Player Matchup

Ravana
Ravana
KillAThrill5778
Ravana
Level 127
God Stats
14W - 18L
1,524 SR
Queue Stats
181W - 203L
1,449 Elo+
Solo
Khepri
Khepri
LoewenMadl
Khepri
Level 107
God Stats
3W - 3L
1,770 SR
Queue Stats
27W - 16L
1,539 Elo+
Party 1
Agni
Agni
SirTiMbOvanZoMb
Agni
Level 155
God Stats
2W - 2L
1,372 SR
Queue Stats
170W - 115L
1,657 Elo+
Party 1
Odin
Odin
Wolfsrudel_5
Odin
Level 156
God Stats
7W - 2L
1,827 SR
Queue Stats
322W - 255L
1,616 Elo+
Party 1
Izanami
Izanami
xL4ugh1ngou7loud
Izanami
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,693 Elo+
Party 1
Team Averages
Level 131
1,599 SR
1,591 Elo+

VS

Team Averages
Level 108
1,582 SR
1,641 Elo+
Cu Chulainn
Cu Chulainn
Crossrite
Cu Chulainn
Level 145
God Stats
6W - 11L
1,600 SR
Queue Stats
205W - 210L
1,689 Elo+
Party 2
Skadi
Skadi
DANC1NG_DEAD
Skadi
Level 87
God Stats
2W - 2L
1,472 SR
Queue Stats
96W - 92L
1,699 Elo+
Party 3
Ymir
Ymir
LORDWARD69
Ymir
Level 81
God Stats
57W - 49L
1,655 SR
Queue Stats
103W - 102L
1,680 Elo+
Party 3
Bastet
Bastet
azurial
Bastet
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 200L
1,758 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
winwin_x
Morgan Le Fay
Level 80
God Stats
4W - 6L
1,684 SR
Queue Stats
108W - 134L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,713
551
5,544
10,210
6,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
LoewenMadl
Khepri
8
0 / 4 / 4
6,143
439
1,514
8,467
4,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
8 / 1 / 4
8,258
590
16,220
8,006
3,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 2 / 5
8,849
632
6,940
11,478
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
3 / 2 / 2
8,211
587
5,526
5,858
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Crossrite
Cu Chulainn
13
2 / 1 / 1
7,624
545
10,006
10,948
8,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 3 / 2
7,754
554
6,817
8,655
1,946
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 7
6,594
471
3,771
9,266
6,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bastet
azurial
Bastet
10
1 / 4 / 4
6,061
433
6,382
10,241
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
winwin_x
Morgan Le Fay
9
3 / 8 / 2
6,297
450
6,040
13,068
3,319
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
16
Kills
10
10
Deaths
16
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Crossrite
Cu Chulainn
2
1
1
2.5
L
4
3
2
1.67
W
0
1
1
0.5
L
0
0
7
3.5
W
Khepri
LoewenMadl
Khepri
0
4
4
0.5
W
8
1
4
10
W
5
2
5
3.75
L
Bastet
azurial
Bastet
1
4
4
0.75
L
Morgan Le Fay
winwin_x
Morgan Le Fay
3
8
2
0.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,744
Damage
33,016
44,019
Taken
52,178
20,554
Mitigated
22,669
14,009
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Crossrite
Cu Chulainn
10,006
1,897
0
2,751
10,948
8,710
0
1,158
9,247
7,848
44,307
L
6,817
2,300
0
991
8,655
1,946
0
1,521
7,134
0
45,167
W
5,544
1,814
0
3,106
10,210
6,646
0
1,335
8,875
0
50,041
L
3,771
391
237
1,249
9,266
6,204
0
3,061
6,165
27,738
0
W
Khepri
LoewenMadl
Khepri
1,514
302
0
1,062
8,467
4,511
0
4,159
4,308
7,428
0
W
16,220
1,500
74
4,121
8,006
3,729
986
3,233
4,773
47,072
0
W
6,940
1,331
0
3,912
11,478
4,243
0
1,990
9,252
0
59,585
L
Bastet
azurial
Bastet
6,382
1,002
198
3,152
10,241
2,490
0
3,840
6,401
0
30,566
L
Morgan Le Fay
winwin_x
Morgan Le Fay
6,040
828
0
2,621
13,068
3,319
270
8,154
4,914
28,866
0
W
5,526
3,589
0
1,734
5,858
1,425
454
842
5,016
0
46,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,174
Gold Earned
34,330
401
Minions Killed
333
0
Camps Cleared
0
1,378,252
Distance Traveled
1,352,160
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,624
545
94
7
0
291,662
2
L
Skadi
7,754
554
96
7
0
259,625
4
W
Ravana
7,713
551
116
8
0
275,656
1
L
Ymir
6,594
471
48
3
0
270,384
1
W
Khepri
6,143
439
10
1
0
247,473
1
W
Agni
8,258
590
72
5
0
267,263
1
W
Odin
8,849
632
103
7
0
321,384
1
L
Bastet
6,061
433
52
4
0
302,736
3
L
Morgan Le Fay
6,297
450
43
3
0
227,753
1
W
Izanami
8,211
587
100
7
0
266,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role