Player Matchup

Chaac
Chaac
Bhaelen
Chaac
Level 30
God Stats
3W - 1L
1,816 SR
Queue Stats
3W - 1L
1,738 Elo+
Party 1
Yemoja
Yemoja
MathNor
Yemoja
Level 22
God Stats
3W - 1L
1,484 SR
Queue Stats
3W - 1L
1,738 Elo+
Party 1
Baron Samedi
Baron Samedi
SourPill
Baron Samedi
Level 71
God Stats
3W - 1L
1,615 SR
Queue Stats
3W - 1L
1,738 Elo+
Party 1
Team Averages
Level 41
1,638 SR
1,738 Elo+

VS

Team Averages
Level 51
1,421 SR
1,243 Elo+
Ares
Ares
Merauder146
Ares
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,243 Elo+
Party 2
Artemis
Artemis
MiniChow
Artemis
Level 5
God Stats
0W - 3L
1,262 SR
Queue Stats
0W - 4L
1,243 Elo+
Party 2
Poseidon
Poseidon
Minimerauder
Poseidon
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bhaelen
Chaac
14
11 / 2 / 6
10,609
816
11,128
15,539
10,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
MathNor
Yemoja
13
0 / 1 / 19
9,974
767
2,939
11,987
10,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
SourPill
Baron Samedi
15
10 / 2 / 11
11,268
867
13,574
14,401
9,516
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
8,863
682
5,350
13,835
14,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
MiniChow
Artemis
12
1 / 5 / 2
8,507
654
4,653
7,429
2,815
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Minimerauder
Poseidon
15
3 / 8 / 2
10,060
774
11,885
10,857
4,344
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
21
Kills
5
5
Deaths
21
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bhaelen
Chaac
11
2
6
7
W
Yemoja
MathNor
Yemoja
0
1
19
9.5
L
1
8
1
0.19
L
Artemis
MiniChow
Artemis
1
5
2
0.4
L
Poseidon
Minimerauder
Poseidon
3
8
2
0.5
W
Baron Samedi
SourPill
Baron Samedi
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,641
Damage
21,888
41,927
Taken
32,121
30,219
Mitigated
21,323
20,902
Healing
1,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bhaelen
Chaac
11,128
1,432
497
5,085
15,539
10,655
364
5,871
9,668
0
33,213
W
Yemoja
MathNor
Yemoja
2,939
1,080
2,809
2,601
11,987
10,048
107
5,880
4,467
10,472
0
L
5,350
494
0
442
13,835
14,164
0
7,109
6,726
12,239
0
L
Artemis
MiniChow
Artemis
4,653
2,136
0
374
7,429
2,815
0
3,750
3,679
0
9,761
L
Poseidon
Minimerauder
Poseidon
11,885
1,491
0
1,173
10,857
4,344
0
5,895
4,962
50,083
0
W
Baron Samedi
SourPill
Baron Samedi
13,574
2,215
3,117
6,793
14,401
9,516
1,475
6,880
7,521
48,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,851
Gold Earned
27,430
111
Minions Killed
95
6
Camps Cleared
2
658,002
Distance Traveled
548,997
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,609
816
29
2
0
234,254
0
W
Yemoja
9,974
767
20
2
1
211,144
0
L
Ares
8,863
682
10
1
1
172,910
2
L
Artemis
8,507
654
7
1
0
174,120
0
L
Poseidon
10,060
774
78
6
1
201,967
4
W
Baron Samedi
11,268
867
62
5
5
212,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role