Player Matchup

Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ares
Ares
Musar
Ares
Level 8
God Stats
1W - 1L
1,280 SR
Queue Stats
6W - 7L
1,424 Elo+
Party 2
Bellona
Bellona
Romax069
Bellona
Level 47
God Stats
23W - 33L
1,515 SR
Queue Stats
48W - 76L
1,519 Elo+
Party 4
Charybdis
Charybdis
kegnir
Charybdis
Level 48
God Stats
2W - 1L
1,715 SR
Queue Stats
6W - 7L
1,424 Elo+
Party 2
Kukulkan
Kukulkan
pro100NuB
Kukulkan
Level 36
God Stats
3W - 1L
1,489 SR
Queue Stats
25W - 23L
1,692 Elo+
Solo
Team Averages
Level 53
1,500 SR
1,512 Elo+

VS

Team Averages
Level 53
1,507 SR
1,514 Elo+
Atlas
Atlas
AaronCK02
Atlas
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,569 Elo+
Party 1
Janus
Janus
C4V4NM4NSNTNL
Janus
Level 143
God Stats
3W - 1L
1,910 SR
Queue Stats
281W - 253L
1,512 Elo+
Party 1
Ullr
Ullr
RabbitInHell
Ullr
Level 32
God Stats
2W - 2L
1,162 SR
Queue Stats
6W - 19L
1,276 Elo+
Solo
Achilles
Achilles
skenzu
Achilles
Level 25
God Stats
0W - 3L
1,287 SR
Queue Stats
5W - 7L
1,718 Elo+
Party 3
Cliodhna
Cliodhna
Ðjìnx
Cliodhna
Level 41
God Stats
2W - 5L
1,678 SR
Queue Stats
30W - 41L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
9 / 2 / 2
11,645
647
12,210
15,664
9,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Musar
Ares
14
0 / 2 / 9
9,515
529
6,098
13,565
12,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Romax069
Bellona
15
1 / 4 / 3
9,677
538
8,977
14,059
10,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
kegnir
Charybdis
16
5 / 1 / 3
10,557
587
5,631
7,636
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
pro100NuB
Kukulkan
17
3 / 2 / 1
10,969
609
7,060
7,300
3,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AaronCK02
Atlas
10
1 / 2 / 1
7,079
393
1,913
10,184
4,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 5 / 3
8,911
495
7,124
7,564
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 4 / 1
5,747
319
1,243
5,401
1,224
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
skenzu
Achilles
15
4 / 4 / 2
9,020
501
7,217
18,500
16,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Ðjìnx
Cliodhna
17
5 / 3 / 5
10,105
561
13,752
16,223
5,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
18
Kills
11
11
Deaths
18
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
2
2
5
L
Atlas
AaronCK02
Atlas
1
2
1
0.75
L
1
5
3
0.5
W
Ares
Musar
Ares
0
2
9
2.25
L
0
4
1
0.13
W
Bellona
Romax069
Bellona
1
4
3
0.63
W
Charybdis
kegnir
Charybdis
5
1
3
6.5
W
Kukulkan
pro100NuB
Kukulkan
3
2
1
1.75
L
Achilles
skenzu
Achilles
4
4
2
1.25
L
Cliodhna
Ðjìnx
Cliodhna
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,976
Damage
31,249
58,224
Taken
57,872
38,791
Mitigated
29,440
18,265
Healing
12,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,210
7,860
0
6,640
15,664
9,353
195
2,455
13,001
0
102,989
L
Atlas
AaronCK02
Atlas
1,913
660
1,287
1,604
10,184
4,536
0
2,582
7,598
22,208
0
L
7,124
42
0
671
7,564
2,056
0
1,796
5,686
51,572
0
W
Ares
Musar
Ares
6,098
616
0
2,203
13,565
12,340
325
2,149
11,190
24,004
0
L
1,243
578
0
210
5,401
1,224
0
1,574
3,827
0
15,239
W
Bellona
Romax069
Bellona
8,977
2,105
215
3,887
14,059
10,863
338
1,108
12,392
0
49,182
W
Charybdis
kegnir
Charybdis
5,631
3,491
0
3,768
7,636
3,075
5,437
2,865
4,631
0
60,053
W
Kukulkan
pro100NuB
Kukulkan
7,060
826
0
1,552
7,300
3,160
410
1,559
5,532
68,029
0
L
Achilles
skenzu
Achilles
7,217
1,473
350
3,742
18,500
16,100
0
2,724
15,095
6,795
36,620
L
Cliodhna
Ðjìnx
Cliodhna
13,752
2,652
0
4,182
16,223
5,524
0
4,177
11,791
0
74,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,363
Gold Earned
40,862
537
Minions Killed
412
0
Camps Cleared
0
1,687,563
Distance Traveled
1,473,928
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,645
647
141
8
0
365,101
1
L
Atlas
7,079
393
35
2
0
230,622
5
L
Janus
8,911
495
124
7
0
364,666
1
W
Ares
9,515
529
32
2
0
355,761
5
L
Ullr
5,747
319
38
2
0
160,079
5
W
Bellona
9,677
538
92
5
0
331,500
4
W
Charybdis
10,557
587
119
7
0
299,581
5
W
Kukulkan
10,969
609
153
9
0
335,620
6
L
Achilles
9,020
501
102
6
0
325,800
3
L
Cliodhna
10,105
561
113
6
0
392,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role