Player Matchup

Medusa
Medusa
BROFESSI0NAL
Medusa
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 78L
1,558 Elo+
Party 2
Vamana
Vamana
JDogTheReaper95
Vamana
Level 95
God Stats
3W - 0L
1,831 SR
Queue Stats
12W - 7L
1,543 Elo+
Party 2
Izanami
Izanami
NotoriousSYND
Izanami
Level 19
God Stats
9W - 8L
1,292 SR
Queue Stats
26W - 28L
1,453 Elo+
Party 2
Ares
Ares
bigbulldog2010
Ares
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 5L
1,760 Elo+
Party 2
Agni
Agni
pewsaylips
Agni
Level 126
God Stats
14W - 6L
1,308 SR
Queue Stats
96W - 87L
1,483 Elo+
Party 2
Team Averages
Level 100
1,486 SR
1,560 Elo+

VS

Team Averages
Level 82
1,368 SR
1,480 Elo+
Nox
Nox
AceSociopath
Nox
Level 29
God Stats
28W - 33L
1,500 SR
Queue Stats
403W - 437L
1,511 Elo+
Party 1
Mercury
Mercury
CharBartlsby
Mercury
Level 156
God Stats
2W - 6L
1,398 SR
Queue Stats
145W - 105L
1,718 Elo+
Party 1
Zeus
Zeus
ChefRQ420
Zeus
Level 46
God Stats
1W - 1L
1,352 SR
Queue Stats
5W - 15L
1,407 Elo+
Party 3
Thanatos
Thanatos
DADDYFRONO
Thanatos
Level 111
God Stats
8W - 5L
1,212 SR
Queue Stats
91W - 69L
1,407 Elo+
Party 3
Mulan
Mulan
HolyPrymeSoL-ElJ
Mulan
Level 68
God Stats
0W - 3L
1,378 SR
Queue Stats
22W - 41L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
7 / 3 / 6
12,158
811
10,590
11,761
4,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 5 / 10
10,959
731
2,996
17,963
15,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
18
3 / 4 / 6
11,015
734
9,192
12,075
4,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 5 / 13
11,692
779
8,452
16,794
18,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
7 / 5 / 10
11,934
796
22,393
12,315
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 11
9,944
663
11,392
10,951
3,715
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
CharBartlsby
Mercury
19
6 / 1 / 11
11,412
761
11,733
12,922
5,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
18
4 / 7 / 7
10,867
724
12,186
13,387
4,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
DADDYFRONO
Thanatos
18
6 / 5 / 6
11,282
752
8,543
15,788
5,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
3 / 3 / 6
9,647
643
6,827
8,768
4,392
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
62
21
Kills
21
22
Deaths
21
45
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
5
11
1.5
W
Medusa
7
3
6
3.33
L
Mercury
CharBartlsby
Mercury
6
1
11
11.5
L
Zeus
4
7
7
1.07
L
Thanatos
DADDYFRONO
Thanatos
6
5
6
1.8
L
3
3
6
2
W
1
5
10
1.2
W
Izanami
3
4
6
1.5
W
3
5
13
1.9
W
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,623
Damage
50,681
70,908
Taken
61,816
47,214
Mitigated
24,310
13,265
Healing
9,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,392
435
0
763
10,951
3,715
884
5,776
5,175
28,784
0
W
Medusa
10,590
4,553
0
1,283
11,761
4,236
2,397
3,810
7,553
0
56,319
L
Mercury
CharBartlsby
Mercury
11,733
3,250
0
337
12,922
5,656
1,254
6,719
6,203
0
42,426
L
Zeus
12,186
1,078
16
52
13,387
4,934
70
5,852
7,535
40,869
0
L
Thanatos
DADDYFRONO
Thanatos
8,543
1,790
0
7,878
15,788
5,613
0
6,996
8,792
0
37,292
L
6,827
561
0
763
8,768
4,392
0
5,502
3,266
17
12,875
W
2,996
1,621
2,239
4,180
17,963
15,258
1,991
5,100
12,394
0
22,093
W
Izanami
9,192
6,085
0
1,662
12,075
4,174
1,847
4,671
7,056
0
44,041
W
8,452
129
0
1,328
16,794
18,634
672
5,488
10,903
12,197
0
W
22,393
1,974
439
2,134
12,315
4,912
2,333
3,860
8,179
57,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,758
Gold Earned
53,152
284
Minions Killed
228
0
Camps Cleared
0
1,464,382
Distance Traveled
1,313,355
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,944
663
33
2
0
251,097
0
W
Medusa
12,158
811
90
6
0
296,525
2
L
Mercury
11,412
761
53
4
0
347,572
2
L
Zeus
10,867
724
68
5
0
266,009
1
L
Thanatos
11,282
752
57
4
0
302,196
0
L
Mulan
9,647
643
17
1
0
146,481
0
W
Vamana
10,959
731
37
2
0
305,417
1
W
Izanami
11,015
734
88
6
0
280,414
0
W
Ares
11,692
779
15
1
0
295,989
2
W
Agni
11,934
796
54
4
0
286,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role