Player Matchup

Poseidon
Poseidon
Ch1kuwaMan
Poseidon
Level 40
God Stats
1W - 0L
1,708 SR
Queue Stats
7W - 8L
1,422 Elo+
Solo
Heimdallr
Heimdallr
DarthWeeniePie01
Heimdallr
Level 29
God Stats
4W - 3L
1,853 SR
Queue Stats
5W - 7L
1,505 Elo+
Party 1
Merlin
Merlin
ElonMuskratt
Merlin
Level 38
God Stats
5W - 5L
1,291 SR
Queue Stats
16W - 28L
1,230 Elo+
Solo
Sun Wukong
Sun Wukong
JVJ01
Sun Wukong
Level 149
God Stats
5W - 2L
1,678 SR
Queue Stats
119W - 109L
1,631 Elo+
Party 1
Ares
Ares
Zero Rekuiemu
Ares
Level 43
God Stats
2W - 1L
1,633 SR
Queue Stats
11W - 13L
1,404 Elo+
Solo
Team Averages
Level 60
1,632 SR
1,439 Elo+

VS

Team Averages
Level 62
1,503 SR
1,471 Elo+
Thanatos
Thanatos
Anthonator501st
Thanatos
Level 156
God Stats
0W - 2L
1,511 SR
Queue Stats
47W - 49L
1,506 Elo+
Party 2
Chiron
Chiron
Gramacon
Chiron
Level 24
God Stats
0W - 3L
1,351 SR
Queue Stats
1W - 7L
994 Elo+
Solo
Sylvanus
Sylvanus
Hex-SWF
Sylvanus
Level 29
God Stats
2W - 2L
1,281 SR
Queue Stats
29W - 33L
1,477 Elo+
Party 2
Medusa
Medusa
Magmaness
Medusa
Level 17
God Stats
5W - 10L
1,871 SR
Queue Stats
7W - 14L
1,900 Elo+
Solo
Baron Samedi
Baron Samedi
skippinmud
Baron Samedi
Level 83
God Stats
5W - 9L
1,500 SR
Queue Stats
70W - 80L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ch1kuwaMan
Poseidon
20
2 / 13 / 26
17,592
704
16,030
21,978
4,806
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
20
11 / 9 / 25
19,232
769
23,673
28,870
10,577
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
20
11 / 8 / 18
19,843
794
27,486
23,313
5,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
JVJ01
Sun Wukong
20
23 / 3 / 27
23,715
949
48,755
35,064
35,559
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
8 / 4 / 26
19,810
792
18,617
29,591
51,848
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
23 / 8 / 5
19,983
799
33,862
30,833
15,527
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
Gramacon
Chiron
20
0 / 13 / 11
14,726
589
11,654
28,319
11,232
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Hex-SWF
Sylvanus
20
3 / 8 / 19
16,866
675
11,773
33,299
49,180
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Magmaness
Medusa
20
1 / 14 / 16
16,504
660
19,049
32,638
15,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
skippinmud
Baron Samedi
20
10 / 12 / 13
18,704
748
28,540
33,901
25,059
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
101
55
Kills
37
37
Deaths
55
122
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Thanatos
23
8
5
3.19
W
Poseidon
Ch1kuwaMan
Poseidon
2
13
26
1.15
W
Heimdallr
11
9
25
2.61
W
Merlin
11
8
18
2.5
L
Chiron
Gramacon
Chiron
0
13
11
0.42
L
Sylvanus
Hex-SWF
Sylvanus
3
8
19
1.56
W
Sun Wukong
JVJ01
Sun Wukong
23
3
27
12.17
L
Medusa
Magmaness
Medusa
1
14
16
0.64
W
8
4
26
5.25
L
Baron Samedi
skippinmud
Baron Samedi
10
12
13
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,561
Damage
104,878
138,816
Taken
158,990
108,622
Mitigated
116,421
32,583
Healing
46,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
33,862
10,080
0
20,239
30,833
15,527
407
6,743
23,959
0
93,009
W
Poseidon
Ch1kuwaMan
Poseidon
16,030
1,734
0
1,137
21,978
4,806
174
4,870
17,108
52,949
0
W
Heimdallr
23,673
12,808
0
3,010
28,870
10,577
4,216
8,707
20,163
0
72,263
W
Merlin
27,486
687
748
5,710
23,313
5,832
1,579
6,235
17,078
93,444
0
L
Chiron
Gramacon
Chiron
11,654
3,253
796
1,500
28,319
11,232
991
8,507
19,683
0
41,447
L
Sylvanus
Hex-SWF
Sylvanus
11,773
1,347
8,255
8,789
33,299
49,180
484
15,701
17,268
26,917
0
W
Sun Wukong
JVJ01
Sun Wukong
48,755
11,793
0
12,363
35,064
35,559
923
13,982
21,082
0
108,832
L
Medusa
Magmaness
Medusa
19,049
9,759
0
957
32,638
15,423
3,764
16,366
16,132
0
69,983
W
18,617
1,529
1,803
7,812
29,591
51,848
2,271
6,519
23,072
72,074
0
L
Baron Samedi
skippinmud
Baron Samedi
28,540
711
3,004
3,055
33,901
25,059
889
14,328
19,321
79,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,192
Gold Earned
86,783
454
Minions Killed
365
0
Camps Cleared
0
2,197,236
Distance Traveled
2,000,697
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
19,983
799
102
4
0
513,968
1
W
Poseidon
17,592
704
71
3
0
425,614
0
W
Heimdallr
19,232
769
81
3
0
459,792
4
W
Merlin
19,843
794
117
5
0
432,669
6
L
Chiron
14,726
589
39
2
0
352,539
0
L
Sylvanus
16,866
675
30
1
0
404,169
1
W
Sun Wukong
23,715
949
115
5
0
484,211
0
L
Medusa
16,504
660
105
4
0
378,583
3
W
Ares
19,810
792
70
3
0
394,950
0
L
Baron Samedi
18,704
748
89
4
0
351,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role