
43
3
0
327,361
0
L
Kumbhakarna
10,567
704
31
2
0
285,911
3
L
Merlin
11,192
746
96
6
0
265,798
3
L
Izanami
10,145
676
91
6
0
272,646
2
W
Nu Wa
11,577
772
53
4
0
294,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role