Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
CrazyDog8
Izanami
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 17L
1,671 Elo+
Party 2
Achilles
Achilles
Sinbadto
Achilles
Level 145
God Stats
10W - 15L
1,535 SR
Queue Stats
196W - 214L
1,513 Elo+
Solo
Chronos
Chronos
abraham2058
Chronos
Level 88
God Stats
1W - 2L
1,212 SR
Queue Stats
60W - 65L
1,492 Elo+
Party 2
Team Averages
Level 115
1,449 SR
1,535 Elo+

VS

Team Averages
Level 61
1,399 SR
1,490 Elo+
Ymir
Ymir
 
Ymir
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Dartannian
Zhong Kui
Level 101
God Stats
0W - 2L
1,278 SR
Queue Stats
26W - 35L
1,435 Elo+
Solo
Susano
Susano
Dracô
Susano
Level 160
God Stats
0W - 1L
1,528 SR
Queue Stats
31W - 14L
1,712 Elo+
Solo
Izanami
Izanami
lolitä
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,442 Elo+
Solo
Bellona
Bellona
tuamalauta
Bellona
Level 11
God Stats
0W - 2L
1,187 SR
Queue Stats
8W - 9L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
5 / 2 / 9
9,166
833
10,671
10,691
6,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
 
Baron Samedi
15
4 / 1 / 9
8,489
772
13,924
8,736
3,449
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
CrazyDog8
Izanami
15
2 / 0 / 11
8,350
759
8,014
5,733
2,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Sinbadto
Achilles
16
6 / 0 / 7
9,371
852
7,750
11,934
11,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
abraham2058
Chronos
15
2 / 1 / 8
8,206
746
7,489
5,143
2,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 3 / 3
7,504
682
2,494
9,660
6,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Dartannian
Zhong Kui
14
2 / 6 / 0
7,926
721
4,299
14,071
7,242
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Dracô
Susano
15
1 / 1 / 3
8,070
734
12,003
13,170
4,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
lolitä
Izanami
13
0 / 5 / 0
7,081
644
3,348
8,292
2,422
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
tuamalauta
Bellona
13
1 / 4 / 1
7,208
655
5,142
12,197
9,171
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
19
Kills
4
4
Deaths
19
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
2
9
4.75
W
Baron Samedi
 
Baron Samedi
4
1
9
8.5
L
Ymir
 
Ymir
0
3
3
0.5
W
Izanami
CrazyDog8
Izanami
2
0
11
7.5
L
Zhong Kui
Dartannian
Zhong Kui
2
6
0
0.33
L
Susano
Dracô
Susano
1
1
3
2.5
W
Achilles
Sinbadto
Achilles
6
0
7
9.5
W
Chronos
abraham2058
Chronos
2
1
8
6
L
Izanami
lolitä
Izanami
0
5
0
0
L
Bellona
tuamalauta
Bellona
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,848
Damage
27,286
42,237
Taken
57,390
25,762
Mitigated
29,505
13,590
Healing
5,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,671
3,005
0
2,828
10,691
6,470
1,437
1,326
9,365
0
36,842
W
Baron Samedi
 
Baron Samedi
13,924
1,283
1,913
3,144
8,736
3,449
843
963
7,773
24,182
0
L
Ymir
 
Ymir
2,494
291
411
1,076
9,660
6,667
0
3,729
5,620
10,581
0
W
Izanami
CrazyDog8
Izanami
8,014
5,829
0
1,563
5,733
2,101
1,729
1,700
4,033
0
30,930
L
Zhong Kui
Dartannian
Zhong Kui
4,299
425
164
2,745
14,071
7,242
402
5,567
7,916
22,252
0
L
Susano
Dracô
Susano
12,003
2,914
0
280
13,170
4,003
0
3,604
9,064
0
37,519
W
Achilles
Sinbadto
Achilles
7,750
797
0
3,492
11,934
11,494
673
2,078
9,856
6,359
22,779
W
Chronos
abraham2058
Chronos
7,489
3,376
0
650
5,143
2,248
1,851
726
4,417
24,428
2,610
L
Izanami
lolitä
Izanami
3,348
1,104
0
285
8,292
2,422
0
1,870
6,149
0
17,387
L
Bellona
tuamalauta
Bellona
5,142
829
386
590
12,197
9,171
0
5,989
5,613
0
11,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,582
Gold Earned
37,789
241
Minions Killed
169
0
Camps Cleared
0
1,202,054
Distance Traveled
1,094,130
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,166
833
57
5
0
242,034
3
W
Baron Samedi
8,489
772
31
3
0
240,228
3
L
Ymir
7,504
682
24
2
0
222,014
1
W
Izanami
8,350
759
67
6
0
219,880
0
L
Zhong Kui
7,926
721
38
3
0
200,451
2
L
Susano
8,070
734
61
6
0
245,129
1
W
Achilles
9,371
852
39
4
0
294,148
2
W
Chronos
8,206
746
47
4
0
205,764
1
L
Izanami
7,081
644
35
3
0
211,544
0
L
Bellona
7,208
655
11
1
0
214,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role