Player Matchup

Yemoja
Yemoja
Bylevnie
Yemoja
Level 27
God Stats
5W - 5L
1,406 SR
Queue Stats
6W - 8L
1,459 Elo+
Party 2
Medusa
Medusa
Edolyt
Medusa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,459 Elo+
Party 2
Arachne
Arachne
Glusn
Arachne
Level 49
God Stats
14W - 8L
1,823 SR
Queue Stats
26W - 30L
1,471 Elo+
Party 1
Gilgamesh
Gilgamesh
Kaleachme
Gilgamesh
Level 48
God Stats
6W - 2L
1,718 SR
Queue Stats
31W - 33L
1,458 Elo+
Party 1
Agni
Agni
Larskre
Agni
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 68L
1,472 Elo+
Party 1
Team Averages
Level 63
1,589 SR
1,464 Elo+

VS

Team Averages
Level 42
1,496 SR
1,373 Elo+
Atlas
Atlas
Hamppz91
Atlas
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Thoth
Thoth
Kiwi5
Thoth
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,261 Elo+
Party 4
Serqet
Serqet
SilentBlejd
Serqet
Level 47
God Stats
2W - 1L
1,824 SR
Queue Stats
17W - 26L
1,430 Elo+
Party 3
King Arthur
King Arthur
The_Sebik123
King Arthur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,415 Elo+
Party 3
Charybdis
Charybdis
Topladek95
Charybdis
Level 49
God Stats
1W - 6L
1,156 SR
Queue Stats
3W - 13L
1,261 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bylevnie
Yemoja
14
1 / 2 / 6
8,697
483
1,680
7,103
4,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Edolyt
Medusa
18
8 / 5 / 2
11,680
649
16,597
14,282
4,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Glusn
Arachne
17
9 / 2 / 7
11,348
630
16,554
16,587
4,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Kaleachme
Gilgamesh
15
5 / 4 / 2
10,180
566
8,838
14,225
9,632
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Larskre
Agni
17
11 / 4 / 4
11,544
641
16,509
10,290
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Hamppz91
Atlas
11
4 / 5 / 3
8,863
492
6,633
14,588
13,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thoth
Kiwi5
Thoth
14
3 / 8 / 1
8,928
496
9,246
11,252
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Serqet
14
4 / 7 / 4
9,391
522
9,318
16,244
5,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
The_Sebik123
King Arthur
13
1 / 7 / 3
8,122
451
4,667
18,137
13,361
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Topladek95
Charybdis
14
4 / 7 / 3
8,573
476
7,828
15,537
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
34
Kills
16
17
Deaths
34
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Bylevnie
Yemoja
1
2
6
2
W
Medusa
Edolyt
Medusa
8
5
2
1.8
W
Arachne
Glusn
Arachne
9
2
7
6.25
L
Atlas
Hamppz91
Atlas
4
5
3
1.1
W
Gilgamesh
Kaleachme
Gilgamesh
5
4
2
1.5
L
Thoth
Kiwi5
Thoth
3
8
1
0.44
W
Agni
Larskre
Agni
11
4
4
3.25
L
Serqet
4
7
4
0.86
L
King Arthur
The_Sebik123
King Arthur
1
7
3
0.36
L
Charybdis
Topladek95
Charybdis
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,178
Damage
37,692
62,487
Taken
75,758
26,791
Mitigated
39,415
15,279
Healing
7,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Bylevnie
Yemoja
1,680
295
713
0
7,103
4,273
713
2,131
4,972
23,407
0
W
Medusa
Edolyt
Medusa
16,597
10,465
656
3,183
14,282
4,389
3,090
5,732
8,550
0
94,437
W
Arachne
Glusn
Arachne
16,554
11,711
0
6,410
16,587
4,895
323
3,017
12,890
0
91,750
L
Atlas
Hamppz91
Atlas
6,633
2,944
1,725
947
14,588
13,292
0
2,224
12,270
16,758
0
W
Gilgamesh
Kaleachme
Gilgamesh
8,838
2,491
0
1,593
14,225
9,632
1,251
1,364
12,278
136
52,199
L
Thoth
Kiwi5
Thoth
9,246
739
0
840
11,252
2,964
231
5,444
5,361
49,779
0
W
Agni
Larskre
Agni
16,509
793
0
2,724
10,290
3,602
704
3,635
6,526
70,183
0
L
Serqet
9,318
2,324
0
360
16,244
5,460
0
2,837
13,255
0
42,975
L
King Arthur
The_Sebik123
King Arthur
4,667
707
0
250
18,137
13,361
0
4,971
12,944
0
32,429
L
Charybdis
Topladek95
Charybdis
7,828
3,562
0
3,404
15,537
4,338
0
1,756
13,739
0
56,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,449
Gold Earned
43,877
549
Minions Killed
346
0
Camps Cleared
0
1,691,119
Distance Traveled
1,609,135
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,697
483
36
2
0
311,467
1
W
Medusa
11,680
649
149
8
0
326,442
2
W
Arachne
11,348
630
129
7
0
391,274
2
L
Atlas
8,863
492
25
1
0
323,161
2
W
Gilgamesh
10,180
566
105
6
0
334,074
3
L
Thoth
8,928
496
90
5
0
311,958
2
W
Agni
11,544
641
130
7
0
327,862
5
L
Serqet
9,391
522
70
4
0
348,472
3
L
King Arthur
8,122
451
62
3
0
308,038
1
L
Charybdis
8,573
476
99
6
0
317,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role