Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
EpicFish72
Thor
Level 157
God Stats
5W - 9L
1,459 SR
Queue Stats
68W - 43L
1,669 Elo+
Solo
Charybdis
Charybdis
HeavensPiano
Charybdis
Level 156
God Stats
4W - 10L
1,398 SR
Queue Stats
482W - 391L
1,541 Elo+
Party 1
King Arthur
King Arthur
PirateMonkey2
King Arthur
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,285 Elo+
Solo
Poseidon
Poseidon
sMackTV--
Poseidon
Level 123
God Stats
27W - 24L
1,359 SR
Queue Stats
675W - 617L
1,578 Elo+
Party 1
Team Averages
Level 135
1,443 SR
1,515 Elo+

VS

Team Averages
Level 64
1,450 SR
1,462 Elo+
Bellona
Bellona
JasperStorm
Bellona
Level 39
God Stats
3W - 6L
1,216 SR
Queue Stats
10W - 14L
1,358 Elo+
Party 2
Nu Wa
Nu Wa
Keksueki
Nu Wa
Level 41
God Stats
22W - 11L
1,533 SR
Queue Stats
25W - 15L
1,428 Elo+
Party 2
Bacchus
Bacchus
Kervanos
Bacchus
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,549 Elo+
Party 2
Poseidon
Poseidon
Teddy1492
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,466 Elo+
Party 2
Pele
Pele
thor1997
Pele
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 49L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
1 / 1 / 11
9,321
1,165
5,833
5,512
5,831
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
5 / 1 / 9
10,463
1,308
7,915
5,903
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
HeavensPiano
Charybdis
17
9 / 0 / 9
11,323
1,415
17,191
6,371
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
PirateMonkey2
King Arthur
16
1 / 2 / 11
9,536
1,192
3,318
10,688
6,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
sMackTV--
Poseidon
16
5 / 1 / 11
10,534
1,317
11,728
5,552
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

302

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JasperStorm
Bellona
15
2 / 6 / 2
9,503
1,188
6,238
15,647
16,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Keksueki
Nu Wa
14
1 / 5 / 3
9,310
1,164
7,851
8,441
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Kervanos
Bacchus
14
1 / 0 / 1
9,434
1,179
5,842
10,313
12,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Teddy1492
Poseidon
14
0 / 7 / 4
8,879
1,110
7,457
11,036
3,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
14
1 / 3 / 3
8,784
1,098
3,893
5,435
3,661
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
21
Kills
5
5
Deaths
21
51
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
1
11
6.5
W
5
1
9
9.5
W
Charybdis
HeavensPiano
Charybdis
9
0
9
13.5
L
Bellona
JasperStorm
Bellona
2
6
2
0.5
L
Nu Wa
Keksueki
Nu Wa
1
5
3
0.5
L
Bacchus
Kervanos
Bacchus
1
0
1
1.5
W
King Arthur
PirateMonkey2
King Arthur
1
2
11
3.25
L
Poseidon
Teddy1492
Poseidon
0
7
4
0.29
W
Poseidon
sMackTV--
Poseidon
5
1
11
10.5
L
Pele
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,985
Damage
31,281
34,026
Taken
50,872
19,402
Mitigated
38,806
5,978
Healing
3,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,833
620
0
1,160
5,512
5,831
0
3,424
1,792
15,431
0
W
7,915
1,716
0
115
5,903
2,501
0
3,282
2,477
0
17,070
W
Charybdis
HeavensPiano
Charybdis
17,191
7,595
0
2,192
6,371
2,258
0
4,087
2,134
0
39,394
L
Bellona
JasperStorm
Bellona
6,238
2,795
0
1,544
15,647
16,090
0
6,032
9,397
226
17,348
L
Nu Wa
Keksueki
Nu Wa
7,851
927
0
626
8,441
2,810
0
2,620
5,780
27,789
0
L
Bacchus
Kervanos
Bacchus
5,842
530
160
757
10,313
12,838
0
4,998
5,152
17,070
0
W
King Arthur
PirateMonkey2
King Arthur
3,318
385
253
1,437
10,688
6,993
0
5,966
4,530
3,914
16,877
L
Poseidon
Teddy1492
Poseidon
7,457
654
0
0
11,036
3,407
0
3,337
7,656
23,358
0
W
Poseidon
sMackTV--
Poseidon
11,728
1,778
0
821
5,552
1,819
0
3,786
1,598
36,001
0
L
Pele
3,893
310
0
93
5,435
3,661
0
1,252
4,183
335
9,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,177
Gold Earned
45,910
185
Minions Killed
162
10
Camps Cleared
3
760,461
Distance Traveled
729,786
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,321
1,165
22
3
3
102,656
0
W
Thor
10,463
1,308
30
4
4
157,898
1
W
Charybdis
11,323
1,415
61
8
1
157,505
0
L
Bellona
9,503
1,188
30
4
1
163,924
0
L
Nu Wa
9,310
1,164
53
7
1
148,293
2
L
Bacchus
9,434
1,179
30
4
0
151,447
0
W
King Arthur
9,536
1,192
25
3
0
173,475
0
L
Poseidon
8,879
1,110
33
4
1
149,057
0
W
Poseidon
10,534
1,317
47
6
2
168,927
0
L
Pele
8,784
1,098
16
2
0
117,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role