Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
GreekLoverr
Ra
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Neith
Neith
MrArktosGR
Neith
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 182L
1,524 Elo+
Party 1
Chiron
Chiron
Rizombie
Chiron
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,389 Elo+
Party 1
Cliodhna
Cliodhna
Rumbala
Cliodhna
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,773 Elo+
Solo
Team Averages
Level 114
1,500 SR
1,537 Elo+

VS

Team Averages
Level 88
1,537 SR
1,428 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
ILINISHNA
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,295 Elo+
Solo
Ne Zha
Ne Zha
asGalen
Ne Zha
Level 100
God Stats
9W - 5L
1,500 SR
Queue Stats
159W - 164L
1,414 Elo+
Party 3
Bacchus
Bacchus
iKush
Bacchus
Level 116
God Stats
3W - 3L
1,687 SR
Queue Stats
100W - 93L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
4 / 6 / 14
11,453
818
12,853
17,037
6,187
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 6 / 10
10,647
761
10,728
14,190
7,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
17
2 / 6 / 10
10,972
784
11,534
12,907
4,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Rizombie
Chiron
19
11 / 4 / 10
12,390
885
24,362
14,553
6,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Rumbala
Cliodhna
20
8 / 5 / 17
12,995
928
22,204
17,608
9,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
8 / 9 / 10
11,159
797
15,874
21,745
10,154
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
 
Janus
16
2 / 7 / 10
10,050
718
10,820
12,727
4,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 4 / 11
11,415
815
8,912
17,705
7,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
asGalen
Ne Zha
18
6 / 5 / 16
11,565
826
14,236
16,942
8,397
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
iKush
Bacchus
19
5 / 3 / 22
12,375
884
13,599
24,908
38,207
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
96
28
Kills
27
27
Deaths
28
61
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
6
14
1.83
L
Hou Yi
 
Hou Yi
8
9
10
1.44
L
Janus
 
Janus
2
7
10
1
W
3
6
10
1.33
L
6
4
11
2.88
W
Neith
2
6
10
1.17
W
Chiron
Rizombie
Chiron
11
4
10
4
W
Cliodhna
Rumbala
Cliodhna
8
5
17
3.3
L
Ne Zha
asGalen
Ne Zha
6
5
16
2.8
L
Bacchus
iKush
Bacchus
5
3
22
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,681
Damage
63,441
76,295
Taken
94,027
34,335
Mitigated
68,856
32,568
Healing
33,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,853
5,123
1,612
5,420
17,037
6,187
1,501
7,574
9,463
26,264
0
L
Hou Yi
 
Hou Yi
15,874
8,007
1,038
3,641
21,745
10,154
2,713
4,700
17,045
0
32,136
L
Janus
 
Janus
10,820
560
170
360
12,727
4,145
413
1,939
10,788
29,301
0
W
10,728
46
3,068
3,641
14,190
7,788
417
7,107
7,083
23,596
0
L
8,912
500
10,493
7,048
17,705
7,953
1,560
5,655
12,050
30,210
0
W
Neith
11,534
2,434
203
2,302
12,907
4,396
384
5,973
6,934
0
23,916
W
Chiron
Rizombie
Chiron
24,362
12,428
4,770
5,672
14,553
6,279
2,374
4,621
9,928
0
46,636
W
Cliodhna
Rumbala
Cliodhna
22,204
1,551
504
5,376
17,608
9,685
1,690
8,056
9,552
0
39,711
L
Ne Zha
asGalen
Ne Zha
14,236
2,024
504
1,364
16,942
8,397
104
4,988
11,954
0
20,222
L
Bacchus
iKush
Bacchus
13,599
908
2,153
6,337
24,908
38,207
642
6,299
18,609
18,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,457
Gold Earned
56,564
153
Minions Killed
142
0
Camps Cleared
0
1,221,682
Distance Traveled
1,197,639
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,453
818
31
2
0
221,104
0
L
Hou Yi
11,159
797
33
2
0
214,707
2
L
Janus
10,050
718
36
3
0
206,008
0
W
Ra
10,647
761
26
2
0
228,613
1
L
Ra
11,415
815
43
3
0
265,488
1
W
Neith
10,972
784
31
2
0
248,339
0
W
Chiron
12,390
885
35
3
0
258,702
0
W
Cliodhna
12,995
928
30
2
0
264,924
2
L
Ne Zha
11,565
826
12
1
0
224,873
3
L
Bacchus
12,375
884
18
1
0
286,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role