Player Matchup

Mulan
Mulan
Hayne96
Mulan
Level 154
God Stats
3W - 5L
1,734 SR
Queue Stats
388W - 397L
1,580 Elo+
Solo
Neith
Neith
Hustlehoff
Neith
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,426 Elo+
Solo
Ra
Ra
sol4rfields
Ra
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,443 Elo+
Solo
Thanatos
Thanatos
vOlwoSjefen
Thanatos
Level 128
God Stats
7W - 3L
1,897 SR
Queue Stats
374W - 396L
1,578 Elo+
Solo
Xing Tian
Xing Tian
Зор4иК
Xing Tian
Level 127
God Stats
5W - 8L
1,500 SR
Queue Stats
369W - 388L
1,395 Elo+
Solo
Team Averages
Level 144
1,626 SR
1,484 Elo+

VS

Team Averages
Level 118
1,500 SR
1,501 Elo+
Agni
Agni
 
Agni
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
PilsnerUrquel
Neith
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 24L
1,585 Elo+
Solo
Chang'e
Chang'e
ShadowofVatican
Chang'e
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 32L
1,501 Elo+
Party 1
Hou Yi
Hou Yi
Xyger
Hou Yi
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 56L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Hayne96
Mulan
14
3 / 3 / 10
9,616
740
12,963
19,058
22,879
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
16
4 / 2 / 9
9,987
768
16,453
11,637
5,884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 2 / 17
9,741
749
11,804
10,158
5,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
vOlwoSjefen
Thanatos
16
5 / 5 / 10
9,784
753
13,048
12,819
11,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Зор4иК
Xing Tian
17
5 / 5 / 10
10,198
784
7,984
23,273
30,041
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
2 / 2 / 14
10,187
784
16,657
12,564
5,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
 
Cthulhu
17
1 / 4 / 16
9,781
752
11,944
27,500
23,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
7 / 4 / 6
10,626
817
18,049
10,919
4,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 3 / 14
9,263
713
7,304
10,050
4,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
Xyger
Hou Yi
17
5 / 5 / 7
10,347
796
11,925
12,827
4,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
73
18
Kills
16
17
Deaths
18
56
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
2
14
4.5
W
Cthulhu
 
Cthulhu
1
4
16
2.25
L
Mulan
Hayne96
Mulan
3
3
10
2.67
L
Neith
4
2
9
4.25
W
7
4
6
2.5
W
1
3
14
2.67
W
Hou Yi
Xyger
Hou Yi
5
5
7
1.7
L
1
2
17
4.75
L
Thanatos
vOlwoSjefen
Thanatos
5
5
10
2
L
Xing Tian
Зор4иК
Xing Tian
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,252
Damage
65,879
76,945
Taken
73,860
76,457
Mitigated
41,342
38,312
Healing
35,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
16,657
1,172
807
2,548
12,564
5,068
646
3,545
8,753
47,144
0
W
Cthulhu
 
Cthulhu
11,944
469
1,142
8,280
27,500
23,048
222
6,028
21,232
22,543
0
L
Mulan
Hayne96
Mulan
12,963
935
2,117
4,522
19,058
22,879
478
9,048
9,583
0
19,308
L
Neith
16,453
4,715
0
2,187
11,637
5,884
2,500
6,061
5,336
0
39,939
W
18,049
7,079
1,573
2,120
10,919
4,401
2,590
3,604
7,170
0
33,208
W
7,304
592
13,608
4,891
10,050
4,613
628
3,591
6,276
15,199
0
W
Hou Yi
Xyger
Hou Yi
11,925
5,995
0
755
12,827
4,212
1,387
3,020
9,641
0
19,460
L
11,804
129
11,884
4,518
10,158
5,938
945
5,149
4,822
30,776
0
L
Thanatos
vOlwoSjefen
Thanatos
13,048
803
1,218
6,898
12,819
11,715
1,028
6,129
6,579
0
16,714
L
Xing Tian
Зор4иК
Xing Tian
7,984
438
1,346
3,622
23,273
30,041
389
8,180
14,720
11,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,326
Gold Earned
50,204
136
Minions Killed
144
0
Camps Cleared
0
1,179,741
Distance Traveled
1,143,633
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,187
784
41
3
0
234,095
0
W
Cthulhu
9,781
752
30
2
0
247,169
2
L
Mulan
9,616
740
12
1
0
234,484
5
L
Neith
9,987
768
51
4
0
222,940
3
W
Neith
10,626
817
51
4
0
222,021
2
W
Chang'e
9,263
713
12
1
0
244,356
0
W
Hou Yi
10,347
796
10
1
0
195,992
1
L
Ra
9,741
749
59
5
0
250,835
2
L
Thanatos
9,784
753
13
1
0
230,566
1
L
Xing Tian
10,198
784
1
0
0
240,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role