Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Frost_king_yt
Thoth
Level 62
God Stats
1W - 3L
1,206 SR
Queue Stats
108W - 101L
1,365 Elo+
Party 3
Chiron
Chiron
SPAWN OF REAPER
Chiron
Level 140
God Stats
4W - 6L
1,500 SR
Queue Stats
481W - 509L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
XxxRAGE69xxX
Baron Samedi
Level 80
God Stats
8W - 10L
1,297 SR
Queue Stats
711W - 797L
1,401 Elo+
Party 1
Thanatos
Thanatos
chaoseagle06
Thanatos
Level 54
God Stats
10W - 5L
1,622 SR
Queue Stats
22W - 28L
1,376 Elo+
Party 3
Team Averages
Level 93
1,425 SR
1,412 Elo+

VS

Team Averages
Level 56
1,511 SR
1,385 Elo+
Sun Wukong
Sun Wukong
Cosmic HZRD
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,500 Elo+
Party 4
Achilles
Achilles
JojoanDaBoys
Achilles
Level 80
God Stats
9W - 8L
1,500 SR
Queue Stats
23W - 18L
1,500 Elo+
Party 4
Atlas
Atlas
JustRelaxGuy
Atlas
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,284 Elo+
Party 2
Izanami
Izanami
MoonLord828
Izanami
Level 103
God Stats
7W - 6L
1,277 SR
Queue Stats
16W - 19L
1,291 Elo+
Party 2
Baron Samedi
Baron Samedi
SalTKinG213
Baron Samedi
Level 61
God Stats
4W - 7L
1,780 SR
Queue Stats
65W - 77L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
6 / 0 / 0
8,990
642
8,718
9,536
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 2 / 2
9,014
644
7,359
7,244
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 3
7,217
516
5,328
4,963
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
XxxRAGE69xxX
Baron Samedi
12
2 / 1 / 1
7,544
539
6,406
7,186
3,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
chaoseagle06
Thanatos
11
4 / 1 / 1
7,259
519
2,884
6,635
2,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cosmic HZRD
Sun Wukong
10
0 / 5 / 0
5,932
424
3,997
10,103
3,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
JojoanDaBoys
Achilles
11
3 / 2 / 0
6,826
488
3,236
8,659
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 1
5,534
395
2,351
9,232
4,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
MoonLord828
Izanami
12
0 / 3 / 0
6,605
472
4,258
11,633
3,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
SalTKinG213
Baron Samedi
12
1 / 5 / 1
7,129
509
3,248
8,491
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
17
Kills
4
4
Deaths
17
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
0
0
6
L
Sun Wukong
Cosmic HZRD
Sun Wukong
0
5
0
0
W
4
2
2
2.5
L
Achilles
JojoanDaBoys
Achilles
3
2
0
1.5
L
0
2
1
0.25
L
Izanami
MoonLord828
Izanami
0
3
0
0
W
1
0
3
2.5
L
Baron Samedi
SalTKinG213
Baron Samedi
1
5
1
0.3
W
Baron Samedi
XxxRAGE69xxX
Baron Samedi
2
1
1
2.5
W
Thanatos
chaoseagle06
Thanatos
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,695
Damage
17,090
35,564
Taken
48,118
13,025
Mitigated
20,017
23,349
Healing
11,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,718
3,555
0
7,455
9,536
3,538
2,624
0
9,536
49,256
0
L
Sun Wukong
Cosmic HZRD
Sun Wukong
3,997
1,058
0
1,333
10,103
3,865
93
6,952
3,151
0
25,487
W
7,359
39
0
1,650
7,244
2,548
0
2,817
4,178
66,073
0
L
Achilles
JojoanDaBoys
Achilles
3,236
823
0
2,492
8,659
4,484
0
2,503
6,156
0
21,607
L
2,351
418
0
1,251
9,232
4,556
0
3,754
5,478
12,134
0
L
Izanami
MoonLord828
Izanami
4,258
2,041
0
4,872
11,633
3,979
0
4,052
7,581
0
52,416
W
5,328
2,405
1,044
3,641
4,963
1,440
709
1,141
3,822
0
39,901
L
Baron Samedi
SalTKinG213
Baron Samedi
3,248
355
0
2,024
8,491
3,133
0
5,222
3,269
39,981
0
W
Baron Samedi
XxxRAGE69xxX
Baron Samedi
6,406
451
129
3,257
7,186
3,476
332
1,210
5,976
34,788
0
W
Thanatos
chaoseagle06
Thanatos
2,884
282
0
6,173
6,635
2,023
0
178
6,453
0
21,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,024
Gold Earned
32,026
398
Minions Killed
288
0
Camps Cleared
0
1,312,094
Distance Traveled
1,228,625
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,990
642
88
6
0
243,567
1
L
Sun Wukong
5,932
424
46
3
0
251,310
1
W
Thoth
9,014
644
126
9
0
282,744
2
L
Achilles
6,826
488
52
4
0
241,617
2
L
Atlas
5,534
395
7
1
0
266,255
0
L
Izanami
6,605
472
106
8
0
234,212
0
W
Chiron
7,217
516
88
6
0
263,279
4
L
Baron Samedi
7,129
509
77
6
0
235,231
0
W
Baron Samedi
7,544
539
50
4
0
227,634
4
W
Thanatos
7,259
519
46
3
0
294,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role