Player Matchup

Da Ji
Da Ji
Atlanticoast
Da Ji
Level 72
God Stats
7W - 9L
1,500 SR
Queue Stats
125W - 127L
1,510 Elo+
Party 2
Chaac
Chaac
Comradcommodore
Chaac
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,297 Elo+
Party 4
Atlas
Atlas
Daretee
Atlas
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,441 Elo+
Solo
Artemis
Artemis
JGoomba
Artemis
Level 89
God Stats
2W - 1L
1,262 SR
Queue Stats
6W - 6L
1,297 Elo+
Party 4
Thoth
Thoth
Joasctorb
Thoth
Level 90
God Stats
13W - 10L
1,386 SR
Queue Stats
157W - 151L
1,409 Elo+
Party 2
Team Averages
Level 77
1,430 SR
1,391 Elo+

VS

Team Averages
Level 56
1,444 SR
1,481 Elo+
Atlas
Atlas
BrantCamo
Atlas
Level 23
God Stats
7W - 9L
1,424 SR
Queue Stats
105W - 113L
1,416 Elo+
Party 1
Scylla
Scylla
ToxicWraith44
Scylla
Level 43
God Stats
4W - 4L
1,639 SR
Queue Stats
272W - 271L
1,465 Elo+
Party 1
Sun Wukong
Sun Wukong
Zok1709
Sun Wukong
Level 46
God Stats
100W - 67L
1,515 SR
Queue Stats
438W - 466L
1,506 Elo+
Solo
Neith
Neith
mollybunny
Neith
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
xX_OzBom_Xx
Cliodhna
Level 103
God Stats
3W - 10L
1,142 SR
Queue Stats
49W - 45L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,419
642
1,705
6,231
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 0
6,004
600
4,154
6,845
3,729
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Atlas
Daretee
Atlas
10
2 / 1 / 8
6,727
673
4,667
6,685
4,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
JGoomba
Artemis
10
7 / 1 / 2
6,493
649
7,214
3,926
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Joasctorb
Thoth
12
3 / 1 / 0
6,734
673
4,010
3,805
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BrantCamo
Atlas
7
0 / 5 / 2
4,701
470
2,374
9,701
3,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 1
4,731
473
767
5,293
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Zok1709
Sun Wukong
10
0 / 1 / 0
5,630
563
4,043
6,472
5,631
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
8
0 / 3 / 2
4,868
487
2,184
4,985
959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
xX_OzBom_Xx
Cliodhna
11
3 / 1 / 0
6,508
651
4,524
5,624
1,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
14
Kills
3
3
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Atlas
BrantCamo
Atlas
0
5
2
0.2
W
1
0
0
1
W
Atlas
Daretee
Atlas
2
1
8
6
W
Artemis
JGoomba
Artemis
7
1
2
8
W
Thoth
Joasctorb
Thoth
3
1
0
3
L
0
4
1
0.13
L
Sun Wukong
Zok1709
Sun Wukong
0
1
0
0
L
Neith
0
3
2
0.33
L
Cliodhna
xX_OzBom_Xx
Cliodhna
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,750
Damage
13,892
27,492
Taken
32,075
12,820
Mitigated
13,039
13,282
Healing
5,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,705
405
0
3,784
6,231
1,986
0
0
6,231
0
36,126
L
Atlas
BrantCamo
Atlas
2,374
930
150
1,452
9,701
3,743
300
3,093
6,608
11,184
0
W
4,154
1,096
0
4,841
6,845
3,729
0
0
6,845
0
29,962
W
Atlas
Daretee
Atlas
4,667
1,879
112
2,002
6,685
4,942
178
1,196
5,489
18,227
0
W
Artemis
JGoomba
Artemis
7,214
2,996
0
1,330
3,926
1,202
540
1,587
2,339
0
32,440
W
Thoth
Joasctorb
Thoth
4,010
138
0
1,213
3,805
961
0
358
3,447
42,881
0
L
767
176
0
1,000
5,293
1,178
0
2,970
2,323
21,933
0
L
Sun Wukong
Zok1709
Sun Wukong
4,043
634
0
1,498
6,472
5,631
0
0
6,472
0
34,797
L
Neith
2,184
1,591
0
437
4,985
959
702
1,581
3,404
0
18,663
L
Cliodhna
xX_OzBom_Xx
Cliodhna
4,524
1,268
0
600
5,624
1,528
0
1,033
4,591
0
36,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,377
Gold Earned
26,438
321
Minions Killed
219
0
Camps Cleared
0
1,020,065
Distance Traveled
984,108
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,419
642
81
8
0
239,468
1
L
Atlas
4,701
470
13
1
0
179,983
0
W
Chaac
6,004
600
66
7
0
188,394
3
W
Atlas
6,727
673
24
2
0
204,913
1
W
Artemis
6,493
649
71
7
0
180,785
3
W
Thoth
6,734
673
79
8
0
206,505
4
L
Scylla
4,731
473
34
3
0
172,487
1
L
Sun Wukong
5,630
563
60
6
0
197,824
0
L
Neith
4,868
487
36
4
0
181,586
0
L
Cliodhna
6,508
651
76
8
0
252,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role