Player Matchup

Jormungandr
Jormungandr
Iceman8D
Jormungandr
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Neith
Neith
Isaiaac
Neith
Level 116
God Stats
1W - 3L
1,313 SR
Queue Stats
71W - 85L
1,462 Elo+
Party 1
Nox
Nox
Paddypi
Nox
Level 121
God Stats
2W - 2L
1,274 SR
Queue Stats
56W - 66L
1,604 Elo+
Party 1
Baron Samedi
Baron Samedi
PaulAndMarkRule
Baron Samedi
Level 29
God Stats
15W - 19L
1,268 SR
Queue Stats
188W - 240L
1,384 Elo+
Solo
Thor
Thor
Ser10usIy
Thor
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,472 Elo+
Party 1
Team Averages
Level 73
1,371 SR
1,484 Elo+

VS

Team Averages
Level 37
1,455 SR
1,358 Elo+
Danzaburou
Danzaburou
BurningAshman
Danzaburou
Level 21
God Stats
0W - 3L
1,222 SR
Queue Stats
38W - 61L
1,402 Elo+
Party 3
Ymir
Ymir
Cuttadripp5
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 56L
1,242 Elo+
Party 2
Medusa
Medusa
HkHiTmAn
Medusa
Level 29
God Stats
13W - 32L
1,500 SR
Queue Stats
58W - 105L
1,327 Elo+
Party 2
Cliodhna
Cliodhna
InfiniteApex
Cliodhna
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
171W - 184L
1,410 Elo+
Party 3
Kukulkan
Kukulkan
Mersenario2008
Kukulkan
Level 23
God Stats
4W - 5L
1,554 SR
Queue Stats
11W - 13L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Iceman8D
Jormungandr
15
2 / 6 / 9
8,625
784
2,866
12,654
11,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Isaiaac
Neith
16
3 / 1 / 8
9,014
819
8,218
7,091
2,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
17
11 / 2 / 5
10,174
925
12,945
6,981
2,753
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
PaulAndMarkRule
Baron Samedi
16
3 / 1 / 7
8,735
794
7,414
6,984
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
16
7 / 1 / 4
9,269
843
7,303
6,920
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BurningAshman
Danzaburou
15
4 / 3 / 3
8,600
782
11,224
8,425
2,960
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 7 / 2
7,055
641
799
11,563
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
HkHiTmAn
Medusa
14
1 / 5 / 4
7,841
713
6,173
8,954
2,734
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
InfiniteApex
Cliodhna
14
4 / 5 / 2
8,157
742
9,252
9,923
3,750
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
15
2 / 6 / 1
7,901
718
5,767
8,914
3,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
26
Kills
11
11
Deaths
26
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BurningAshman
Danzaburou
4
3
3
1.83
L
0
7
2
0.14
L
Medusa
HkHiTmAn
Medusa
1
5
4
0.6
W
Jormungandr
Iceman8D
Jormungandr
2
6
9
1.08
L
Cliodhna
InfiniteApex
Cliodhna
4
5
2
1
W
Neith
Isaiaac
Neith
3
1
8
7
L
Kukulkan
2
6
1
0.42
W
Nox
11
2
5
6.75
W
Baron Samedi
PaulAndMarkRule
Baron Samedi
3
1
7
6.5
W
Thor
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,746
Damage
33,215
40,630
Taken
47,779
23,413
Mitigated
17,851
7,467
Healing
4,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BurningAshman
Danzaburou
11,224
5,013
0
654
8,425
2,960
276
4,653
3,772
0
27,013
L
799
139
72
792
11,563
5,242
120
5,398
6,165
2,841
0
L
Medusa
HkHiTmAn
Medusa
6,173
2,073
0
294
8,954
2,734
584
5,683
3,271
0
19,601
W
Jormungandr
Iceman8D
Jormungandr
2,866
1,569
0
378
12,654
11,182
84
2,829
9,825
11,934
0
L
Cliodhna
InfiniteApex
Cliodhna
9,252
837
0
1,331
9,923
3,750
0
2,755
7,168
0
20,745
W
Neith
Isaiaac
Neith
8,218
2,674
0
1,627
7,091
2,840
3,191
1,475
5,616
0
37,593
L
Kukulkan
5,767
661
446
552
8,914
3,165
0
4,736
4,178
26,896
0
W
Nox
12,945
849
0
889
6,981
2,753
1,356
1,132
5,849
31,979
0
W
Baron Samedi
PaulAndMarkRule
Baron Samedi
7,414
284
515
3,267
6,984
3,359
114
860
6,124
27,271
0
W
Thor
7,303
1,535
0
791
6,920
3,279
242
270
6,650
0
24,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,817
Gold Earned
39,554
231
Minions Killed
154
0
Camps Cleared
0
1,161,270
Distance Traveled
972,905
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,600
782
39
4
0
216,916
0
L
Ymir
7,055
641
4
0
0
152,253
2
L
Medusa
7,841
713
29
3
0
159,390
3
W
Jormungandr
8,625
784
26
2
0
209,864
0
L
Cliodhna
8,157
742
21
2
0
237,813
0
W
Neith
9,014
819
71
6
0
234,404
2
L
Kukulkan
7,901
718
61
6
0
206,533
6
W
Nox
10,174
925
39
4
0
237,554
0
W
Baron Samedi
8,735
794
60
5
0
220,537
0
W
Thor
9,269
843
35
3
0
258,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role