Player Matchup

Bacchus
Bacchus
ConnorDurkin
Bacchus
Level 120
God Stats
6W - 6L
1,500 SR
Queue Stats
77W - 92L
1,750 Elo+
Party 2
Kukulkan
Kukulkan
Kierin Stewart
Kukulkan
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 95L
1,750 Elo+
Party 2
Apollo
Apollo
Lore LSR
Apollo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
432W - 430L
1,520 Elo+
Solo
Thanatos
Thanatos
MS2222
Thanatos
Level 103
God Stats
22W - 23L
1,555 SR
Queue Stats
449W - 504L
1,466 Elo+
Solo
Chaac
Chaac
iPsychoTeddy
Chaac
Level 87
God Stats
3W - 1L
1,649 SR
Queue Stats
162W - 183L
1,478 Elo+
Solo
Team Averages
Level 103
1,541 SR
1,593 Elo+

VS

Team Averages
Level 88
1,462 SR
1,453 Elo+
Susano
Susano
BIGBiscotte
Susano
Level 89
God Stats
5W - 8L
1,500 SR
Queue Stats
226W - 271L
1,487 Elo+
Party 3
Rama
Rama
Baron_A1pha
Rama
Level 78
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 4L
1,198 Elo+
Party 1
Ymir
Ymir
GnouBooster MT8
Ymir
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
105W - 132L
1,473 Elo+
Party 3
Nike
Nike
MEN_IN_BIKE_30
Nike
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,570 Elo+
Party 1
Agni
Agni
UN1TY-A1phA
Agni
Level 120
God Stats
49W - 45L
1,540 SR
Queue Stats
262W - 276L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ConnorDurkin
Bacchus
17
2 / 0 / 11
11,612
505
8,202
14,559
21,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
17
2 / 2 / 3
11,342
493
11,692
11,723
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Lore LSR
Apollo
20
6 / 2 / 4
12,994
565
13,397
17,838
7,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
MS2222
Thanatos
19
5 / 3 / 6
12,190
530
8,560
16,581
8,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 0 / 5
12,567
546
15,024
23,318
27,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
0 / 6 / 2
9,922
431
11,768
18,662
7,024
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
0 / 5 / 1
9,390
408
5,787
11,911
4,294
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 4 / 2
9,906
431
2,560
16,868
19,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 1 / 0
10,293
448
17,157
18,375
16,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 5 / 0
11,010
479
13,568
12,192
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
20
Kills
7
7
Deaths
21
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
0
6
2
0.17
L
0
5
1
0.1
W
Bacchus
ConnorDurkin
Bacchus
2
0
11
7.5
L
1
4
2
0.5
W
Kukulkan
2
2
3
1.75
W
Apollo
Lore LSR
Apollo
6
2
4
4
L
2
1
0
2
W
Thanatos
MS2222
Thanatos
5
3
6
2.67
L
4
5
0
0.8
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,875
Damage
50,840
84,019
Taken
78,008
70,050
Mitigated
51,367
48,225
Healing
12,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
11,768
1,325
0
333
18,662
7,024
0
3,522
15,140
0
88,190
L
5,787
5,224
0
3,688
11,911
4,294
752
2,762
9,149
0
68,948
W
Bacchus
ConnorDurkin
Bacchus
8,202
331
635
4,537
14,559
21,819
617
3,532
10,455
32,040
0
L
2,560
294
0
604
16,868
19,673
208
4,303
12,565
31,235
0
W
Kukulkan
11,692
993
0
1,542
11,723
4,732
865
4,381
6,936
87,325
0
W
Apollo
Lore LSR
Apollo
13,397
10,091
977
10,762
17,838
7,556
6,385
4,103
13,521
0
101,147
L
17,157
3,743
0
5,949
18,375
16,092
0
5,171
12,923
0
67,952
W
Thanatos
MS2222
Thanatos
8,560
966
0
15,576
16,581
8,274
1,174
2,404
13,775
0
76,598
L
13,568
86
0
2,116
12,192
4,284
0
3,855
8,337
73,322
0
W
15,024
2,959
0
14,196
23,318
27,669
1,381
1,030
21,460
0
90,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,705
Gold Earned
50,521
640
Minions Killed
587
0
Camps Cleared
0
2,291,800
Distance Traveled
2,077,264
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,922
431
142
6
0
430,656
5
L
Rama
9,390
408
138
6
0
398,486
1
W
Bacchus
11,612
505
44
2
0
438,842
9
L
Ymir
9,906
431
52
2
0
449,916
4
W
Kukulkan
11,342
493
151
7
0
447,054
4
W
Apollo
12,994
565
172
7
0
429,297
0
L
Nike
10,293
448
112
5
0
405,573
5
W
Thanatos
12,190
530
114
5
0
481,110
7
L
Agni
11,010
479
143
6
0
392,633
11
W
Chaac
12,567
546
159
7
0
495,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role