Player Matchup

Discordia
Discordia
Gold V
 
Discordia
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver II
BurntTo4ast
Kali
Silver II
Level 135
God Stats
5W - 5L
1,516 SR
Queue Stats
127W - 143L
1,262 MMR
Solo
Vamana
Vamana
Silver V
Chickenskout
Vamana
Silver V
Level 83
God Stats
8W - 4L
1,719 SR
Queue Stats
18W - 18L
1,221 MMR
Solo
Serqet
Serqet
Silver I
Heldery
Serqet
Silver I
Level 160
God Stats
4W - 6L
1,500 SR
Queue Stats
234W - 270L
1,238 MMR
Solo
Izanami
Izanami
Gold V
R3tr0T0mat0
Izanami
Gold V
Level 125
God Stats
54W - 40L
1,669 SR
Queue Stats
615W - 615L
1,276 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,581 SR
1,300 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,499 SR
1,321 MMR
Tyr
Tyr
Silver I
 
Tyr
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver III
DiSeron
Charybdis
Silver III
Level 123
God Stats
1W - 4L
1,493 SR
Queue Stats
12W - 20L
1,314 MMR
Solo
Kukulkan
Kukulkan
Silver I
IceVersus
Kukulkan
Silver I
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
636W - 652L
1,247 MMR
Solo
Artio
Artio
Gold V
Kingbalrus
Artio
Gold V
Level 121
God Stats
2W - 6L
1,500 SR
Queue Stats
625W - 630L
1,301 MMR
Solo
Ares
Ares
Silver I
Sodiesarin
Ares
Silver I
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
207W - 224L
1,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 0 / 3
5,784
578
4,444
3,047
906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 4
5,388
539
3,148
7,311
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Vamana
11
3 / 1 / 0
6,476
648
5,328
4,062
1,763
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Serqet
Heldery
Serqet
8
0 / 2 / 5
5,284
528
2,519
5,448
2,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
R3tr0T0mat0
Izanami
11
6 / 2 / 0
7,093
709
8,503
8,455
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AgniCliodhnaSolAchilles

VS

Bans
GilgameshLokiBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
1 / 2 / 1
4,892
489
2,133
5,805
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
DiSeron
Charybdis
9
3 / 4 / 1
5,416
542
5,927
7,211
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
IceVersus
Kukulkan
9
0 / 1 / 0
5,157
516
1,237
4,172
1,300
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
10
1 / 1 / 0
5,398
540
2,015
6,838
5,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

7
1 / 3 / 1
4,665
467
3,384
9,496
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
11
Kills
6
6
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
3
2.5
L
Tyr
 
Tyr
1
2
1
0.75
W
1
1
4
3
W
Vamana
3
1
0
3
L
Charybdis
DiSeron
Charybdis
3
4
1
0.88
W
Serqet
Heldery
Serqet
0
2
5
1.25
L
Kukulkan
IceVersus
Kukulkan
0
1
0
0
L
Artio
1
1
0
1
W
Izanami
R3tr0T0mat0
Izanami
6
2
0
3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,942
Damage
14,696
28,323
Taken
33,522
8,903
Mitigated
15,741
12,701
Healing
9,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,444
123
0
1,194
3,047
906
0
1,295
1,752
30,849
2,112
L
Tyr
 
Tyr
2,133
217
0
2,428
5,805
1,953
0
1,176
4,483
0
21,813
W
3,148
1,579
0
4,214
7,311
2,103
0
859
6,348
0
22,759
W
Vamana
5,328
1,789
0
1,945
4,062
1,763
0
1,730
2,016
0
38,482
L
Charybdis
DiSeron
Charybdis
5,927
1,922
0
1,824
7,211
1,599
0
0
7,211
0
28,915
W
Serqet
Heldery
Serqet
2,519
663
0
1,480
5,448
2,101
0
1,093
4,355
0
6,590
L
Kukulkan
IceVersus
Kukulkan
1,237
168
0
380
4,172
1,300
0
2,420
1,439
27,811
0
L
Artio
2,015
172
0
3,101
6,838
5,842
0
0
6,838
26,661
0
W
Izanami
R3tr0T0mat0
Izanami
8,503
6,911
0
3,868
8,455
2,030
0
1,343
7,112
0
47,932
L
3,384
370
55
1,541
9,496
5,047
0
219
9,190
10,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,025
Gold Earned
25,528
309
Minions Killed
249
0
Camps Cleared
0
1,002,461
Distance Traveled
989,777
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,784
578
64
6
0
220,371
3
L
Tyr
4,892
489
42
4
0
242,728
0
W
Kali
5,388
539
53
5
0
204,529
6
W
Vamana
6,476
648
89
9
0
194,704
5
L
Charybdis
5,416
542
48
5
0
171,894
2
W
Serqet
5,284
528
4
0
0
200,665
3
L
Kukulkan
5,157
516
72
7
0
191,098
5
L
Artio
5,398
540
71
7
0
186,925
2
W
Izanami
7,093
709
99
10
0
182,192
3
L
Ares
4,665
467
16
2
0
197,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role