Player Matchup

Erlang Shen
Erlang Shen
Gold II
 
Erlang Shen
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver I
HagStriker
Artemis
Silver I
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,592 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
LifeTyde_
Zhong Kui
Silver II
Level 138
God Stats
9W - 5L
1,873 SR
Queue Stats
34W - 17L
1,570 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
MoodyBlues_V
Cthulhu
Gold IV
Level 118
God Stats
30W - 18L
1,922 SR
Queue Stats
82W - 67L
1,685 MMR
Party 1
Sylvanus
Sylvanus
Gold V
SageApollo
Sylvanus
Gold V
Level 160
God Stats
10W - 8L
1,283 SR
Queue Stats
174W - 156L
1,595 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,616 SR
1,588 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,393 SR
1,615 MMR
Chaac
Chaac
Gold IV
Dontizzle-_-
Chaac
Gold IV
Level 124
God Stats
4W - 4L
1,425 SR
Queue Stats
45W - 38L
1,615 MMR
Party 2
Danzaburou
Danzaburou
Silver I
OBRUXA833
Danzaburou
Silver I
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 99L
1,619 MMR
Solo
Atlas
Atlas
Gold IV
RBG SKY36054
Atlas
Gold IV
Level 149
God Stats
69W - 53L
1,386 SR
Queue Stats
353W - 315L
1,616 MMR
Solo
Zeus
Zeus
Gold IV
SlimeHz
Zeus
Gold IV
Level 123
God Stats
0W - 1L
1,155 SR
Queue Stats
54W - 49L
1,636 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
xJUSTxGODLIKEx
Sun Wukong
Silver I
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
7 / 0 / 5
9,382
625
8,281
10,572
4,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
HagStriker
Artemis
15
4 / 1 / 3
9,176
612
6,885
6,472
2,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
LifeTyde_
Zhong Kui
16
5 / 0 / 6
9,555
637
9,139
7,134
5,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
MoodyBlues_V
Cthulhu
14
0 / 1 / 4
8,834
589
7,978
9,916
6,971
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
SageApollo
Sylvanus
13
2 / 0 / 12
8,886
592
5,626
12,987
9,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SolGebMulanCliodhnaNeith

VS

Bans
KaliOdinBastetThothLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,993
533
6,108
12,747
8,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
OBRUXA833
Danzaburou
13
0 / 4 / 1
7,581
505
3,249
9,166
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

10
0 / 3 / 1
6,804
454
4,098
11,612
7,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Zeus
SlimeHz
Zeus
13
0 / 5 / 1
7,569
505
7,913
8,389
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
xJUSTxGODLIKEx
Sun Wukong
12
2 / 3 / 0
7,480
499
4,717
11,306
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
18
Kills
2
2
Deaths
18
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
7
0
5
9.5
L
0
3
0
0
W
Artemis
HagStriker
Artemis
4
1
3
5.5
W
Zhong Kui
LifeTyde_
Zhong Kui
5
0
6
8
W
Cthulhu
MoodyBlues_V
Cthulhu
0
1
4
2
L
Danzaburou
OBRUXA833
Danzaburou
0
4
1
0.13
L
0
3
1
0.17
W
Sylvanus
SageApollo
Sylvanus
2
0
12
8
L
Zeus
SlimeHz
Zeus
0
5
1
0.1
L
Sun Wukong
xJUSTxGODLIKEx
Sun Wukong
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,909
Damage
26,085
47,081
Taken
53,220
29,076
Mitigated
25,677
22,660
Healing
15,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,281
5,300
0
2,780
10,572
4,762
498
1,327
9,204
0
72,622
L
6,108
1,585
141
5,764
12,747
8,838
0
5,384
7,363
0
53,925
W
Artemis
HagStriker
Artemis
6,885
3,152
0
2,476
6,472
2,157
820
804
5,668
0
53,846
W
Zhong Kui
LifeTyde_
Zhong Kui
9,139
748
0
2,934
7,134
5,316
824
2,616
4,318
74,061
0
W
Cthulhu
MoodyBlues_V
Cthulhu
7,978
1,103
103
3,808
9,916
6,971
0
3,391
6,422
52,159
0
L
Danzaburou
OBRUXA833
Danzaburou
3,249
903
0
2,118
9,166
2,627
220
2,159
7,007
0
48,423
L
4,098
1,464
1,653
1,720
11,612
7,642
0
6,151
5,461
21,188
0
W
Sylvanus
SageApollo
Sylvanus
5,626
1,617
5,172
5,387
12,987
9,870
120
3,675
9,192
22,231
0
L
Zeus
SlimeHz
Zeus
7,913
668
0
430
8,389
2,199
65
5,302
3,087
53,701
0
L
Sun Wukong
xJUSTxGODLIKEx
Sun Wukong
4,717
1,161
0
3,461
11,306
4,371
0
3,875
7,431
0
44,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,833
Gold Earned
37,427
480
Minions Killed
460
0
Camps Cleared
0
1,565,970
Distance Traveled
1,423,923
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,382
625
103
7
0
371,807
5
L
Chaac
7,993
533
127
8
0
296,739
0
W
Artemis
9,176
612
99
7
0
275,065
2
W
Zhong Kui
9,555
637
133
9
0
304,570
3
W
Cthulhu
8,834
589
112
7
0
326,060
1
L
Danzaburou
7,581
505
104
7
0
236,156
7
L
Atlas
6,804
454
36
2
0
263,744
3
W
Sylvanus
8,886
592
33
2
0
288,468
8
L
Zeus
7,569
505
109
7
0
280,083
2
L
Sun Wukong
7,480
499
84
6
0
347,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role