Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Companer0
Sun Wukong
Level 107
God Stats
1W - 4L
1,282 SR
Queue Stats
193W - 208L
1,484 Elo+
Party 1
Anhur
Anhur
JamesonZero
Anhur
Level 83
God Stats
10W - 8L
1,468 SR
Queue Stats
327W - 326L
1,519 Elo+
Solo
Cthulhu
Cthulhu
LIPRIKOL
Cthulhu
Level 129
God Stats
12W - 12L
1,247 SR
Queue Stats
346W - 380L
1,406 Elo+
Solo
Hun Batz
Hun Batz
TournevisMan
Hun Batz
Level 109
God Stats
4W - 4L
1,497 SR
Queue Stats
143W - 147L
1,381 Elo+
Party 1
Team Averages
Level 106
1,399 SR
1,458 Elo+

VS

Team Averages
Level 118
1,457 SR
1,551 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Kevosch
Eset
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,577 Elo+
Solo
Geb
Geb
LilVic
Geb
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 39L
1,584 Elo+
Solo
Tiamat
Tiamat
SzymOff1
Tiamat
Level 123
God Stats
0W - 2L
1,302 SR
Queue Stats
95W - 110L
1,536 Elo+
Party 2
Thor
Thor
βẫẫĐßǿǿỴ
Thor
Level 155
God Stats
22W - 28L
1,485 SR
Queue Stats
290W - 280L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
7 / 3 / 3
9,082
568
11,416
7,694
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Companer0
Sun Wukong
13
0 / 2 / 1
7,889
493
4,839
14,396
10,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 1 / 6
9,813
613
7,655
9,296
2,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
LIPRIKOL
Cthulhu
13
3 / 0 / 6
8,380
524
7,525
12,071
9,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
TournevisMan
Hun Batz
15
5 / 4 / 4
8,875
555
4,855
12,419
4,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 3 / 3
8,251
516
9,221
8,601
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
Kevosch
Eset
15
1 / 1 / 1
8,722
545
8,751
7,610
5,664
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
LilVic
Geb
10
0 / 2 / 3
6,721
420
3,674
10,477
6,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
SzymOff1
Tiamat
12
1 / 7 / 4
7,449
466
8,958
11,461
4,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 5 / 3
9,091
568
6,773
13,630
4,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
18
Kills
10
10
Deaths
18
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
3
3
2.83
L
Neith
 
Neith
3
3
3
1.5
W
Sun Wukong
Companer0
Sun Wukong
0
2
1
0.25
W
3
1
6
6
L
Eset
Kevosch
Eset
1
1
1
1.5
W
Cthulhu
LIPRIKOL
Cthulhu
3
0
6
6
L
Geb
LilVic
Geb
0
2
3
0.75
L
Tiamat
SzymOff1
Tiamat
1
7
4
0.43
W
Hun Batz
TournevisMan
Hun Batz
5
4
4
1.75
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,290
Damage
37,377
55,876
Taken
51,779
29,313
Mitigated
24,422
25,234
Healing
13,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,416
2,276
0
1,090
7,694
2,067
0
2,873
4,591
64,999
0
L
Neith
 
Neith
9,221
3,246
0
3,956
8,601
2,420
0
2,584
5,981
0
54,309
W
Sun Wukong
Companer0
Sun Wukong
4,839
492
72
7,866
14,396
10,313
79
7,462
6,934
0
45,040
W
7,655
4,781
0
6,310
9,296
2,826
0
1,273
7,939
0
77,543
L
Eset
Kevosch
Eset
8,751
1,485
0
1,840
7,610
5,664
0
649
6,379
58,614
0
W
Cthulhu
LIPRIKOL
Cthulhu
7,525
360
329
5,538
12,071
9,823
0
4,122
7,787
24,055
0
L
Geb
LilVic
Geb
3,674
417
607
2,529
10,477
6,565
0
4,900
5,455
15,146
0
L
Tiamat
SzymOff1
Tiamat
8,958
897
0
2,715
11,461
4,970
0
5,165
5,959
42,990
0
W
Hun Batz
TournevisMan
Hun Batz
4,855
1,142
0
4,029
12,419
4,284
0
4,931
7,242
0
50,346
L
6,773
1,230
0
1,610
13,630
4,803
484
4,894
8,307
0
52,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,039
Gold Earned
40,234
494
Minions Killed
431
0
Camps Cleared
0
1,529,443
Distance Traveled
1,444,993
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,082
568
108
7
0
285,306
1
L
Neith
8,251
516
98
6
0
273,966
1
W
Sun Wukong
7,889
493
98
6
0
305,872
4
W
Anhur
9,813
613
164
10
0
272,714
2
L
Eset
8,722
545
142
9
0
278,769
5
W
Cthulhu
8,380
524
21
1
0
342,410
4
L
Geb
6,721
420
22
1
0
315,262
2
L
Tiamat
7,449
466
74
5
0
276,085
7
W
Hun Batz
8,875
555
103
6
0
323,141
1
L
Thor
9,091
568
95
6
0
300,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role