Player Matchup

Cupid
Cupid
 
Cupid
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Bloodouf
Tyr
Level 46
God Stats
8W - 6L
1,547 SR
Queue Stats
16W - 12L
1,502 Elo+
Party 3
Bacchus
Bacchus
GodSandro123
Bacchus
Level 63
God Stats
1W - 2L
1,557 SR
Queue Stats
7W - 11L
1,394 Elo+
Party 1
Arachne
Arachne
Nini21
Arachne
Level 67
God Stats
3W - 3L
1,597 SR
Queue Stats
17W - 11L
1,511 Elo+
Party 3
Zeus
Zeus
ReisImpasta
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,264 Elo+
Party 1
Team Averages
Level 44
1,540 SR
1,434 Elo+

VS

Team Averages
Level 62
1,669 SR
1,466 Elo+
Ra
Ra
Dave720
Ra
Level 87
God Stats
4W - 7L
1,741 SR
Queue Stats
192W - 243L
1,439 Elo+
Party 2
Zhong Kui
Zhong Kui
GrimRiverChan
Zhong Kui
Level 88
God Stats
3W - 3L
1,329 SR
Queue Stats
318W - 390L
1,424 Elo+
Party 2
Artemis
Artemis
TheDrone95
Artemis
Level 28
God Stats
2W - 1L
1,789 SR
Queue Stats
228W - 245L
1,472 Elo+
Party 2
Nemesis
Nemesis
ZNALEGION
Nemesis
Level 42
God Stats
6W - 4L
1,687 SR
Queue Stats
13W - 12L
1,589 Elo+
Solo
Ymir
Ymir
belselker
Ymir
Level 63
God Stats
12W - 5L
1,797 SR
Queue Stats
295W - 370L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
2 / 2 / 1
5,821
485
3,330
5,873
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 0
5,946
496
1,651
8,299
4,703
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
GodSandro123
Bacchus
7
0 / 1 / 3
5,198
433
3,410
9,497
7,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Nini21
Arachne
9
1 / 2 / 1
5,731
478
3,666
9,145
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 4 / 0
5,380
448
1,014
6,031
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 2
7,524
627
5,061
2,845
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
GrimRiverChan
Zhong Kui
11
1 / 1 / 2
6,733
561
4,951
6,365
5,361
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
TheDrone95
Artemis
10
3 / 2 / 1
5,990
499
6,619
3,631
1,007
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
ZNALEGION
Nemesis
11
3 / 0 / 4
6,695
558
3,135
4,417
1,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
9
0 / 1 / 1
5,684
474
2,331
7,795
5,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
12
12
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
2
1
1.25
L
1
3
0
0.33
W
5
0
2
6
L
Bacchus
GodSandro123
Bacchus
0
1
3
1.5
W
Zhong Kui
GrimRiverChan
Zhong Kui
1
1
2
2
L
Arachne
Nini21
Arachne
1
2
1
0.75
L
0
4
0
0
W
Artemis
TheDrone95
Artemis
3
2
1
1.75
W
Nemesis
ZNALEGION
Nemesis
3
0
4
5
W
Ymir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,071
Damage
22,097
38,845
Taken
25,053
17,900
Mitigated
14,050
11,137
Healing
9,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,330
2,053
70
1,943
5,873
1,352
0
899
4,974
0
26,941
L
1,651
45
0
2,639
8,299
4,703
0
4,664
3,635
0
26,768
W
5,061
223
219
1,059
2,845
986
132
769
1,944
47,960
0
L
Bacchus
GodSandro123
Bacchus
3,410
250
0
3,423
9,497
7,042
0
2,191
7,306
15,373
0
W
Zhong Kui
GrimRiverChan
Zhong Kui
4,951
385
33
3,277
6,365
5,361
216
0
6,365
38,507
0
L
Arachne
Nini21
Arachne
3,666
2,847
0
2,778
9,145
3,054
0
1,887
7,258
0
31,928
L
1,014
142
0
284
6,031
1,749
224
2,702
3,329
21,756
0
W
Artemis
TheDrone95
Artemis
6,619
2,791
0
573
3,631
1,007
324
1,174
2,457
0
24,295
W
Nemesis
ZNALEGION
Nemesis
3,135
1,362
0
2,014
4,417
1,247
0
436
3,939
0
30,465
W
Ymir
2,331
878
37
2,143
7,795
5,449
0
1,871
5,924
19,378
836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,076
Gold Earned
32,626
251
Minions Killed
316
0
Camps Cleared
0
1,105,228
Distance Traveled
1,182,400
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,821
485
56
5
0
217,608
2
L
Tyr
5,946
496
61
5
0
205,514
0
W
Ra
7,524
627
96
8
0
256,949
6
L
Bacchus
5,198
433
23
2
0
252,623
1
W
Zhong Kui
6,733
561
78
7
0
222,860
6
L
Arachne
5,731
478
65
5
0
230,943
2
L
Zeus
5,380
448
46
4
0
198,540
2
W
Artemis
5,990
499
48
4
0
206,941
1
W
Nemesis
6,695
558
62
5
0
281,008
2
W
Ymir
5,684
474
32
3
0
214,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role