Player Matchup

Ra
Ra
 
Ra
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ButterBeam1835
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
MJOLNER0290
Bacchus
Level 102
God Stats
1W - 2L
1,524 SR
Queue Stats
6W - 11L
1,512 Elo+
Solo
Ymir
Ymir
ToothierGecko76
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Medusa
Medusa
iGotaBabyHeart
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 31
1,505 SR
1,502 Elo+

VS

Team Averages
Level 41
1,444 SR
1,292 Elo+
Kukulkan
Kukulkan
Cwcmoneyreal
Kukulkan
Level 26
God Stats
59W - 68L
1,455 SR
Queue Stats
76W - 97L
1,421 Elo+
Solo
Rama
Rama
Darknesssoad
Rama
Level 109
God Stats
17W - 11L
1,432 SR
Queue Stats
506W - 585L
1,280 Elo+
Party 1
Zeus
Zeus
DiPayaso
Zeus
Level 17
God Stats
93W - 95L
1,333 SR
Queue Stats
608W - 713L
1,264 Elo+
Party 1
Kali
Kali
Understealth89
Kali
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 37L
1,175 Elo+
Solo
Chiron
Chiron
brenndaddy3
Chiron
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 35L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 2 / 1
7,871
787
5,969
6,698
2,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
0 / 1 / 0
6,208
621
87
901
507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
MJOLNER0290
Bacchus
15
3 / 3 / 1
8,538
854
8,615
8,644
5,508
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 6 / 2
7,045
705
3,869
12,757
10,070
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 8 / 2
7,079
708
4,542
8,926
2,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cwcmoneyreal
Kukulkan
16
4 / 0 / 8
8,626
863
7,441
7,099
2,682
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 1 / 5
9,198
920
7,021
6,281
2,044
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
14
1 / 1 / 2
7,368
737
2,276
3,762
1,267
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 3 / 7
7,826
783
3,595
9,558
3,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
14
5 / 1 / 8
8,350
835
8,060
8,592
3,047
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
20
20
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
2
1
1.75
L
0
1
0
0
W
Kukulkan
Cwcmoneyreal
Kukulkan
4
0
8
8
W
7
1
5
9.5
W
Zeus
1
1
2
2
L
Bacchus
MJOLNER0290
Bacchus
3
3
1
1.17
L
0
6
2
0.17
W
3
3
7
2.17
W
Chiron
5
1
8
9
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,082
Damage
28,393
37,926
Taken
35,292
21,286
Mitigated
12,785
4,859
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,969
509
964
1,064
6,698
2,352
0
1,564
5,134
25,126
0
L
87
87
210
20
901
507
0
0
901
0
201
W
Kukulkan
Cwcmoneyreal
Kukulkan
7,441
256
1,087
1,519
7,099
2,682
311
3,840
3,259
30,653
0
W
7,021
5,559
0
460
6,281
2,044
0
3,131
3,150
0
34,417
W
Zeus
2,276
201
0
604
3,762
1,267
0
1,603
2,159
11,119
0
L
Bacchus
MJOLNER0290
Bacchus
8,615
881
107
1,384
8,644
5,508
0
2,070
6,574
29,354
0
L
3,869
1,035
135
690
12,757
10,070
87
4,155
8,602
9,058
0
W
3,595
1,852
0
2,871
9,558
3,745
40
5,902
3,656
0
17,091
W
Chiron
8,060
2,849
1,120
4,646
8,592
3,047
467
3,977
4,615
0
20,402
L
4,542
2,179
23
262
8,926
2,849
583
1,928
6,998
0
15,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,741
Gold Earned
41,368
115
Minions Killed
198
0
Camps Cleared
0
823,771
Distance Traveled
1,036,492
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,871
787
46
5
0
230,494
4
L
Bellona
6,208
621
0
0
0
20,147
0
W
Kukulkan
8,626
863
57
6
0
235,548
0
W
Rama
9,198
920
66
7
0
197,746
3
W
Zeus
7,368
737
24
2
0
190,671
0
L
Bacchus
8,538
854
40
4
0
222,654
2
L
Ymir
7,045
705
12
1
0
193,079
3
W
Kali
7,826
783
26
3
0
205,100
0
W
Chiron
8,350
835
25
3
0
207,427
0
L
Medusa
7,079
708
17
2
0
157,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role