Player Matchup

Chang'e
Chang'e
FancySlays
Chang'e
Level 63
God Stats
30W - 40L
1,241 SR
Queue Stats
34W - 49L
1,237 Elo+
Solo
Pele
Pele
Royal Dripz
Pele
Level 26
God Stats
13W - 21L
1,384 SR
Queue Stats
46W - 51L
1,511 Elo+
Party 1
Artemis
Artemis
SenyorX88
Artemis
Level 68
God Stats
74W - 64L
1,568 SR
Queue Stats
267W - 277L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
Shiro-D1no_8000
Gilgamesh
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 98L
1,423 Elo+
Solo
Merlin
Merlin
shaggybrad7
Merlin
Level 55
God Stats
21W - 9L
1,560 SR
Queue Stats
58W - 61L
1,503 Elo+
Party 1
Team Averages
Level 52
1,451 SR
1,435 Elo+

VS

Team Averages
Level 41
1,398 SR
1,295 Elo+
Charybdis
Charybdis
AlphaCarcajou1
Charybdis
Level 46
God Stats
2W - 2L
1,392 SR
Queue Stats
206W - 267L
1,092 Elo+
Party 2
Merlin
Merlin
Derm-Blink
Merlin
Level 29
God Stats
0W - 2L
1,338 SR
Queue Stats
11W - 13L
1,511 Elo+
Solo
Nu Wa
Nu Wa
Furet13
Nu Wa
Level 72
God Stats
239W - 212L
1,301 SR
Queue Stats
664W - 795L
1,298 Elo+
Party 2
Geb
Geb
Supafighter137
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,057 Elo+
Party 2
Sobek
Sobek
XERECOSVALDA
Sobek
Level 42
God Stats
1W - 2L
1,461 SR
Queue Stats
4W - 11L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FancySlays
Chang'e
16
1 / 2 / 7
9,875
705
8,755
12,201
4,051
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
9 / 1 / 9
11,649
832
9,278
12,418
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
SenyorX88
Artemis
17
1 / 3 / 10
10,331
738
15,231
12,602
4,620
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Shiro-D1no_8000
Gilgamesh
18
3 / 1 / 10
10,420
744
7,713
21,890
18,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
20
9 / 1 / 5
12,654
904
20,759
8,518
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlphaCarcajou1
Charybdis
15
0 / 6 / 4
8,964
640
6,065
14,514
3,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Derm-Blink
Merlin
16
2 / 6 / 1
9,368
669
11,555
11,438
2,796
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Furet13
Nu Wa
16
1 / 6 / 6
9,502
679
13,413
9,686
2,330
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 3 / 5
8,992
642
7,779
17,030
8,609
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
4 / 2 / 3
11,177
798
8,798
17,434
18,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
23
Kills
8
8
Deaths
23
41
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AlphaCarcajou1
Charybdis
0
6
4
0.33
L
Merlin
Derm-Blink
Merlin
2
6
1
0.42
W
Chang'e
FancySlays
Chang'e
1
2
7
2.25
L
Nu Wa
Furet13
Nu Wa
1
6
6
0.67
W
9
1
9
13.5
W
Artemis
SenyorX88
Artemis
1
3
10
2
W
Gilgamesh
Shiro-D1no_8000
Gilgamesh
3
1
10
8
L
1
3
5
1.17
L
4
2
3
2.75
W
Merlin
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,736
Damage
47,610
67,629
Taken
70,102
35,885
Mitigated
35,583
26,266
Healing
7,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AlphaCarcajou1
Charybdis
6,065
3,007
177
1,371
14,514
3,256
957
7,620
6,894
0
25,400
L
Merlin
Derm-Blink
Merlin
11,555
591
0
0
11,438
2,796
572
4,515
6,923
31,309
0
W
Chang'e
FancySlays
Chang'e
8,755
1,355
3,891
6,132
12,201
4,051
1,853
10,127
2,074
32,923
0
L
Nu Wa
Furet13
Nu Wa
13,413
4,881
1,031
451
9,686
2,330
749
3,894
5,792
32,953
0
W
9,278
1,634
0
3,972
12,418
4,649
1,151
5,554
6,864
0
41,514
W
Artemis
SenyorX88
Artemis
15,231
6,360
735
2,412
12,602
4,620
3,769
8,415
4,187
0
48,151
W
Gilgamesh
Shiro-D1no_8000
Gilgamesh
7,713
1,304
283
7,483
21,890
18,569
296
14,168
7,722
0
27,349
L
7,779
364
0
0
17,030
8,609
0
7,287
9,743
16,151
0
L
8,798
202
94
4,240
17,434
18,592
0
6,198
11,236
31,598
0
W
Merlin
20,759
624
0
1,358
8,518
3,996
786
3,281
5,237
74,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,929
Gold Earned
48,003
328
Minions Killed
167
0
Camps Cleared
0
1,426,106
Distance Traveled
1,236,374
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,964
640
39
3
0
259,045
1
L
Merlin
9,368
669
49
4
0
170,145
0
W
Chang'e
9,875
705
66
5
0
265,315
0
L
Nu Wa
9,502
679
33
2
0
242,085
4
W
Pele
11,649
832
54
4
0
321,380
2
W
Artemis
10,331
738
61
4
0
256,858
1
W
Gilgamesh
10,420
744
31
2
0
275,366
0
L
Geb
8,992
642
5
0
0
299,389
1
L
Sobek
11,177
798
41
3
0
265,710
2
W
Merlin
12,654
904
116
8
0
307,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role