Player Matchup

Chaac
Chaac
Bhaelen
Chaac
Level 30
God Stats
3W - 1L
1,721 SR
Queue Stats
3W - 1L
1,714 Elo+
Party 1
Yemoja
Yemoja
MathNor
Yemoja
Level 22
God Stats
3W - 1L
1,372 SR
Queue Stats
3W - 1L
1,714 Elo+
Party 1
Baron Samedi
Baron Samedi
SourPill
Baron Samedi
Level 71
God Stats
3W - 1L
1,513 SR
Queue Stats
3W - 1L
1,714 Elo+
Party 1
Team Averages
Level 41
1,535 SR
1,714 Elo+

VS

Team Averages
Level 27
1,500 SR
1,086 Elo+
Ares
Ares
MihayKazaku
Ares
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,086 Elo+
Party 2
Kukulkan
Kukulkan
Saturn11rus
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,086 Elo+
Party 2
Thor
Thor
Сники
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,086 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bhaelen
Chaac
15
15 / 2 / 7
10,572
881
15,561
15,097
11,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
MathNor
Yemoja
13
4 / 0 / 12
9,920
827
2,713
7,716
7,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
SourPill
Baron Samedi
13
3 / 2 / 16
9,036
753
10,891
10,822
5,880
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
8,411
701
4,262
14,230
12,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Saturn11rus
Kukulkan
13
2 / 7 / 2
8,839
737
11,147
9,918
3,430
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 8 / 2
7,246
604
2,713
10,867
3,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
22
Kills
4
4
Deaths
22
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bhaelen
Chaac
15
2
7
9.25
W
Yemoja
MathNor
Yemoja
4
0
12
10
L
1
7
2
0.29
L
Kukulkan
Saturn11rus
Kukulkan
2
7
2
0.43
W
Baron Samedi
SourPill
Baron Samedi
3
2
16
5.5
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,165
Damage
18,122
33,635
Taken
35,015
25,087
Mitigated
19,506
16,084
Healing
3,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bhaelen
Chaac
15,561
2,574
415
4,383
15,097
11,526
457
6,090
9,007
41
34,179
W
Yemoja
MathNor
Yemoja
2,713
1,016
2,578
2,532
7,716
7,681
324
5,401
2,315
10,136
0
L
4,262
255
88
1,983
14,230
12,214
0
6,330
7,900
9,527
0
L
Kukulkan
Saturn11rus
Kukulkan
11,147
1,124
109
1,410
9,918
3,430
0
4,086
5,832
42,076
0
W
Baron Samedi
SourPill
Baron Samedi
10,891
1,266
1,940
4,236
10,822
5,880
1,072
4,656
6,166
37,921
0
L
2,713
132
0
0
10,867
3,862
0
3,626
7,241
0
8,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,528
Gold Earned
24,496
109
Minions Killed
98
4
Camps Cleared
2
596,601
Distance Traveled
555,341
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,572
881
36
3
1
221,932
0
W
Yemoja
9,920
827
9
1
0
190,828
0
L
Ares
8,411
701
17
1
0
188,707
1
L
Kukulkan
8,839
737
70
6
2
177,737
1
W
Baron Samedi
9,036
753
64
5
3
183,841
2
L
Thor
7,246
604
11
1
0
188,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role