Player Matchup

Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ganesha
Ganesha
 
Ganesha
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Freya
Freya
Detroit96810
Freya
Level 40
God Stats
0W - 1L
1,689 SR
Queue Stats
10W - 16L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
FamouZ71
Hou Yi
Level 122
God Stats
1W - 7L
1,500 SR
Queue Stats
122W - 142L
1,345 Elo+
Party 4
Scylla
Scylla
xGameOnex2405
Scylla
Level 41
God Stats
0W - 1L
1,817 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 91
1,601 SR
1,469 Elo+

VS

Team Averages
Level 101
1,554 SR
1,460 Elo+
Nu Wa
Nu Wa
Cengo96-
Nu Wa
Level 149
God Stats
24W - 13L
1,700 SR
Queue Stats
513W - 492L
1,429 Elo+
Party 3
Vamana
Vamana
I_ViE4Z-ol
Vamana
Level 44
God Stats
5W - 3L
1,588 SR
Queue Stats
206W - 181L
1,481 Elo+
Party 3
Thanatos
Thanatos
IxEmpyrean
Thanatos
Level 128
God Stats
21W - 20L
1,321 SR
Queue Stats
679W - 660L
1,447 Elo+
Party 3
Apollo
Apollo
LiJaVoJa
Apollo
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,387 Elo+
Party 1
Athena
Athena
xTheSteelH4mmer
Athena
Level 120
God Stats
5W - 2L
1,663 SR
Queue Stats
450W - 456L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 1 / 0
5,616
562
4,108
5,221
1,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
 
Ganesha
8
0 / 1 / 1
5,156
516
3,454
7,783
4,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 5 / 1
5,225
523
2,978
7,075
2,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
FamouZ71
Hou Yi
10
3 / 1 / 0
5,948
595
5,288
5,578
1,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 2
4,471
447
2,402
6,392
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cengo96-
Nu Wa
11
3 / 1 / 3
6,814
681
6,357
4,875
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
I_ViE4Z-ol
Vamana
12
4 / 0 / 4
6,919
692
5,568
8,424
6,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
IxEmpyrean
Thanatos
12
4 / 1 / 1
6,715
672
2,528
6,385
2,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
LiJaVoJa
Apollo
10
1 / 2 / 0
5,761
576
4,008
5,980
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
0 / 1 / 4
5,866
587
4,194
9,634
5,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
12
12
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
1
0
2
L
Ganesha
 
Ganesha
0
1
1
0.5
W
Nu Wa
Cengo96-
Nu Wa
3
1
3
4.5
L
0
5
1
0.1
L
Hou Yi
FamouZ71
Hou Yi
3
1
0
3
W
Vamana
I_ViE4Z-ol
Vamana
4
0
4
6
W
Thanatos
IxEmpyrean
Thanatos
4
1
1
4.5
W
Apollo
LiJaVoJa
Apollo
1
2
0
0.5
L
0
4
2
0.25
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,230
Damage
22,655
32,049
Taken
35,298
11,516
Mitigated
17,495
8,314
Healing
17,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,108
2,263
0
71
5,221
1,386
0
1,975
3,174
0
33,208
L
Ganesha
 
Ganesha
3,454
307
370
3,179
7,783
4,492
0
3,493
4,219
16,600
0
W
Nu Wa
Cengo96-
Nu Wa
6,357
2,696
0
1,803
4,875
1,351
965
1,539
3,250
42,715
0
L
2,978
1,084
0
1,666
7,075
2,641
0
337
6,474
21,697
0
L
Hou Yi
FamouZ71
Hou Yi
5,288
3,624
0
2,301
5,578
1,186
0
1,724
3,854
0
32,092
W
Vamana
I_ViE4Z-ol
Vamana
5,568
1,968
0
3,125
8,424
6,398
1,055
3,544
4,531
1,230
32,947
W
Thanatos
IxEmpyrean
Thanatos
2,528
279
0
6,074
6,385
2,729
0
779
5,532
0
40,360
W
Apollo
LiJaVoJa
Apollo
4,008
1,830
0
2,392
5,980
1,424
0
225
5,755
0
34,448
L
2,402
400
33
694
6,392
1,811
0
3,447
2,945
19,169
0
W
4,194
1,893
390
3,342
9,634
5,593
13
2,172
7,396
18,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,416
Gold Earned
32,075
260
Minions Killed
317
0
Camps Cleared
0
1,017,374
Distance Traveled
1,054,342
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,616
562
72
7
0
250,676
1
L
Ganesha
5,156
516
1
0
0
211,284
3
W
Nu Wa
6,814
681
76
8
0
191,003
2
L
Freya
5,225
523
60
6
0
174,324
1
L
Hou Yi
5,948
595
90
9
0
190,887
2
W
Vamana
6,919
692
64
6
0
213,012
2
W
Thanatos
6,715
672
78
8
0
246,783
0
W
Apollo
5,761
576
66
7
0
196,587
1
L
Scylla
4,471
447
37
4
0
190,203
1
W
Athena
5,866
587
33
3
0
206,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role