Player Matchup

Gilgamesh
Gilgamesh
Gold I
 
Gilgamesh
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver I
DivineBurbs
Danzaburou
Silver I
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,592 MMR
Solo
Kali
Kali
Gold III
DumplingKing69
Kali
Gold III
Level 138
God Stats
4W - 6L
1,449 SR
Queue Stats
75W - 71L
1,606 MMR
Party 1
Scylla
Scylla
Silver I
SmokeyMonkeyy
Scylla
Silver I
Level 107
God Stats
12W - 12L
1,472 SR
Queue Stats
115W - 115L
1,615 MMR
Party 1
Loki
Loki
Gold III
SweetAndSourSoup
Loki
Gold III
Level 79
God Stats
4W - 6L
1,312 SR
Queue Stats
180W - 148L
1,586 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,447 SR
1,580 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,676 SR
1,600 MMR
Fenrir
Fenrir
Gold II
BiPolarAsians
Fenrir
Gold II
Level 151
God Stats
4W - 6L
1,505 SR
Queue Stats
227W - 223L
1,591 MMR
Solo
Cupid
Cupid
Gold V
GSN Ghetto
Cupid
Gold V
Level 155
God Stats
0W - 1L
1,710 SR
Queue Stats
9W - 6L
1,582 MMR
Solo
Awilix
Awilix
Silver I
Kwyer15
Awilix
Silver I
Level 123
God Stats
32W - 23L
1,698 SR
Queue Stats
274W - 268L
1,591 MMR
Solo
Thoth
Thoth
Gold II
MidRTroll
Thoth
Gold II
Level 122
God Stats
18W - 21L
1,917 SR
Queue Stats
283W - 283L
1,617 MMR
Solo
Bellona
Bellona
Gold III
Tmac3am
Bellona
Gold III
Level 99
God Stats
6W - 8L
1,552 SR
Queue Stats
64W - 73L
1,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
11 / 3 / 7
13,230
630
20,161
22,307
15,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
DivineBurbs
Danzaburou
20
3 / 0 / 3
13,080
623
10,274
10,255
4,244
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
4 / 0 / 4
12,644
602
11,467
15,192
7,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
2 / 4 / 9
11,430
544
6,667
10,284
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
8 / 3 / 3
13,158
627
11,911
11,729
6,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ArachneBastetCliodhnaErlang Shen

VS

Bans
AtlasGebAchillesCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 1
8,606
410
6,916
16,619
9,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cupid
18
0 / 4 / 2
10,762
512
6,013
15,636
5,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Kwyer15
Awilix
15
4 / 4 / 1
9,411
448
9,335
15,634
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
MidRTroll
Thoth
14
1 / 5 / 2
9,405
448
7,474
11,164
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Tmac3am
Bellona
18
3 / 7 / 0
11,091
528
9,801
21,118
18,169
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
28
Kills
10
10
Deaths
28
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
11
3
7
4.83
L
2
8
1
0.31
W
Danzaburou
DivineBurbs
Danzaburou
3
0
3
4.5
W
4
0
4
6
L
Cupid
0
4
2
0.25
L
Awilix
Kwyer15
Awilix
4
4
1
1.13
L
Thoth
MidRTroll
Thoth
1
5
2
0.4
W
2
4
9
1.63
W
8
3
3
3.17
L
Bellona
Tmac3am
Bellona
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,480
Damage
39,539
69,767
Taken
80,171
36,935
Mitigated
41,025
29,615
Healing
15,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
20,161
6,925
1,993
4,291
22,307
15,789
0
3,382
18,469
4,395
68,476
L
6,916
1,869
0
2,289
16,619
9,089
0
1,848
14,653
294
28,297
W
Danzaburou
DivineBurbs
Danzaburou
10,274
4,783
0
8,039
10,255
4,244
4,312
449
9,806
0
108,085
W
11,467
5,414
0
9,591
15,192
7,157
354
1,847
12,388
0
95,286
L
Cupid
6,013
3,865
42
7,416
15,636
5,870
0
82
15,554
0
90,964
L
Awilix
Kwyer15
Awilix
9,335
3,133
0
3,004
15,634
5,359
0
897
14,657
0
52,958
L
Thoth
MidRTroll
Thoth
7,474
260
0
1,561
11,164
2,538
0
3,164
7,774
67,684
0
W
6,667
1,019
0
2,255
10,284
3,267
675
2,507
7,628
65,391
0
W
11,911
3,099
0
3,446
11,729
6,478
1,461
73
11,656
0
84,093
L
Bellona
Tmac3am
Bellona
9,801
2,829
0
1,603
21,118
18,169
0
1,429
19,649
0
76,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,542
Gold Earned
49,275
674
Minions Killed
624
0
Camps Cleared
0
2,121,296
Distance Traveled
1,921,927
23
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,230
630
81
4
0
414,936
6
L
Fenrir
8,606
410
41
2
0
380,505
9
W
Danzaburou
13,080
623
183
9
0
430,009
5
W
Kali
12,644
602
126
6
0
480,203
3
L
Cupid
10,762
512
170
8
0
358,866
4
L
Awilix
9,411
448
99
5
0
469,332
13
L
Thoth
9,405
448
145
7
0
353,766
6
W
Scylla
11,430
544
119
6
0
417,738
4
W
Loki
13,158
627
165
8
0
378,410
5
L
Bellona
11,091
528
169
8
0
359,458
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role