Player Matchup

Sol
Sol
Nq_DarkFlowzZ-
Sol
Level 91
God Stats
37W - 36L
1,639 SR
Queue Stats
138W - 116L
1,596 Elo+
Party 3
Odin
Odin
Nq_EternalBlaze
Odin
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
303W - 253L
1,610 Elo+
Party 3
Atlas
Atlas
Nq_Kronosiiz
Atlas
Level 47
God Stats
4W - 2L
1,625 SR
Queue Stats
48W - 38L
1,729 Elo+
Party 3
Susano
Susano
PotatisMastr
Susano
Level 46
God Stats
31W - 26L
1,513 SR
Queue Stats
275W - 239L
1,517 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SneezyWhims
Ah Muzen Cab
Level 67
God Stats
4W - 2L
1,718 SR
Queue Stats
385W - 279L
1,517 Elo+
Party 1
Team Averages
Level 74
1,599 SR
1,594 Elo+

VS

Team Averages
Level 43
1,515 SR
1,427 Elo+
Neith
Neith
BigDogBashYAMAM
Neith
Level 26
God Stats
22W - 22L
1,581 SR
Queue Stats
31W - 41L
1,459 Elo+
Party 4
Ra
Ra
EuleChimaere631
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,280 Elo+
Party 2
Mercury
Mercury
Gricey3
Mercury
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 82L
1,621 Elo+
Party 4
Ymir
Ymir
Radman26
Ymir
Level 14
God Stats
12W - 15L
1,495 SR
Queue Stats
15W - 17L
1,493 Elo+
Party 4
Osiris
Osiris
lordwinter_21
Osiris
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
7,447
621
5,873
5,326
1,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 2
8,067
672
4,505
6,522
5,986
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 1 / 5
6,676
556
1,726
5,313
3,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Susano
10
1 / 0 / 5
6,333
528
3,024
4,774
1,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
SneezyWhims
Ah Muzen Cab
14
9 / 0 / 1
8,298
692
6,683
3,955
1,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,458
455
1,368
3,246
916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 6 / 0
4,957
413
1,428
6,668
1,531
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Gricey3
Mercury
11
0 / 3 / 0
5,900
492
2,131
8,783
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
8
0 / 3 / 0
5,054
421
842
8,035
3,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 1 / 0
5,577
465
1,044
7,106
4,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
16
Kills
1
2
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
0
6
0
0
L
Mercury
Gricey3
Mercury
0
3
0
0
W
4
1
4
6
W
2
0
2
3
W
0
1
5
2.5
W
Susano
1
0
5
3.5
L
Ymir
0
3
0
0
W
Ah Muzen Cab
SneezyWhims
Ah Muzen Cab
9
0
1
9.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,811
Damage
6,813
25,890
Taken
33,838
12,882
Mitigated
12,845
10,774
Healing
5,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,368
220
0
632
3,246
916
0
1,206
2,040
0
24,554
L
1,428
200
0
133
6,668
1,531
0
471
6,197
24,995
0
L
Mercury
Gricey3
Mercury
2,131
1,288
0
3,711
8,783
2,222
0
1,413
7,370
0
34,528
W
5,873
3,047
0
3,128
5,326
1,276
1,306
344
4,982
46,797
0
W
4,505
422
0
1,853
6,522
5,986
78
56
6,466
0
49,458
W
1,726
372
0
1,732
5,313
3,006
113
1,044
4,269
12,839
0
W
Susano
3,024
523
0
2,338
4,774
1,302
42
180
4,594
0
26,250
L
Ymir
842
196
0
819
8,035
3,468
0
4,509
3,526
12,415
0
W
Ah Muzen Cab
SneezyWhims
Ah Muzen Cab
6,683
1,469
0
1,723
3,955
1,312
78
646
3,309
0
56,544
L
1,044
128
0
500
7,106
4,708
0
0
7,106
0
28,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,821
Gold Earned
26,946
366
Minions Killed
244
0
Camps Cleared
0
1,250,308
Distance Traveled
1,081,952
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,458
455
41
3
0
169,358
3
L
Ra
4,957
413
42
4
0
194,730
1
L
Mercury
5,900
492
76
6
0
266,036
2
W
Sol
7,447
621
76
6
0
228,463
4
W
Odin
8,067
672
112
9
0
249,426
1
W
Atlas
6,676
556
17
1
0
241,576
0
W
Susano
6,333
528
46
4
0
272,354
4
L
Ymir
5,054
421
23
2
0
228,474
3
W
Ah Muzen Cab
8,298
692
115
10
0
258,489
1
L
Osiris
5,577
465
62
5
0
223,354
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role