Player Matchup

Thanatos
Thanatos
Chatonade
Thanatos
Level 55
God Stats
2W - 2L
1,763 SR
Queue Stats
86W - 67L
1,645 Elo+
Party 3
Rama
Rama
Kingman617
Rama
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 21L
1,810 Elo+
Party 1
Vulcan
Vulcan
Quntake
Vulcan
Level 60
God Stats
4W - 1L
1,727 SR
Queue Stats
80W - 39L
1,791 Elo+
Party 1
Geb
Geb
ShutTheDoorVince
Geb
Level 116
God Stats
3W - 4L
1,493 SR
Queue Stats
90W - 61L
1,450 Elo+
Party 3
Awilix
Awilix
yslatouche69
Awilix
Level 106
God Stats
2W - 1L
1,727 SR
Queue Stats
39W - 28L
1,519 Elo+
Party 3
Team Averages
Level 75
1,642 SR
1,643 Elo+

VS

Team Averages
Level 50
1,481 SR
1,636 Elo+
Awilix
Awilix
As5ethtic
Awilix
Level 21
God Stats
15W - 9L
1,730 SR
Queue Stats
235W - 253L
1,567 Elo+
Solo
Cu Chulainn
Cu Chulainn
BlueLunatic
Cu Chulainn
Level 128
God Stats
1W - 3L
1,305 SR
Queue Stats
82W - 74L
1,636 Elo+
Party 2
Sol
Sol
Reeechard
Sol
Level 46
God Stats
4W - 5L
1,526 SR
Queue Stats
15W - 10L
1,655 Elo+
Party 2
Anhur
Anhur
RivuI
Anhur
Level 39
God Stats
1W - 2L
1,165 SR
Queue Stats
22W - 20L
1,652 Elo+
Solo
Ares
Ares
Samich1468
Ares
Level 18
God Stats
4W - 4L
1,680 SR
Queue Stats
114W - 99L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chatonade
Thanatos
18
9 / 0 / 8
10,468
872
15,028
9,155
4,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 3 / 5
9,209
767
9,204
11,068
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Quntake
Vulcan
18
10 / 1 / 6
10,381
865
23,509
8,346
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 2 / 15
9,228
769
7,463
16,393
14,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
16
2 / 5 / 13
8,862
739
7,527
12,210
5,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
As5ethtic
Awilix
15
2 / 6 / 4
8,623
719
3,597
11,971
3,652
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
BlueLunatic
Cu Chulainn
15
2 / 5 / 4
8,594
716
10,710
21,930
13,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 5 / 3
8,532
711
10,490
11,487
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
RivuI
Anhur
14
2 / 6 / 2
8,274
690
5,932
12,622
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 2 / 7
8,931
744
15,164
15,305
17,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
24
Kills
11
11
Deaths
24
47
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Awilix
As5ethtic
Awilix
2
6
4
0.67
L
Cu Chulainn
BlueLunatic
Cu Chulainn
2
5
4
0.8
W
Thanatos
Chatonade
Thanatos
9
0
8
13
W
3
3
5
1.83
W
Vulcan
Quntake
Vulcan
10
1
6
13
L
3
5
3
0.9
L
Anhur
RivuI
Anhur
2
6
2
0.5
L
2
2
7
2.75
W
0
2
15
3.75
W
Awilix
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,731
Damage
45,893
57,172
Taken
73,315
32,306
Mitigated
40,531
15,459
Healing
12,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
As5ethtic
Awilix
3,597
1,983
0
582
11,971
3,652
2,073
4,781
7,190
0
12,427
L
Cu Chulainn
BlueLunatic
Cu Chulainn
10,710
1,309
340
5,316
21,930
13,881
0
7,814
14,116
2,145
27,852
W
Thanatos
Chatonade
Thanatos
15,028
3,176
0
9,331
9,155
4,250
933
3,240
5,837
0
34,213
W
9,204
7,839
0
3,374
11,068
4,161
421
4,202
6,866
0
30,153
W
Vulcan
Quntake
Vulcan
23,509
5,005
0
500
8,346
3,897
94
3,861
4,485
52,756
0
L
10,490
2,713
0
2,837
11,487
2,786
0
5,221
6,266
29,389
0
L
Anhur
RivuI
Anhur
5,932
3,536
0
1,957
12,622
3,196
412
6,714
5,908
0
27,101
L
15,164
254
0
1,188
15,305
17,016
0
6,442
8,863
30,748
0
W
7,463
619
0
1,904
16,393
14,178
0
7,355
9,038
17,958
0
W
Awilix
7,527
2,856
0
350
12,210
5,820
1,007
7,955
4,255
0
14,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,148
Gold Earned
42,954
202
Minions Killed
184
0
Camps Cleared
0
1,386,559
Distance Traveled
1,180,797
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,623
719
34
3
0
233,470
2
L
Cu Chulainn
8,594
716
29
2
0
255,805
1
W
Thanatos
10,468
872
49
4
0
293,279
0
W
Rama
9,209
767
49
4
0
205,689
0
W
Vulcan
10,381
865
74
6
0
315,695
0
L
Sol
8,532
711
48
4
0
216,895
0
L
Anhur
8,274
690
56
5
0
219,395
1
L
Ares
8,931
744
17
1
0
255,232
0
W
Geb
9,228
769
8
1
0
287,254
3
W
Awilix
8,862
739
22
2
0
284,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role