Player Matchup

Nike
Nike
CallMeRich
Nike
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 83L
1,731 Elo+
Party 2
Charybdis
Charybdis
Golfer8383
Charybdis
Level 148
God Stats
7W - 2L
1,754 SR
Queue Stats
90W - 62L
1,510 Elo+
Party 2
Rama
Rama
NotRepikas
Rama
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Athena
Athena
avcazas
Athena
Level 151
God Stats
2W - 1L
1,700 SR
Queue Stats
60W - 32L
1,540 Elo+
Party 2
Discordia
Discordia
goboogi
Discordia
Level 22
God Stats
47W - 35L
1,565 SR
Queue Stats
115W - 92L
1,483 Elo+
Party 2
Team Averages
Level 99
1,604 SR
1,553 Elo+

VS

Team Averages
Level 86
1,651 SR
1,630 Elo+
Da Ji
Da Ji
Awesome410
Da Ji
Level 105
God Stats
1W - 3L
1,749 SR
Queue Stats
179W - 146L
1,584 Elo+
Party 1
Sol
Sol
NesciusInThis
Sol
Level 42
God Stats
63W - 29L
1,749 SR
Queue Stats
83W - 46L
1,740 Elo+
Party 3
Chaac
Chaac
NotSoBeastly
Chaac
Level 48
God Stats
5W - 10L
1,836 SR
Queue Stats
54W - 38L
1,592 Elo+
Party 1
Geb
Geb
Shîvå
Geb
Level 145
God Stats
1W - 3L
1,421 SR
Queue Stats
149W - 114L
1,686 Elo+
Party 3
Thoth
Thoth
βounded
Thoth
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 50L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 15
10,367
942
11,614
12,700
13,687
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
Golfer8383
Charybdis
17
5 / 1 / 11
9,777
889
13,523
7,598
2,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 4 / 4
10,124
920
10,906
14,164
5,740
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
avcazas
Athena
16
3 / 2 / 13
9,127
830
5,775
11,408
5,608
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
goboogi
Discordia
14
2 / 3 / 11
8,543
777
5,571
7,265
2,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
4 / 6 / 3
8,237
749
10,868
12,663
6,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 4 / 6
8,703
791
9,556
7,252
2,141
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 8 / 2
7,874
716
7,304
15,768
9,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
13
1 / 1 / 5
7,766
706
5,236
11,448
10,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thoth
βounded
Thoth
13
0 / 6 / 4
7,461
678
6,856
8,581
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
25
Kills
10
10
Deaths
25
54
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Da Ji
4
6
3
0.92
W
7
0
15
14.5
W
Charybdis
Golfer8383
Charybdis
5
1
11
10.5
L
2
4
6
1.25
W
8
4
4
2.5
L
3
8
2
0.5
L
Geb
1
1
5
3.5
W
Athena
avcazas
Athena
3
2
13
4.75
W
Discordia
goboogi
Discordia
2
3
11
2.5
L
Thoth
βounded
Thoth
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,389
Damage
39,820
53,135
Taken
55,712
30,708
Mitigated
32,343
11,081
Healing
9,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
10,868
2,057
0
585
12,663
6,759
0
3,074
9,477
0
19,316
W
11,614
1,547
240
1,766
12,700
13,687
244
3,961
8,383
0
36,259
W
Charybdis
Golfer8383
Charybdis
13,523
11,933
0
1,943
7,598
2,937
3,695
4,652
2,696
0
43,243
L
9,556
3,646
0
2,355
7,252
2,141
1,607
1,675
5,577
36,117
0
W
10,906
9,447
0
4,249
14,164
5,740
5,155
4,739
9,045
0
47,116
L
7,304
1,901
0
3,252
15,768
9,993
0
2,500
13,248
0
20,619
L
Geb
5,236
538
0
2,460
11,448
10,490
0
2,848
8,430
12,608
0
W
Athena
avcazas
Athena
5,775
1,653
0
1,958
11,408
5,608
577
4,544
6,458
13,946
0
W
Discordia
goboogi
Discordia
5,571
405
64
861
7,265
2,736
477
2,760
4,395
21,779
0
L
Thoth
βounded
Thoth
6,856
208
0
500
8,581
2,960
54
1,217
7,308
22,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,938
Gold Earned
40,041
229
Minions Killed
159
0
Camps Cleared
0
1,221,398
Distance Traveled
1,033,367
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,237
749
20
2
0
208,090
1
W
Nike
10,367
942
55
5
0
283,144
3
W
Charybdis
9,777
889
66
6
0
225,083
0
L
Sol
8,703
791
56
5
0
203,303
2
W
Rama
10,124
920
71
6
0
209,976
0
L
Chaac
7,874
716
41
4
0
217,869
0
L
Geb
7,766
706
13
1
0
204,397
1
W
Athena
9,127
830
11
1
0
256,631
0
W
Discordia
8,543
777
26
2
0
246,564
0
L
Thoth
7,461
678
29
3
0
199,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role