Player Matchup

Hel
Hel
 
Hel
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Gezerusbro
Neith
Level 40
God Stats
2W - 3L
1,854 SR
Queue Stats
3W - 11L
1,623 Elo+
Party 1
Da Ji
Da Ji
Lichwood
Da Ji
Level 68
God Stats
22W - 14L
1,621 SR
Queue Stats
75W - 58L
1,602 Elo+
Party 3
Danzaburou
Danzaburou
Superguard1
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,228 Elo+
Party 3
Tiamat
Tiamat
simonhub
Tiamat
Level 21
God Stats
3W - 6L
1,550 SR
Queue Stats
8W - 11L
1,513 Elo+
Party 3
Team Averages
Level 52
1,605 SR
1,493 Elo+

VS

Team Averages
Level 73
1,529 SR
1,476 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Marvers
Gilgamesh
Level 47
God Stats
5W - 5L
1,405 SR
Queue Stats
16W - 22L
1,458 Elo+
Party 2
Heimdallr
Heimdallr
RPG7
Heimdallr
Level 107
God Stats
4W - 0L
1,500 SR
Queue Stats
103W - 87L
1,447 Elo+
Solo
Ymir
Ymir
Rarisso
Ymir
Level 26
God Stats
2W - 3L
1,738 SR
Queue Stats
41W - 50L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
1 / 3 / 2
5,356
412
4,151
5,437
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
9
0 / 2 / 1
5,819
448
2,020
4,377
1,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Lichwood
Da Ji
14
4 / 2 / 1
7,759
597
4,818
9,100
3,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Superguard1
Danzaburou
10
0 / 3 / 2
5,631
433
5,607
8,480
2,478
Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
simonhub
Tiamat
9
0 / 6 / 1
5,777
444
2,570
6,863
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
6 / 1 / 3
8,537
657
6,822
7,769
3,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyr
 
Tyr
12
5 / 1 / 5
7,462
574
4,018
8,421
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Marvers
Gilgamesh
13
2 / 0 / 3
7,906
608
3,018
5,272
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
RPG7
Heimdallr
12
2 / 3 / 2
7,631
587
6,707
8,213
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
Rarisso
Ymir
10
1 / 0 / 5
6,872
529
1,747
7,626
5,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
16
16
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
3
2
0.67
W
Baron Samedi
 
Baron Samedi
6
1
3
7.5
W
Tyr
 
Tyr
5
1
5
7.5
L
Neith
0
2
1
0.25
L
Da Ji
Lichwood
Da Ji
4
2
1
2.25
W
Gilgamesh
Marvers
Gilgamesh
2
0
3
3.5
W
Heimdallr
RPG7
Heimdallr
2
3
2
1
W
Ymir
Rarisso
Ymir
1
0
5
3.5
L
Danzaburou
Superguard1
Danzaburou
0
3
2
0.33
L
Tiamat
simonhub
Tiamat
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,166
Damage
22,312
34,257
Taken
37,301
11,518
Mitigated
18,220
11,555
Healing
14,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,151
335
1,949
2,044
5,437
1,561
258
2,077
3,360
16,175
0
W
Baron Samedi
 
Baron Samedi
6,822
578
694
3,692
7,769
3,817
843
2,275
5,494
44,319
0
W
Tyr
 
Tyr
4,018
752
0
2,985
8,421
3,110
851
447
7,974
0
35,995
L
Neith
2,020
491
0
546
4,377
1,166
0
0
4,377
0
26,560
L
Da Ji
Lichwood
Da Ji
4,818
1,217
0
3,835
9,100
3,844
0
1,499
7,601
0
47,784
W
Gilgamesh
Marvers
Gilgamesh
3,018
662
0
2,418
5,272
3,011
1,753
1,098
4,174
0
41,468
W
Heimdallr
RPG7
Heimdallr
6,707
2,524
0
3,162
8,213
2,899
858
1,894
6,319
0
51,875
W
Ymir
Rarisso
Ymir
1,747
439
0
1,700
7,626
5,383
56
1,007
6,619
10,182
0
L
Danzaburou
Superguard1
Danzaburou
5,607
2,641
0
2,159
8,480
2,478
599
907
7,573
0
34,267
L
Tiamat
simonhub
Tiamat
2,570
100
0
1,022
6,863
2,469
0
4,086
2,777
25,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,342
Gold Earned
38,408
302
Minions Killed
352
0
Camps Cleared
0
1,193,397
Distance Traveled
1,228,002
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,356
412
27
2
0
220,815
3
W
Baron Samedi
8,537
657
80
6
0
235,360
0
W
Tyr
7,462
574
60
5
0
286,314
4
L
Neith
5,819
448
52
4
0
218,752
6
L
Da Ji
7,759
597
98
8
0
324,813
1
W
Gilgamesh
7,906
608
92
7
0
216,420
1
W
Heimdallr
7,631
587
107
8
0
242,607
2
W
Ymir
6,872
529
13
1
0
247,301
8
L
Danzaburou
5,631
433
70
5
0
242,122
3
L
Tiamat
5,777
444
55
4
0
186,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role