Player Matchup

Hun Batz
Hun Batz
CryipticSkull
Hun Batz
Level 148
God Stats
9W - 5L
1,500 SR
Queue Stats
447W - 338L
1,616 Elo+
Party 1
Hou Yi
Hou Yi
NeutraIRogue
Hou Yi
Level 146
God Stats
4W - 3L
1,695 SR
Queue Stats
32W - 42L
1,435 Elo+
Party 1
Geb
Geb
RylordsARK
Geb
Level 123
God Stats
2W - 0L
1,756 SR
Queue Stats
5W - 5L
1,601 Elo+
Party 1
Osiris
Osiris
ThanIsTheMan
Osiris
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
408W - 402L
1,569 Elo+
Party 1
Agni
Agni
XxSupaxX19
Agni
Level 158
God Stats
1W - 7L
1,309 SR
Queue Stats
182W - 178L
1,629 Elo+
Party 1
Team Averages
Level 145
1,552 SR
1,570 Elo+

VS

Team Averages
Level 107
1,582 SR
1,561 Elo+
Medusa
Medusa
Kacholfus
Medusa
Level 107
God Stats
11W - 9L
1,848 SR
Queue Stats
179W - 186L
1,583 Elo+
Solo
Nike
Nike
Michambers
Nike
Level 127
God Stats
16W - 27L
1,569 SR
Queue Stats
318W - 312L
1,561 Elo+
Party 2
Kukulkan
Kukulkan
RockMars3990210
Kukulkan
Level 82
God Stats
11W - 9L
1,301 SR
Queue Stats
360W - 375L
1,489 Elo+
Solo
Thanatos
Thanatos
Tdxie
Thanatos
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 106L
1,540 Elo+
Solo
Geb
Geb
built_2_fraG
Geb
Level 157
God Stats
17W - 19L
1,690 SR
Queue Stats
325W - 335L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CryipticSkull
Hun Batz
16
5 / 0 / 5
9,109
701
9,947
10,647
3,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
13
3 / 5 / 3
7,737
595
6,196
10,426
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 3 / 7
6,821
525
4,388
10,230
6,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
15
8 / 0 / 2
8,829
679
9,894
10,164
8,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 0 / 2
6,952
535
2,432
5,446
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kacholfus
Medusa
13
4 / 2 / 3
7,725
594
8,974
8,151
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 3 / 0
6,327
487
4,479
11,260
5,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
13
1 / 4 / 0
7,071
544
7,997
8,293
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Tdxie
Thanatos
10
1 / 4 / 1
6,262
482
1,828
8,785
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 4 / 3
6,767
521
5,200
11,936
9,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
16
Kills
8
8
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CryipticSkull
Hun Batz
5
0
5
7.5
L
Medusa
Kacholfus
Medusa
4
2
3
2.75
L
0
3
0
0
W
Hou Yi
3
5
3
0.9
L
Kukulkan
1
4
0
0.25
W
0
3
7
1.17
L
Thanatos
Tdxie
Thanatos
1
4
1
0.38
W
Osiris
8
0
2
9
W
0
0
2
1
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,857
Damage
28,478
46,913
Taken
48,425
22,543
Mitigated
23,069
14,296
Healing
16,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CryipticSkull
Hun Batz
9,947
3,219
0
4,628
10,647
3,925
0
3,244
7,265
0
69,224
L
Medusa
Kacholfus
Medusa
8,974
4,117
0
3,645
8,151
2,359
619
1,843
6,308
0
60,022
L
4,479
648
0
1,709
11,260
5,807
0
393
10,861
687
34,796
W
Hou Yi
6,196
4,030
0
3,092
10,426
2,369
918
1,679
8,747
0
51,310
L
Kukulkan
7,997
637
0
1,813
8,293
2,779
0
721
7,460
53,692
0
W
4,388
360
282
1,691
10,230
6,107
270
2,945
7,213
18,710
0
L
Thanatos
Tdxie
Thanatos
1,828
71
0
6,172
8,785
2,714
0
1,049
7,586
0
29,346
W
Osiris
9,894
4,266
0
4,103
10,164
8,373
0
3,007
6,753
0
48,986
W
2,432
276
0
500
5,446
1,769
898
2,735
2,711
36,428
0
L
5,200
620
342
2,823
11,936
9,410
156
2,458
9,390
17,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,448
Gold Earned
34,152
428
Minions Killed
369
0
Camps Cleared
0
1,360,401
Distance Traveled
1,251,369
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,109
701
123
9
0
329,863
3
L
Medusa
7,725
594
110
8
0
254,852
2
L
Nike
6,327
487
74
6
0
257,134
0
W
Hou Yi
7,737
595
101
8
0
230,917
2
L
Kukulkan
7,071
544
103
8
0
237,969
2
W
Geb
6,821
525
25
2
0
269,592
2
L
Thanatos
6,262
482
58
4
0
231,337
2
W
Osiris
8,829
679
103
8
0
300,345
3
W
Agni
6,952
535
76
6
0
229,684
0
L
Geb
6,767
521
24
2
0
270,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role