Player Matchup

Tiamat
Tiamat
GourmexHD
Tiamat
Level 85
God Stats
1W - 2L
1,299 SR
Queue Stats
114W - 70L
1,557 Elo+
Party 2
Mulan
Mulan
Izorathal
Mulan
Level 58
God Stats
38W - 15L
1,500 SR
Queue Stats
113W - 68L
1,570 Elo+
Party 2
Artemis
Artemis
poochiepoo6
Artemis
Level 26
God Stats
5W - 3L
1,621 SR
Queue Stats
76W - 31L
1,686 Elo+
Party 2
Team Averages
Level 56
1,473 SR
1,605 Elo+

VS

Team Averages
Level 45
1,516 SR
1,306 Elo+
Hel
Hel
Dörtisch
Hel
Level 54
God Stats
2W - 1L
1,715 SR
Queue Stats
14W - 20L
1,324 Elo+
Party 1
Chaac
Chaac
Ruckard
Chaac
Level 68
God Stats
6W - 8L
1,445 SR
Queue Stats
13W - 22L
1,261 Elo+
Party 1
Cthulhu
Cthulhu
Sevensk
Cthulhu
Level 12
God Stats
1W - 5L
1,386 SR
Queue Stats
5W - 12L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GourmexHD
Tiamat
13
6 / 1 / 12
8,416
842
7,557
7,318
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
Izorathal
Mulan
12
7 / 1 / 9
8,570
857
12,781
9,708
7,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
poochiepoo6
Artemis
13
5 / 0 / 12
8,275
828
10,999
4,470
1,368
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
6,985
699
3,956
9,930
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Ruckard
Chaac
11
1 / 4 / 1
6,926
693
7,235
11,104
6,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Sevensk
Cthulhu
9
0 / 7 / 1
6,129
613
6,298
14,664
8,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
18
Kills
2
2
Deaths
18
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Tiamat
GourmexHD
Tiamat
6
1
12
12
W
Mulan
Izorathal
Mulan
7
1
9
11.5
L
Chaac
Ruckard
Chaac
1
4
1
0.38
L
Cthulhu
Sevensk
Cthulhu
0
7
1
0.07
W
Artemis
poochiepoo6
Artemis
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,337
Damage
17,489
21,496
Taken
35,698
13,449
Mitigated
17,979
6,849
Healing
10,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,956
511
2,209
2,167
9,930
3,229
0
2,138
7,792
17,242
0
W
Tiamat
GourmexHD
Tiamat
7,557
811
0
2,559
7,318
4,293
392
3,718
3,173
30,318
0
W
Mulan
Izorathal
Mulan
12,781
2,571
0
2,468
9,708
7,788
207
4,605
4,830
0
24,091
L
Chaac
Ruckard
Chaac
7,235
510
338
3,712
11,104
6,737
0
3,003
8,101
0
25,270
L
Cthulhu
Sevensk
Cthulhu
6,298
657
406
1,172
14,664
8,013
0
2,878
11,786
14,113
0
W
Artemis
poochiepoo6
Artemis
10,999
4,978
0
1,822
4,470
1,368
833
1,709
2,530
0
23,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,261
Gold Earned
20,040
125
Minions Killed
92
6
Camps Cleared
3
605,974
Distance Traveled
552,407
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,985
699
35
4
0
172,681
2
W
Tiamat
8,416
842
61
6
3
208,487
4
W
Mulan
8,570
857
38
4
2
203,552
4
L
Chaac
6,926
693
40
4
1
203,915
0
L
Cthulhu
6,129
613
17
2
2
175,811
2
W
Artemis
8,275
828
26
3
1
193,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role