Player Matchup

Ymir
Ymir
Gold I
Hakan_src
Ymir
Gold I
Level 124
God Stats
4W - 2L
1,847 SR
Queue Stats
27W - 16L
1,803 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,847 SR
1,803 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,285 SR
1,301 MMR
Ah Puch
Ah Puch
Bronze III
DonT_Be_SaD-_-D
Ah Puch
Bronze III
Level 30
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 6L
1,301 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
4 / 1 / 0
10,750
977
7,230
12,725
9,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
OlorunAh Muzen CabSkadiAnhurKali

VS

Bans
ChernobogBastetCharybdisChronosBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
8,283
753
6,269
8,453
5,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Ymir
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,230
Damage
6,269
12,725
Taken
8,453
9,072
Mitigated
5,418
6,795
Healing
1,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,269
136
0
1,698
8,453
5,418
0
7,410
1,043
35,667
0
W
Ymir
7,230
3,780
0
6,795
12,725
9,072
992
6,637
6,088
68,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,750
Gold Earned
8,283
136
Minions Killed
57
8
Camps Cleared
3
199,162
Distance Traveled
176,971
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,283
753
57
5
3
176,971
3
W
Ymir
10,750
977
136
12
8
199,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role