Player Matchup

Discordia
Discordia
BULLET OF GLORY
Discordia
Level 121
God Stats
6W - 11L
1,390 SR
Queue Stats
283W - 322L
1,514 Elo+
Solo
Bastet
Bastet
Drako 3G
Bastet
Level 82
God Stats
47W - 26L
1,591 SR
Queue Stats
191W - 172L
1,545 Elo+
Solo
Mulan
Mulan
NLMB267
Mulan
Level 89
God Stats
36W - 55L
1,516 SR
Queue Stats
538W - 612L
1,458 Elo+
Solo
Team Averages
Level 97
1,499 SR
1,505 Elo+

VS

Team Averages
Level 112
1,466 SR
1,411 Elo+
Chaac
Chaac
CrazyThreepoint
Chaac
Level 102
God Stats
8W - 15L
1,523 SR
Queue Stats
138W - 159L
1,289 Elo+
Party 1
Thoth
Thoth
Just_CHODY
Thoth
Level 129
God Stats
1W - 2L
1,504 SR
Queue Stats
134W - 127L
1,540 Elo+
Solo
Bastet
Bastet
tobeastf4u
Bastet
Level 106
God Stats
2W - 9L
1,372 SR
Queue Stats
35W - 53L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BULLET OF GLORY
Discordia
17
4 / 4 / 5
12,871
644
12,110
11,031
5,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
Drako 3G
Bastet
20
8 / 5 / 4
14,703
735
24,305
18,587
6,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
NLMB267
Mulan
20
3 / 3 / 9
13,930
697
18,341
23,352
27,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 4
13,613
681
16,687
24,729
27,454
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thoth
19
5 / 6 / 4
13,583
679
16,326
18,656
5,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
tobeastf4u
Bastet
15
0 / 7 / 6
11,326
566
9,562
17,879
4,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
15
Kills
12
12
Deaths
15
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
BULLET OF GLORY
Discordia
4
4
5
1.63
L
7
2
4
4.5
W
Bastet
Drako 3G
Bastet
8
5
4
2
L
Thoth
5
6
4
1.17
W
Mulan
NLMB267
Mulan
3
3
9
2.5
L
Bastet
tobeastf4u
Bastet
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,756
Damage
42,575
52,970
Taken
61,264
39,421
Mitigated
37,532
17,522
Healing
15,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BULLET OF GLORY
Discordia
12,110
443
801
664
11,031
5,195
106
3,510
7,109
48,252
0
L
16,687
1,573
111
9,359
24,729
27,454
0
6,510
18,219
0
51,757
W
Bastet
Drako 3G
Bastet
24,305
4,625
343
5,041
18,587
6,881
0
5,067
13,146
0
58,554
L
Thoth
16,326
63
849
3,834
18,656
5,378
728
3,555
15,101
57,491
0
W
Mulan
NLMB267
Mulan
18,341
2,772
0
10,673
23,352
27,345
0
7,063
15,868
0
58,219
L
Bastet
tobeastf4u
Bastet
9,562
3,376
0
1,123
17,879
4,700
0
2,570
15,309
0
28,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,504
Gold Earned
38,522
257
Minions Killed
237
10
Camps Cleared
6
1,136,392
Distance Traveled
1,141,195
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,871
644
66
3
3
363,650
3
L
Chaac
13,613
681
78
4
0
426,820
2
W
Bastet
14,703
735
79
4
4
402,813
3
L
Thoth
13,583
679
106
5
3
341,260
1
W
Mulan
13,930
697
112
6
3
369,929
3
L
Bastet
11,326
566
53
3
3
373,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role