Player Matchup

Geb
Geb
Dudley421
Geb
Level 64
God Stats
1W - 2L
1,267 SR
Queue Stats
48W - 43L
1,415 Elo+
Party 2
Scylla
Scylla
JonPSK506
Scylla
Level 121
God Stats
3W - 5L
1,544 SR
Queue Stats
133W - 140L
1,454 Elo+
Party 2
Thoth
Thoth
Penocio1
Thoth
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,258 Elo+
Solo
Mulan
Mulan
Qvetzal
Mulan
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 140L
1,493 Elo+
Solo
Ravana
Ravana
pFc Titan 79
Ravana
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 175L
1,173 Elo+
Solo
Team Averages
Level 104
1,462 SR
1,359 Elo+

VS

Team Averages
Level 56
1,370 SR
1,406 Elo+
Merlin
Merlin
Impliies
Merlin
Level 22
God Stats
1W - 1L
1,260 SR
Queue Stats
31W - 22L
1,482 Elo+
Party 1
Hera
Hera
KodiAiko
Hera
Level 48
God Stats
2W - 1L
1,493 SR
Queue Stats
15W - 12L
1,540 Elo+
Party 1
Nike
Nike
OP REESEY
Nike
Level 97
God Stats
1W - 3L
1,303 SR
Queue Stats
77W - 79L
1,440 Elo+
Party 1
Rama
Rama
comeonee
Rama
Level 69
God Stats
6W - 9L
1,500 SR
Queue Stats
169W - 200L
1,292 Elo+
Party 3
Agni
Agni
lilpotatosalad
Agni
Level 43
God Stats
2W - 2L
1,296 SR
Queue Stats
165W - 198L
1,276 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 13
8,888
808
5,743
15,396
14,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
JonPSK506
Scylla
17
7 / 4 / 6
9,640
876
9,702
9,260
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
Penocio1
Thoth
14
3 / 6 / 6
8,062
733
7,823
8,399
3,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
Qvetzal
Mulan
13
3 / 8 / 4
7,973
725
11,593
12,226
6,664
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
14
3 / 6 / 7
8,110
737
5,337
11,327
10,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Impliies
Merlin
18
8 / 2 / 15
10,549
959
11,729
7,310
2,895
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
16
6 / 2 / 12
10,326
939
9,543
6,656
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
16
5 / 3 / 19
10,051
914
11,888
19,535
9,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
13
5 / 4 / 12
9,050
823
7,028
8,585
3,004
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 5 / 18
10,554
959
9,597
9,187
2,681
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
106
16
Kills
30
30
Deaths
16
36
Assists
76
Player
Kills
Deaths
Assists
KDA
L
0
6
13
1.08
W
Merlin
Impliies
Merlin
8
2
15
7.75
L
Scylla
JonPSK506
Scylla
7
4
6
2.5
W
Hera
6
2
12
6
W
Nike
5
3
19
4.83
L
Thoth
Penocio1
Thoth
3
6
6
1
L
Mulan
Qvetzal
Mulan
3
8
4
0.63
W
Rama
5
4
12
2.75
W
6
5
18
3
L
Ravana
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,198
Damage
49,785
56,608
Taken
51,273
37,623
Mitigated
19,630
11,057
Healing
19,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,743
297
326
1,372
15,396
14,061
0
7,479
7,324
13,238
0
W
Merlin
Impliies
Merlin
11,729
864
2,577
2,288
7,310
2,895
643
3,790
3,414
30,058
0
L
Scylla
JonPSK506
Scylla
9,702
390
1,771
2,703
9,260
3,618
115
5,484
3,491
26,492
0
W
Hera
9,543
2,746
1,056
1,346
6,656
1,919
951
2,294
4,173
19,391
0
W
Nike
11,888
1,656
1,170
7,209
19,535
9,131
0
9,541
9,682
0
20,166
L
Thoth
Penocio1
Thoth
7,823
105
125
268
8,399
3,133
818
6,926
1,404
14,611
0
L
Mulan
Qvetzal
Mulan
11,593
1,514
412
1,243
12,226
6,664
179
5,030
6,883
0
17,548
W
Rama
7,028
5,443
947
1,254
8,585
3,004
1,316
3,755
4,618
0
7,959
W
9,597
957
357
1,189
9,187
2,681
1,891
3,380
5,599
22,685
0
L
Ravana
5,337
365
739
2,098
11,327
10,147
339
5,320
5,681
0
8,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,673
Gold Earned
50,530
85
Minions Killed
105
0
Camps Cleared
0
996,133
Distance Traveled
1,071,200
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,888
808
16
1
0
228,010
0
W
Merlin
10,549
959
39
4
0
203,463
0
L
Scylla
9,640
876
31
3
0
208,619
1
W
Hera
10,326
939
17
2
0
224,692
0
W
Nike
10,051
914
19
2
0
214,973
1
L
Thoth
8,062
733
10
1
0
189,307
0
L
Mulan
7,973
725
15
1
0
179,983
0
W
Rama
9,050
823
3
0
0
218,591
0
W
Agni
10,554
959
27
2
0
209,481
0
L
Ravana
8,110
737
13
1
0
190,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role