Player Matchup

Atlas
Atlas
Calamity_Atlas
Atlas
Level 73
God Stats
70W - 66L
1,358 SR
Queue Stats
105W - 120L
1,309 Elo+
Party 3
Athena
Athena
Calamity_Nemesis
Athena
Level 78
God Stats
15W - 21L
1,324 SR
Queue Stats
59W - 87L
1,310 Elo+
Party 3
Rama
Rama
Jeffke8
Rama
Level 15
God Stats
9W - 5L
1,512 SR
Queue Stats
51W - 69L
1,347 Elo+
Party 2
Thoth
Thoth
Kombat k9515
Thoth
Level 63
God Stats
12W - 7L
1,506 SR
Queue Stats
15W - 14L
1,387 Elo+
Party 2
Neith
Neith
LilSimbi
Neith
Level 69
God Stats
24W - 26L
1,697 SR
Queue Stats
104W - 115L
1,455 Elo+
Party 2
Team Averages
Level 60
1,479 SR
1,362 Elo+

VS

Team Averages
Level 40
1,420 SR
1,384 Elo+
Vamana
Vamana
 
Vamana
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
CheshireHoho
Agni
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Osiris
Osiris
Nickwright1202
Osiris
Level 80
God Stats
16W - 19L
1,102 SR
Queue Stats
183W - 216L
1,237 Elo+
Solo
Ra
Ra
Slisnot
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
techno rycoo
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 7
8,505
773
5,350
9,178
7,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
2 / 1 / 5
8,631
785
4,187
9,961
5,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
Jeffke8
Rama
17
4 / 0 / 9
9,353
850
9,675
9,231
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 0 / 9
9,295
845
11,584
4,873
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
LilSimbi
Neith
16
5 / 1 / 6
9,112
828
8,747
7,226
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
0 / 1 / 2
7,191
654
6,986
8,568
5,793
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 6 / 1
7,877
716
9,515
10,442
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 2
7,754
705
5,956
13,436
7,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 4 / 0
7,654
696
7,269
5,261
2,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
11
0 / 9 / 0
6,732
612
3,658
11,375
4,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
19
Kills
3
3
Deaths
21
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
1
2
1
W
2
1
7
5.5
W
2
1
5
4.5
L
2
6
1
0.42
W
Rama
Jeffke8
Rama
4
0
9
8.5
W
6
0
9
10.5
W
Neith
LilSimbi
Neith
5
1
6
8
L
1
1
2
2
L
0
4
0
0
L
Fenrir
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,543
Damage
33,384
40,469
Taken
49,082
20,748
Mitigated
22,818
17,379
Healing
9,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,986
3,751
0
2,630
8,568
5,793
0
4,196
4,372
0
14,421
W
5,350
2,063
2,444
2,026
9,178
7,217
384
3,213
5,805
14,034
0
W
4,187
786
2,533
2,407
9,961
5,227
0
5,651
4,168
7,875
0
L
9,515
1,276
79
2,122
10,442
2,245
0
6,311
4,131
28,671
0
W
Rama
Jeffke8
Rama
9,675
6,353
0
4,298
9,231
3,993
699
1,299
7,865
0
45,246
W
11,584
221
0
868
4,873
1,580
0
3,463
1,386
39,361
0
W
Neith
LilSimbi
Neith
8,747
4,026
0
2,803
7,226
2,731
2,561
3,399
3,636
0
37,137
L
5,956
2,044
0
3,091
13,436
7,920
0
5,731
7,705
241
20,671
L
7,269
95
659
159
5,261
2,006
0
1,291
3,970
34,912
0
L
Fenrir
3,658
845
0
804
11,375
4,854
0
3,592
7,783
0
8,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,896
Gold Earned
37,208
240
Minions Killed
175
0
Camps Cleared
0
1,142,470
Distance Traveled
1,071,377
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,191
654
17
2
0
217,716
1
W
Atlas
8,505
773
17
2
0
234,230
0
W
Athena
8,631
785
10
1
0
224,062
0
L
Agni
7,877
716
48
4
0
204,103
1
W
Rama
9,353
850
87
8
0
221,729
4
W
Thoth
9,295
845
61
6
0
245,723
1
W
Neith
9,112
828
65
6
0
216,726
1
L
Osiris
7,754
705
31
3
0
249,723
1
L
Ra
7,654
696
71
6
0
220,361
0
L
Fenrir
6,732
612
8
1
0
179,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role