Player Matchup

Artio
Artio
Chriiuuhhh
Artio
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 38L
1,549 Elo+
Party 2
Thanatos
Thanatos
HANDS_rcd
Thanatos
Level 126
God Stats
4W - 2L
1,218 SR
Queue Stats
99W - 94L
1,491 Elo+
Party 3
Sylvanus
Sylvanus
Mohc
Sylvanus
Level 147
God Stats
1W - 0L
1,694 SR
Queue Stats
11W - 7L
1,572 Elo+
Party 2
Cernunnos
Cernunnos
SkinniThiccAF
Cernunnos
Level 122
God Stats
9W - 9L
1,484 SR
Queue Stats
171W - 116L
1,532 Elo+
Solo
Freya
Freya
SolutedCFW
Freya
Level 44
God Stats
1W - 3L
1,385 SR
Queue Stats
80W - 84L
1,403 Elo+
Party 3
Team Averages
Level 97
1,456 SR
1,509 Elo+

VS

Team Averages
Level 39
1,451 SR
1,298 Elo+
Arachne
Arachne
K_O_N_A_TV
Arachne
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Solo
Chronos
Chronos
Twan0421633
Chronos
Level 33
God Stats
1W - 5L
1,254 SR
Queue Stats
50W - 73L
985 Elo+
Party 1
Zhong Kui
Zhong Kui
dcfan007
Zhong Kui
Level 47
God Stats
2W - 1L
1,715 SR
Queue Stats
197W - 164L
1,614 Elo+
Solo
Medusa
Medusa
isaiahiguana
Medusa
Level 41
God Stats
3W - 5L
1,433 SR
Queue Stats
7W - 13L
1,281 Elo+
Solo
Bellona
Bellona
toxicswag1
Bellona
Level 33
God Stats
2W - 9L
1,352 SR
Queue Stats
59W - 91L
1,112 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
9
1 / 1 / 4
5,699
570
1,628
6,200
5,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
HANDS_rcd
Thanatos
11
9 / 0 / 3
7,296
730
6,502
5,133
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Mohc
Sylvanus
13
8 / 1 / 1
8,063
806
8,385
9,672
5,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
SkinniThiccAF
Cernunnos
12
4 / 1 / 6
6,780
678
8,040
6,319
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
11
5 / 0 / 4
6,764
676
2,905
4,562
2,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
K_O_N_A_TV
Arachne
6
0 / 6 / 0
4,025
403
2,711
5,753
1,277
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Twan0421633
Chronos
7
1 / 7 / 1
4,899
490
3,377
9,144
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
dcfan007
Zhong Kui
6
0 / 3 / 2
4,208
421
2,250
6,031
2,203
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
6
1 / 6 / 1
4,699
470
3,331
6,555
778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
toxicswag1
Bellona
9
0 / 5 / 0
4,986
499
3,518
8,343
4,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
27
Kills
2
3
Deaths
27
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
1
1
4
3
W
Thanatos
HANDS_rcd
Thanatos
9
0
3
10.5
L
Arachne
K_O_N_A_TV
Arachne
0
6
0
0
W
Sylvanus
Mohc
Sylvanus
8
1
1
8.5
W
Cernunnos
SkinniThiccAF
Cernunnos
4
1
6
7
W
Freya
5
0
4
7
L
Chronos
Twan0421633
Chronos
1
7
1
0.21
L
Zhong Kui
dcfan007
Zhong Kui
0
3
2
0.33
L
Medusa
1
6
1
0.25
L
Bellona
toxicswag1
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,460
Damage
15,187
31,886
Taken
35,826
15,670
Mitigated
10,519
19,958
Healing
4,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
1,628
292
339
2,220
6,200
5,036
30
1,487
4,465
9,732
0
W
Thanatos
HANDS_rcd
Thanatos
6,502
2,840
0
6,823
5,133
1,664
0
1,114
4,019
0
33,686
L
Arachne
K_O_N_A_TV
Arachne
2,711
2,158
0
322
5,753
1,277
0
2,726
3,027
0
6,156
W
Sylvanus
Mohc
Sylvanus
8,385
3,213
0
5,868
9,672
5,217
1,081
1,615
8,057
42,291
9,025
W
Cernunnos
SkinniThiccAF
Cernunnos
8,040
3,849
0
2,604
6,319
1,712
2,076
1,285
4,796
0
47,790
W
Freya
2,905
1,148
0
2,104
4,562
2,041
1,147
126
4,436
21,625
3,303
L
Chronos
Twan0421633
Chronos
3,377
841
0
938
9,144
1,800
0
1,886
7,258
16,641
0
L
Zhong Kui
dcfan007
Zhong Kui
2,250
481
120
1,118
6,031
2,203
0
687
5,344
9,529
0
L
Medusa
3,331
1,556
0
451
6,555
778
0
761
5,794
0
16,166
L
Bellona
toxicswag1
Bellona
3,518
1,393
0
1,536
8,343
4,461
0
5,446
2,897
0
24,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,602
Gold Earned
22,817
332
Minions Killed
145
0
Camps Cleared
0
1,014,433
Distance Traveled
818,065
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,699
570
20
2
0
210,864
4
W
Thanatos
7,296
730
58
6
0
244,288
2
L
Arachne
4,025
403
13
1
0
173,071
0
W
Sylvanus
8,063
806
106
11
0
176,823
0
W
Cernunnos
6,780
678
90
9
0
185,288
3
W
Freya
6,764
676
58
6
0
197,170
1
L
Chronos
4,899
490
34
3
0
155,190
1
L
Zhong Kui
4,208
421
16
2
0
136,486
1
L
Medusa
4,699
470
26
3
0
163,914
2
L
Bellona
4,986
499
56
6
0
189,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role