Player Matchup

Ra
Ra
Kromophobe
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Hera
Hera
Timidmouse1987
Hera
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,317 Elo+
Solo
Chaac
Chaac
coolboyferd
Chaac
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,492 Elo+
Party 1
Team Averages
Level 72
1,500 SR
1,436 Elo+

VS

Team Averages
Level 80
1,577 SR
1,313 Elo+
Vamana
Vamana
Cuarzo_jpg
Vamana
Level 36
God Stats
1W - 0L
1,702 SR
Queue Stats
15W - 9L
1,105 Elo+
Solo
Medusa
Medusa
Nameless_Mermaid
Medusa
Level 140
God Stats
7W - 14L
1,500 SR
Queue Stats
343W - 418L
1,542 Elo+
Solo
Ah Puch
Ah Puch
rottinghipster
Ah Puch
Level 64
God Stats
10W - 12L
1,530 SR
Queue Stats
319W - 429L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 5
10,565
587
4,535
15,842
3,968
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 12 / 5
11,704
650
9,508
15,085
3,614
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
10 / 1 / 0
13,783
766
17,838
21,540
21,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Cuarzo_jpg
Vamana
19
13 / 2 / 5
14,723
818
16,786
19,921
20,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
8 / 4 / 9
13,165
731
17,103
11,287
5,114
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 5 / 16
12,466
693
10,957
14,501
6,727
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
11
Kills
23
24
Deaths
11
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Vamana
Cuarzo_jpg
Vamana
13
2
5
7.75
L
0
11
5
0.23
W
8
4
9
3.13
L
1
12
5
0.29
L
10
1
0
10
W
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,881
Damage
44,846
52,467
Taken
45,709
29,467
Mitigated
32,619
9,888
Healing
13,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Cuarzo_jpg
Vamana
16,786
8,388
225
8,604
19,921
20,778
1,091
9,436
9,977
628
66,591
L
4,535
268
1,049
667
15,842
3,968
0
3,185
12,657
32,279
0
W
17,103
4,691
0
608
11,287
5,114
1,540
2,171
8,845
0
60,560
L
9,508
2,803
290
285
15,085
3,614
0
3,853
11,232
39,010
0
L
17,838
4,056
0
7,597
21,540
21,885
0
4,346
17,194
0
50,795
W
10,957
413
0
4,423
14,501
6,727
675
3,786
10,451
37,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,052
Gold Earned
40,354
176
Minions Killed
225
1
Camps Cleared
13
804,162
Distance Traveled
933,737
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,723
818
79
4
8
333,754
2
L
Ra
10,565
587
46
3
0
254,436
0
W
Medusa
13,165
731
86
5
3
313,213
3
L
Hera
11,704
650
54
3
1
224,902
0
L
Chaac
13,783
766
76
4
0
324,824
1
W
Ah Puch
12,466
693
60
3
2
286,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role