Player Matchup

Bastet
Bastet
Amonarith
Bastet
Level 158
God Stats
397W - 364L
1,451 SR
Queue Stats
988W - 986L
1,503 Elo+
Solo
Chaac
Chaac
DragonDrake12
Chaac
Level 106
God Stats
3W - 2L
1,761 SR
Queue Stats
442W - 463L
1,588 Elo+
Solo
Zhong Kui
Zhong Kui
DummyMcIdioton
Zhong Kui
Level 63
God Stats
2W - 2L
1,731 SR
Queue Stats
29W - 26L
1,584 Elo+
Solo
Ullr
Ullr
GiggleHoro
Ullr
Level 96
God Stats
25W - 9L
1,820 SR
Queue Stats
137W - 74L
1,671 Elo+
Solo
Atlas
Atlas
spider_125g
Atlas
Level 140
God Stats
16W - 13L
1,387 SR
Queue Stats
494W - 536L
1,460 Elo+
Solo
Team Averages
Level 113
1,630 SR
1,561 Elo+

VS

Team Averages
Level 131
1,554 SR
1,593 Elo+
Anhur
Anhur
GoldenPrime254
Anhur
Level 127
God Stats
1W - 2L
1,283 SR
Queue Stats
137W - 116L
1,607 Elo+
Party 1
Bacchus
Bacchus
ZhouAghanim
Bacchus
Level 126
God Stats
3W - 11L
1,539 SR
Queue Stats
151W - 145L
1,590 Elo+
Solo
Thor
Thor
ZoKeR DooM
Thor
Level 148
God Stats
5W - 5L
1,788 SR
Queue Stats
211W - 167L
1,603 Elo+
Party 1
Chang'e
Chang'e
tnthp1
Chang'e
Level 127
God Stats
10W - 6L
1,659 SR
Queue Stats
75W - 65L
1,707 Elo+
Solo
Osiris
Osiris
xMþĞxCħívå
Osiris
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
448W - 506L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Amonarith
Bastet
18
7 / 1 / 9
12,429
1,130
13,927
7,608
2,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 2 / 14
11,964
1,088
17,078
13,187
10,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
DummyMcIdioton
Zhong Kui
18
1 / 2 / 17
11,768
1,070
14,820
11,997
8,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 0 / 10
12,467
1,133
19,911
4,945
1,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
5 / 1 / 14
13,425
1,220
17,770
12,564
17,249
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

258

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 3
11,339
1,031
9,575
16,176
5,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
ZhouAghanim
Bacchus
17
2 / 2 / 4
12,272
1,116
7,601
20,061
32,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 5 / 4
11,078
1,007
10,714
19,393
18,385
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
tnthp1
Chang'e
16
1 / 3 / 4
10,874
989
12,203
13,519
4,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 6 / 4
11,147
1,013
5,654
18,758
17,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
25
22
Kills
6
6
Deaths
22
64
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bastet
Amonarith
Bastet
7
1
9
11.5
W
3
2
14
5
W
Zhong Kui
DummyMcIdioton
Zhong Kui
1
2
17
4.75
W
6
0
10
11
L
2
6
3
0.58
L
Bacchus
ZhouAghanim
Bacchus
2
2
4
2
L
1
5
4
0.6
W
5
1
14
12
L
Chang'e
tnthp1
Chang'e
1
3
4
1
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,506
Damage
45,747
50,301
Taken
87,907
41,404
Mitigated
79,037
18,656
Healing
11,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Amonarith
Bastet
13,927
2,301
0
1,368
7,608
2,819
0
2,751
4,857
0
23,481
W
17,078
3,075
0
6,259
13,187
10,867
0
5,746
7,441
0
26,433
W
Zhong Kui
DummyMcIdioton
Zhong Kui
14,820
1,254
0
4,636
11,997
8,520
0
4,278
7,719
35,803
0
W
19,911
9,230
0
2,728
4,945
1,949
0
474
4,471
0
46,907
L
9,575
4,184
0
0
16,176
5,628
0
5,405
10,710
0
34,410
L
Bacchus
ZhouAghanim
Bacchus
7,601
802
0
1,515
20,061
32,995
0
7,710
12,040
18,533
0
L
10,714
1,790
0
0
19,393
18,385
0
6,846
12,483
0
28,499
W
17,770
5,477
209
3,456
12,564
17,249
0
6,555
6,009
36,668
0
L
Chang'e
tnthp1
Chang'e
12,203
43
4,335
3,319
13,519
4,852
0
5,537
7,860
41,145
0
L
5,654
1,668
18
2,080
18,758
17,177
0
7,092
11,504
0
15,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,053
Gold Earned
56,710
197
Minions Killed
198
9
Camps Cleared
8
1,071,425
Distance Traveled
998,828
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,429
1,130
17
2
3
227,759
0
W
Chaac
11,964
1,088
18
2
1
216,570
0
W
Zhong Kui
11,768
1,070
66
6
0
202,085
1
W
Ullr
12,467
1,133
69
6
2
217,261
0
L
Anhur
11,339
1,031
47
4
4
190,123
1
L
Bacchus
12,272
1,116
18
2
0
222,692
0
L
Thor
11,078
1,007
43
4
3
185,159
2
W
Atlas
13,425
1,220
27
2
3
207,750
1
L
Chang'e
10,874
989
73
7
1
219,989
0
L
Osiris
11,147
1,013
17
2
0
180,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role