Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Bushogoma_R
Ymir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 81L
1,408 Elo+
Party 1
Bacchus
Bacchus
Demon-_-Jester
Bacchus
Level 66
God Stats
3W - 1L
1,715 SR
Queue Stats
60W - 83L
1,421 Elo+
Party 1
Bellona
Bellona
UB_Grizz2050
Bellona
Level 93
God Stats
1W - 3L
1,294 SR
Queue Stats
222W - 233L
1,452 Elo+
Party 1
Jing Wei
Jing Wei
martson2
Jing Wei
Level 140
God Stats
4W - 3L
1,500 SR
Queue Stats
222W - 222L
1,310 Elo+
Solo
Team Averages
Level 107
1,502 SR
1,418 Elo+

VS

Team Averages
Level 94
1,507 SR
1,486 Elo+
Bellona
Bellona
Ena_rgix
Bellona
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
501W - 490L
1,442 Elo+
Party 2
Fafnir
Fafnir
MrWombloid
Fafnir
Level 104
God Stats
6W - 6L
1,477 SR
Queue Stats
598W - 621L
1,524 Elo+
Solo
Medusa
Medusa
Pandi__Panda_
Medusa
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
156W - 158L
1,475 Elo+
Party 2
Baron Samedi
Baron Samedi
RasmusbhaDK90
Baron Samedi
Level 127
God Stats
20W - 14L
1,558 SR
Queue Stats
302W - 286L
1,525 Elo+
Solo
Hun Batz
Hun Batz
TE4SER
Hun Batz
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 91L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
3 / 2 / 2
8,115
507
7,285
7,231
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 4 / 0
9,432
590
8,212
13,773
8,705
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 4
6,799
425
5,346
16,810
10,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
UB_Grizz2050
Bellona
12
1 / 6 / 3
7,341
459
6,465
13,779
5,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
martson2
Jing Wei
12
1 / 8 / 0
8,124
508
5,699
13,316
2,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ena_rgix
Bellona
15
2 / 1 / 2
8,675
542
5,373
10,394
8,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
MrWombloid
Fafnir
14
3 / 0 / 12
9,491
593
5,162
11,057
14,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
9 / 1 / 2
9,297
581
15,012
10,784
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
RasmusbhaDK90
Baron Samedi
14
1 / 5 / 1
7,925
495
5,438
9,099
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
TE4SER
Hun Batz
15
10 / 1 / 8
9,558
597
17,356
10,938
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
8
Kills
25
25
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
2
2
2
L
3
4
0
0.75
L
0
5
4
0.4
W
Bellona
Ena_rgix
Bellona
2
1
2
3
W
Fafnir
MrWombloid
Fafnir
3
0
12
9
W
9
1
2
10
W
Baron Samedi
RasmusbhaDK90
Baron Samedi
1
5
1
0.3
W
Hun Batz
TE4SER
Hun Batz
10
1
8
14
L
Bellona
UB_Grizz2050
Bellona
1
6
3
0.42
L
Jing Wei
martson2
Jing Wei
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,007
Damage
48,341
64,909
Taken
52,272
29,397
Mitigated
35,557
17,142
Healing
20,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,285
218
0
1,695
7,231
2,206
441
2,222
4,759
50,540
0
L
8,212
1,838
0
3,601
13,773
8,705
0
1,189
12,564
57,800
0
L
5,346
1,380
312
5,370
16,810
10,080
0
3,508
13,234
17,422
0
W
Bellona
Ena_rgix
Bellona
5,373
1,659
30
5,308
10,394
8,962
45
5,311
5,083
0
48,588
W
Fafnir
MrWombloid
Fafnir
5,162
2,128
472
5,020
11,057
14,115
9
3,922
7,135
20,345
0
W
15,012
6,788
0
4,259
10,784
3,969
995
2,525
8,259
0
74,000
W
Baron Samedi
RasmusbhaDK90
Baron Samedi
5,438
122
442
2,300
9,099
4,005
60
5,262
3,837
51,302
0
W
Hun Batz
TE4SER
Hun Batz
17,356
5,750
0
3,006
10,938
4,506
63
3,823
7,115
0
56,283
L
Bellona
UB_Grizz2050
Bellona
6,465
1,483
0
3,029
13,779
5,664
0
2,548
11,162
0
40,144
L
Jing Wei
martson2
Jing Wei
5,699
4,726
0
3,135
13,316
2,742
0
726
12,590
0
48,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,811
Gold Earned
44,946
447
Minions Killed
457
0
Camps Cleared
0
1,459,963
Distance Traveled
1,463,365
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,115
507
98
6
0
291,913
2
L
Ymir
9,432
590
145
9
0
277,956
2
L
Bacchus
6,799
425
23
1
0
293,478
7
W
Bellona
8,675
542
114
7
0
315,487
0
W
Fafnir
9,491
593
31
2
0
277,096
5
W
Medusa
9,297
581
111
7
0
291,444
2
W
Baron Samedi
7,925
495
111
7
0
240,499
2
W
Hun Batz
9,558
597
90
6
0
338,839
6
L
Bellona
7,341
459
75
5
0
329,904
4
L
Jing Wei
8,124
508
106
7
0
266,712
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role