Player Matchup

Fenrir
Fenrir
Igor-Twan
Fenrir
Level 100
God Stats
6W - 8L
1,397 SR
Queue Stats
228W - 206L
1,523 Elo+
Party 1
Khepri
Khepri
Roelj44
Khepri
Level 103
God Stats
13W - 9L
1,392 SR
Queue Stats
182W - 152L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
TruffelPlayzz
Kukulkan
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 5L
1,479 Elo+
Party 1
Team Averages
Level 72
1,430 SR
1,488 Elo+

VS

Team Averages
Level 57
1,556 SR
1,368 Elo+
Merlin
Merlin
 
Merlin
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AiisakaTaiiga
Ne Zha
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,176 Elo+
Party 2
Discordia
Discordia
TM_Nesquik
Discordia
Level 106
God Stats
1W - 2L
1,667 SR
Queue Stats
46W - 60L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Igor-Twan
Fenrir
11
3 / 0 / 9
7,236
724
9,297
10,228
5,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
Roelj44
Khepri
12
2 / 0 / 10
7,884
788
4,130
7,861
7,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
TruffelPlayzz
Kukulkan
13
8 / 0 / 4
8,175
818
9,400
5,075
1,809
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 6 / 0
5,676
568
3,115
6,653
2,023
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 5 / 0
6,050
605
2,865
11,768
4,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
TM_Nesquik
Discordia
11
0 / 2 / 0
6,116
612
8,243
7,233
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
0
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
6
0
0
L
0
5
0
0
W
Fenrir
Igor-Twan
Fenrir
3
0
9
7.5
W
Khepri
Roelj44
Khepri
2
0
10
7
L
Discordia
TM_Nesquik
Discordia
0
2
0
0
W
Kukulkan
TruffelPlayzz
Kukulkan
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,827
Damage
14,223
23,164
Taken
25,654
14,351
Mitigated
9,145
5,835
Healing
2,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,115
549
184
470
6,653
2,023
0
3,083
3,396
14,959
0
L
2,865
1,276
0
711
11,768
4,975
0
6,790
4,827
0
5,111
W
Fenrir
Igor-Twan
Fenrir
9,297
2,498
0
1,760
10,228
5,328
569
4,980
4,878
0
22,831
W
Khepri
Roelj44
Khepri
4,130
318
419
3,406
7,861
7,214
39
3,437
4,135
16,315
0
L
Discordia
TM_Nesquik
Discordia
8,243
910
0
1,482
7,233
2,147
0
3,986
3,020
25,214
0
W
Kukulkan
TruffelPlayzz
Kukulkan
9,400
949
0
250
5,075
1,809
737
2,330
2,410
31,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,295
Gold Earned
17,842
110
Minions Killed
73
7
Camps Cleared
2
588,025
Distance Traveled
475,149
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,676
568
24
2
2
128,263
0
L
Ne Zha
6,050
605
7
1
0
170,925
0
W
Fenrir
7,236
724
33
3
3
199,291
3
W
Khepri
7,884
788
14
1
1
184,091
5
L
Discordia
6,116
612
42
4
0
175,961
3
W
Kukulkan
8,175
818
63
6
3
204,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role