Player Matchup

Kali
Kali
 
Kali
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Akyllez
Zeus
Level 147
God Stats
33W - 30L
1,386 SR
Queue Stats
949W - 954L
1,535 Elo+
Solo
Atlas
Atlas
Animity0204
Atlas
Level 101
God Stats
8W - 1L
1,973 SR
Queue Stats
94W - 80L
1,727 Elo+
Solo
Skadi
Skadi
Juanjo935
Skadi
Level 126
God Stats
17W - 12L
1,493 SR
Queue Stats
289W - 279L
1,552 Elo+
Solo
Ymir
Ymir
salty_Dodo
Ymir
Level 96
God Stats
2W - 0L
1,543 SR
Queue Stats
2W - 3L
1,476 Elo+
Solo
Team Averages
Level 123
1,579 SR
1,558 Elo+

VS

Team Averages
Level 89
1,504 SR
1,482 Elo+
Morgan Le Fay
Morgan Le Fay
EZedPZed
Morgan Le Fay
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
GoatRoot
Cabrakan
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 143L
1,540 Elo+
Solo
Apollo
Apollo
JwalkerSmurf6
Apollo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
RagnarRiftbane
Gilgamesh
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
StarlessClover
Cthulhu
Level 148
God Stats
2W - 10L
1,518 SR
Queue Stats
462W - 424L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
3 / 0 / 5
6,619
662
3,592
6,118
2,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
Akyllez
Zeus
9
2 / 1 / 3
5,664
566
4,583
3,092
807
11
6 / 0 / 5
7,127
713
6,779
4,656
2,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Juanjo935
Skadi
11
3 / 0 / 3
6,209
621
4,529
4,406
1,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 4
5,867
587
1,173
5,449
3,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EZedPZed
Morgan Le Fay
8
0 / 4 / 1
5,237
524
1,681
5,323
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
GoatRoot
Cabrakan
11
1 / 1 / 0
6,108
611
3,184
6,595
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 0
4,534
453
2,145
6,826
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
RagnarRiftbane
Gilgamesh
9
0 / 4 / 0
5,182
518
776
5,318
1,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 0
4,560
456
4,140
8,221
3,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
15
Kills
1
1
Deaths
15
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
0
5
5.5
W
Zeus
Akyllez
Zeus
2
1
3
3.5
W
6
0
5
8.5
L
Morgan Le Fay
EZedPZed
Morgan Le Fay
0
4
1
0.13
L
Cabrakan
GoatRoot
Cabrakan
1
1
0
1
W
Skadi
Juanjo935
Skadi
3
0
3
4.5
L
0
3
0
0
L
Gilgamesh
RagnarRiftbane
Gilgamesh
0
4
0
0
L
0
3
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,656
Damage
11,926
23,721
Taken
32,283
9,424
Mitigated
12,651
8,092
Healing
7,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
3,592
1,619
34
2,610
6,118
2,260
172
2,176
3,829
0
36,652
W
Zeus
Akyllez
Zeus
4,583
699
0
1,299
3,092
807
1,237
1,443
1,601
25,508
0
W
6,779
1,685
0
1,389
4,656
2,203
463
1,270
3,364
32,207
0
L
Morgan Le Fay
EZedPZed
Morgan Le Fay
1,681
280
0
625
5,323
1,821
512
2,587
2,671
20,905
0
L
Cabrakan
GoatRoot
Cabrakan
3,184
544
0
2,754
6,595
4,102
0
1,148
5,392
34,963
0
W
Skadi
Juanjo935
Skadi
4,529
2,217
0
629
4,406
1,046
1,744
1,386
2,789
0
37,094
L
2,145
1,434
0
1,708
6,826
1,540
591
2,282
4,441
0
15,013
L
Gilgamesh
RagnarRiftbane
Gilgamesh
776
262
0
1,176
5,318
1,616
528
2,346
2,756
0
16,043
L
4,140
341
133
1,132
8,221
3,572
0
3,700
4,488
17,146
0
W
1,173
198
273
1,858
5,449
3,108
107
2,188
3,024
10,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,486
Gold Earned
25,621
236
Minions Killed
220
0
Camps Cleared
0
1,073,992
Distance Traveled
881,822
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,619
662
60
6
0
244,559
3
W
Zeus
5,664
566
47
5
0
197,042
2
W
Atlas
7,127
713
55
6
0
212,000
0
L
Morgan Le Fay
5,237
524
46
5
0
161,354
3
L
Cabrakan
6,108
611
87
9
0
212,207
3
W
Skadi
6,209
621
59
6
0
208,233
3
L
Apollo
4,534
453
32
3
0
182,021
1
L
Gilgamesh
5,182
518
34
3
0
133,374
1
L
Cthulhu
4,560
456
21
2
0
192,866
2
W
Ymir
5,867
587
15
2
0
212,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role