Player Matchup

Bellona
Bellona
TheFastestDeath
Bellona
Level 29
God Stats
2W - 8L
1,331 SR
Queue Stats
48W - 71L
1,473 Elo+
Party 1
Achilles
Achilles
Uczacza
Achilles
Level 101
God Stats
2W - 2L
1,267 SR
Queue Stats
69W - 106L
1,427 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VRed85
Morgan Le Fay
Level 86
God Stats
4W - 4L
1,827 SR
Queue Stats
83W - 117L
1,434 Elo+
Party 1
Team Averages
Level 72
1,475 SR
1,444 Elo+

VS

Team Averages
Level 51
1,500 SR
1,500 Elo+
Sobek
Sobek
Merauder146
Sobek
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Artemis
Artemis
MiniChow
Artemis
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Chang'e
Chang'e
Minimerauder
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 10
8,340
834
6,331
7,005
5,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Uczacza
Achilles
13
8 / 2 / 10
8,824
882
7,261
9,563
8,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
VRed85
Morgan Le Fay
12
4 / 1 / 13
8,163
816
12,858
7,230
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
7,270
727
4,858
13,113
11,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
MiniChow
Artemis
9
0 / 7 / 4
6,396
640
1,486
7,508
2,272
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Minimerauder
Chang'e
10
1 / 6 / 3
7,082
708
3,883
8,921
4,778
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
18
Kills
3
4
Deaths
18
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Artemis
MiniChow
Artemis
0
7
4
0.29
L
Chang'e
Minimerauder
Chang'e
1
6
3
0.42
W
6
1
10
11
W
Achilles
Uczacza
Achilles
8
2
10
6.5
W
Morgan Le Fay
VRed85
Morgan Le Fay
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,450
Damage
10,227
23,798
Taken
29,542
17,259
Mitigated
18,821
5,953
Healing
3,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,858
257
0
1,570
13,113
11,771
0
4,110
8,643
15,040
0
L
Artemis
MiniChow
Artemis
1,486
471
0
63
7,508
2,272
0
4,502
2,980
0
5,342
L
Chang'e
Minimerauder
Chang'e
3,883
411
865
1,066
8,921
4,778
0
4,730
4,083
14,860
0
W
6,331
2,306
0
1,763
7,005
5,545
0
2,824
4,181
0
22,739
W
Achilles
Uczacza
Achilles
7,261
2,131
0
1,862
9,563
8,547
0
3,649
5,914
0
20,280
W
Morgan Le Fay
VRed85
Morgan Le Fay
12,858
2,805
217
2,111
7,230
3,167
800
2,733
4,497
36,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,327
Gold Earned
20,748
124
Minions Killed
56
8
Camps Cleared
1
565,121
Distance Traveled
432,226
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,270
727
24
2
0
133,622
0
L
Artemis
6,396
640
6
1
0
132,987
0
L
Chang'e
7,082
708
26
3
1
165,617
3
W
Bellona
8,340
834
34
3
4
195,682
2
W
Achilles
8,824
882
45
5
0
193,574
4
W
Morgan Le Fay
8,163
816
45
5
4
175,865
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role