Player Matchup

Khepri
Khepri
AntGLipps
Khepri
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
237W - 222L
1,493 Elo+
Party 1
Anhur
Anhur
DarthSavage616
Anhur
Level 86
God Stats
1W - 2L
1,505 SR
Queue Stats
17W - 24L
1,525 Elo+
Solo
Fenrir
Fenrir
GalacticSeal
Fenrir
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
161W - 109L
1,743 Elo+
Solo
Erlang Shen
Erlang Shen
HurricaneMambo
Erlang Shen
Level 129
God Stats
5W - 4L
1,214 SR
Queue Stats
182W - 177L
1,495 Elo+
Party 1
Mercury
Mercury
MommaTea
Mercury
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
113W - 114L
1,450 Elo+
Solo
Team Averages
Level 105
1,444 SR
1,541 Elo+

VS

Team Averages
Level 80
1,575 SR
1,439 Elo+
Thoth
Thoth
 
Thoth
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Dankahontas
Sun Wukong
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
313W - 310L
1,292 Elo+
Solo
Hera
Hera
LifeLineXxOo
Hera
Level 83
God Stats
17W - 9L
1,877 SR
Queue Stats
458W - 461L
1,481 Elo+
Solo
Fenrir
Fenrir
Nimbledck
Fenrir
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,427 Elo+
Solo
Osiris
Osiris
RunnyDump69
Osiris
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 154L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AntGLipps
Khepri
15
2 / 4 / 7
9,398
723
7,271
15,912
23,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 6 / 3
7,900
608
13,540
11,713
5,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
16
5 / 3 / 3
9,754
750
11,240
20,184
18,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
HurricaneMambo
Erlang Shen
16
0 / 5 / 6
8,120
625
8,623
15,480
14,119
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
MommaTea
Mercury
14
4 / 5 / 3
8,933
687
12,245
9,447
4,315
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
5 / 2 / 13
9,800
754
13,853
9,385
4,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Dankahontas
Sun Wukong
15
0 / 2 / 17
9,156
704
3,930
20,854
21,706
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
7 / 2 / 11
10,767
828
20,185
11,430
5,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Nimbledck
Fenrir
17
10 / 3 / 10
11,055
850
15,975
19,451
19,400
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
16
1 / 2 / 18
9,523
733
7,902
13,341
18,128
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
92
11
Kills
23
23
Deaths
11
22
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
2
13
5.75
L
Khepri
AntGLipps
Khepri
2
4
7
1.38
W
Sun Wukong
Dankahontas
Sun Wukong
0
2
17
4.25
L
0
6
3
0.25
L
Fenrir
5
3
3
2.17
L
Erlang Shen
HurricaneMambo
Erlang Shen
0
5
6
0.6
W
7
2
11
6.25
L
Mercury
MommaTea
Mercury
4
5
3
1.1
W
Fenrir
Nimbledck
Fenrir
10
3
10
5
W
Osiris
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,919
Damage
61,845
72,736
Taken
74,461
65,870
Mitigated
69,413
24,945
Healing
25,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
13,853
1,510
727
1,545
9,385
4,378
1,130
680
8,705
26,504
0
L
Khepri
AntGLipps
Khepri
7,271
276
1,985
2,925
15,912
23,543
188
6,920
8,992
14,759
0
W
Sun Wukong
Dankahontas
Sun Wukong
3,930
923
621
6,969
20,854
21,706
1,104
1,883
18,971
676
9,839
L
13,540
4,318
1,267
1,584
11,713
5,518
288
5,882
5,831
0
30,234
L
Fenrir
11,240
1,434
1,461
7,401
20,184
18,375
0
8,274
11,910
0
21,030
L
Erlang Shen
HurricaneMambo
Erlang Shen
8,623
3,679
1,247
4,006
15,480
14,119
1,072
7,709
7,771
0
19,197
W
20,185
5,186
1,119
2,407
11,430
5,801
943
1,614
9,816
49,391
0
L
Mercury
MommaTea
Mercury
12,245
3,174
2,455
614
9,447
4,315
0
5,440
4,007
0
24,464
W
Fenrir
Nimbledck
Fenrir
15,975
4,455
1,417
5,921
19,451
19,400
1,125
1,784
17,667
87
25,600
W
Osiris
7,902
1,645
2,732
1,712
13,341
18,128
951
1,310
12,031
42
13,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,105
Gold Earned
50,301
105
Minions Killed
119
0
Camps Cleared
0
1,101,467
Distance Traveled
1,216,767
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,800
754
18
1
0
251,616
1
L
Khepri
9,398
723
9
1
0
224,572
0
W
Sun Wukong
9,156
704
16
1
0
222,944
0
L
Anhur
7,900
608
37
3
0
190,197
0
L
Fenrir
9,754
750
16
1
0
259,610
1
L
Erlang Shen
8,120
625
17
1
0
233,000
0
W
Hera
10,767
828
65
5
0
236,315
3
L
Mercury
8,933
687
26
2
0
194,088
0
W
Fenrir
11,055
850
14
1
0
242,288
0
W
Osiris
9,523
733
6
0
0
263,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role